Guns

Is it me or do guns in telltale games (specifically seasons) feel repetitive. You guys need to model more varities of guns and have em stashed in a vault for whenever you need em. Seeing repeating weapons in a season kinda breaks it for me?

Also try and match the sounds right. I thought it felt silly that the mercenaries in batman season 1 carried silenced weapons and they still sounded loud.

Comments

  • edited February 2018

    Silent weapons don’t fully make the noise silent, they only slightly muffle the noise but it can still be heard perfectly. But yeah, I wanna see a mini gun with spikes on it and maybe a nice little flamethrower too.

  • Did we ever get to hear this?

  • We see Clem awkwardly shoot it while running, Im pretty sure it made a noise but this is Telltale, sometimes they forget about that type of stuff

    Did we ever get to hear this?

  • Yeah, it's understandable. Plus it's not a "shoot-em-up-bang-bang" type of game either. I have no complaints when it comes to weapons. I mean it isn't Black ops for god's sake :D

    Poogers555 posted: »

    We see Clem awkwardly shoot it while running, Im pretty sure it made a noise but this is Telltale, sometimes they forget about that type of stuff

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