Siege too short, Not too easy

Everyone says that Chapter two was too easy. I don't agree with that. I just think it was too short. Narwhal seemed just satisfyingly long enough while Siege seems just short of being long enough and worth the while. There just didn't seem to be enough to do while Narwhal had new puzzles to work with all over the place (granted most of those were different versions of treasure hunting puzzles, but still).

I hope the next episodes are longer or at least as long as Narwhal was. Great game, though. Can't wait for Chapter three! It was also nice to see the Wiiware release come so soon after the PC release.

Comments

  • edited September 2009
    I think part of it was that Telltale had more than a month to make the first episode. I feel they are pressing themselves as it is. If they make a game longer than they can keep up with we will have an even less fulfilling episode in chapter 3.

    Also, none of us here have enough patience to wait 2 months in between episodes. I'm surprised we havn't seen a "well, It's September. Where is chapter 3!?!?!?" topic yet.
  • edited September 2009
    wdrpgwd wrote: »
    I think part of it was that Telltale had more than a month to make the first episode. I feel they are pressing themselves as it is. If they make a game longer than they can keep up with we will have an even less fulfilling episode in chapter 3.

    Also, none of us here have enough patience to wait 2 months in between episodes. I'm surprised we havn't seen a "well, It's September. Where is chapter 3!?!?!?" topic yet.

    So they're still making the game?
    My view is that its already been made, just it's being released in chapters. Maybe they do a bit of programming in between... but 1 month to create each chapter seems... not a lot of time!

    My scare is that all the chapters will be pretty short and easy. I call chapter 2 easy because... it only took me a few hours to finish, and the most difficult part was finding a damn bucket (not completing a puzzle.)

    Which puzzles were difficult may I ask?
  • edited September 2009
    My scare is that all the chapters will be pretty short and easy. I call chapter 2 easy because... it only took me a few hours to finish, and the most difficult part was finding a damn bucket (not completing a puzzle.)

    It depends precisely what you mean by 'a few hours', but I'm used to Telltale episodes lasting me somewhere between two and four hours, which strikes me as reasonable; that's been consistent through two seasons of Sam & Max onwards. If you're finding it markedly shorter than that, then maybe it is a bit brief for you, but it's ending up roughly with the numbers I'm expecting for me.
    Which puzzles were difficult may I ask?

    The biggest problem I had was with
    the rubber tree, but that was an understanding failure - much like the bucket one. Given the presence of the pile of trees on Spoon Island, I thought we were expected to get the uprooted tree over to there before we could get the mast fitted. I was trying to solve a puzzle that didn't actually exist.

    However, I think the best-designed puzzle was the
    fake pyrite turtle one. While I'll concede that the barbecue in the middle of the jungle is a bit contrived, the portion where you have to get the rapidly-cooling pyrite to the mould was a real 'ah!' moment.
  • edited September 2009
    IIRC, they're a couple months ahead of time for each episode. So they're probably working on chapter 4 and maybe starting on 5 now while bug-testing and adding final touches to chapter 3. Just a guess, but that's the impression I got. They definitely aren't all done right now, though.
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