Brutal Legend

edited December 2009 in General Chat
I know this hasnt got anything to do with Monkey Island,But is anyone looking forward to this game done by Tim Schafer and starring Jack Black...coming out on October 16th in the UK
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Comments

  • edited September 2009
    Mixed feelings. I was hyped at first, but I've got pretty bored of hack and slash games in general.
  • edited September 2009
    Um, number three? I'm not big on 70's rock and spurting testosterone, but I'm always willing to give Double Fine a chance. Could there be a "interested but kind of confused" option?
  • edited September 2009
    It has TIM CURRY. That is enough to get my interest into anything. If he was playing an ice cream vendor selling ice cream to a coconut on a deserted island for three hours my butt would be in the theater to watch it.
  • edited September 2009
    It has TIM CURRY. That is enough to get my interest into anything. If he was playing an ice cream vendor selling ice cream to a coconut on a deserted island for three hours my butt would be in the theater to watch it.

    I <3 Tim Curry.
  • edited September 2009
    Lena_P wrote: »
    Um, number three? I'm not big on 70's rock and spurting testosterone, but I'm always willing to give Double Fine a chance. Could there be a "interested but kind of confused" option?

    80's and later...pfft.
  • edited September 2009
    Would of liked a more inbetween option, but I'm nearer Hell yeah!! than the other option, so chose that. Looks really good. Might not buy the game straight away though.
  • edited September 2009
    Looks good! There are some very good songs in the soundtrack but I was a little disappointed when I didn't see any Iron Maiden in the list! But the game is a very good idea in my opinion and some of the environments are just amazing! I've seen a couple of gameplay and it looks very cool and there are some awesome looking vehicles... too bad I don't have an XBOX 360 or a Playstation 3 : ( Oh well, video games aren't everything (unless it's Monkey Island).
  • edited September 2009
    I think too many people are looking at this title from a genre/gameplay standpoint rather than the team behind it. Psychonauts was a rather outdated platformer upon release - especially when the likes of Ratchet & Clank and Jak and Daxter were still in full effect - yet that did not prevent it from being one of the most enjoyable gaming experiences due to the brilliant art direction, voice cast and writing. So rather than saying "this game shall not appeal to me" before playing it: just purchase it and see what happens.
  • edited September 2009
    Well, it's console-exclusive, and I'm one of those crazed PC-exclusive gamers...but way back in the day, I think I would've considered buying a console to be able to play the game, more or less.

    Then came the first of the marketing bonanza, with the spurting testosterone and gratuitous use of scantily clad, impossibly built women as props for the main character, and/or to sell the game.

    ...I think I may have broken some sort of record for how fast I lost interest in the game after that. (Which I still feel is a real shame, because I'm a big fan of all of Tim Schafer's other work, and up until that point, the game was looking truly awesome. I wish Double Fine all the best, but...I can't get past the epic marketing fail; sorry.)
  • edited September 2009
    Tyraa Rane wrote: »
    but...I can't get past the epic marketing fail

    Heh, I think that is the first time I have ever heard someone use marketing as an excuse. Strange times.
  • edited September 2009
    Anyone who likes metal, hack 'n slash, Jack Black, OR Tim Schafer should like this game.

    Luckily, I love ALL of those things.
  • edited September 2009
    Linque wrote: »
    Mixed feelings. I was hyped at first, but I've got pretty bored of hack and slash games in general.
    The game seems a bit more like an in-between between hack and slash and zelda, though. There are puzzles and exploration and a big continuous world.
  • edited September 2009
    Tyraa Rane wrote: »
    Then came the first of the marketing bonanza, with the spurting testosterone and gratuitous use of scantily clad, impossibly built women as props for the main character, and/or to sell the game.
    Honeslty, this is one of the few times you can say those sorts are completely justified by the game's concept. You can't have a game based on the world of heavy metal covers and frank frazetta paintings without amazonian warrior women.

    Trust me, this is NOT a game driven by marketing. Schafer had to fight hard to keep from compromising his vision for the sake of marketing, in fact.
    Masquerade wrote: »
    Psychonauts was a rather outdated platformer upon release - especially when the likes of Ratchet & Clank and Jak and Daxter were still in full effect
    In the sense that it was a platformer, perhaps. J&D and R&C were cartoony mascot games that happened to have a jump button, but they were holding onto "platformer" gameplay by a strand.
  • edited September 2009
    Frogacuda wrote: »
    J&D and R&C were cartoony mascot games that happened to have a jump button, but they were holding onto "platformer" gameplay by a strand.

    The first Jak and Daxter was definitely a platformer. Not a gun in sight, if that's what you were meaning.
  • edited September 2009
    Frogacuda wrote: »
    Honeslty, this is one of the few times you can say those sorts are completely justified by the game's concept. You can't have a game based on the world of heavy metal covers and frank frazetta paintings without amazonian warrior women.

    Someone said something similar to me when I brought up my objections to the original teaser trailer, and I stand by what I said then: no, it's not justified, and yes, IMHO, you could do the game without the so-called Amazonians. ...Or at least you could do the game without the Amazonians who look like they've removed a few ribs, and/or are a nasty spinal injury waiting to happen. Look at Full Throttle--given the story's biker roots, it could've devolved into this sort of nonsense, if given the chance. (Or if the wrong marketing department got its hands on it.) It didn't. And nobody saw a need to give Ben a harem, either.

    I agree with you that the game isn't marketing driven (Tim's games never are), and perhaps I phrased my first post badly. Still, marketing driven or no, those images raised my hackles the first time I saw them--and still do.
  • edited September 2009
    Frogacuda wrote: »
    In the sense that it was a platformer, perhaps. J&D and R&C were cartoony mascot games that happened to have a jump button, but they were holding onto "platformer" gameplay by a strand.

    I think you shall find that Ratchet & Clank as well as Jak and Daxter essentially epitomized what was so great about the Platforming genre, just as the likes of Crash Bandicoot had done years earlier. The gameplay was sharp, refined and well executed. Whereas Psychonauts felt very stiff upon occasion and were it simply a platforming game without Double Fine's characterization and script - I think it would have failed to make much news at all.
    Tyraa Rane wrote: »
    Someone said something similar to me when I brought up my objections to the original teaser trailer, and I stand by what I said then: no, it's not justified, and yes, IMHO, you could do the game without the so-called Amazonians. ...Or at least you could do the game without the Amazonians who look like they've removed a few ribs, and/or are a nasty spinal injury waiting to happen. Look at Full Throttle--given the story's biker roots, it could've devolved into this sort of nonsense, if given the chance. (Or if the wrong marketing department got its hands on it.) It didn't. And nobody saw a need to give Ben a harem, either.
    Please tell me you are joking and not suffering from an extreme case of the highfalutin? This game is aimed at a Mature audience and I would hope you had the ability to realize it. The art design is heavily stylized and if you are incapable of understanding that I am completely dumbfounded. Please just do an image search for "Frank Frazetta" or "Metal Album Covers" before going completely AWOL and blaming Double Fine.

    brutal-legend-consoleplayer.jpg BrutalLegend.jpg

    And Psychonauts was no different.
    psychonauts.jpg
  • edited September 2009
    Masquerade wrote: »
    Please tell me you are joking and not suffering from an extreme case of the highfalutin? This game is aimed at a Mature audience and I would hope you had the ability to realize it. The art design is heavily stylized and if you are incapable of understanding that I am completely dumbfounded. Please just do an image search for "Frank Frazetta" or "Metal Album Covers" before going completely AWOL and blaming Double Fine.

    Um? Believe me, I'm well aware that it's aimed at a mature audience. And no, I'm not joking: that's just my opinion. You're more than welcome to disagree with it if you like, but insulting my intelligence is completely unnecessary.

    As for the images you posted--I don't take issue with the entire art style. Not in the slightest. What I do take issue with is the way many of the female characters have been designed. As for your Psychonauts comparison...sorry, but that one's lost on me. There's a world of difference in character design between the two games.
  • edited September 2009
    Rock n roll, and heavy metal even more, has always been mainly something made by retarded teenagers for retarded teenagers, so yeah, it's filled with every damn cliché about women you could possibly think about.
    I understand that this might be the reason for not liking it, but it also means that you just CANT possibly get rid of those if you're going to deal with it.

    (and please don't get me wrong : i do love that stuff and i'm clearly one of the retarded teenagers mentionned above :D)
  • edited September 2009
    There are more shirtless musclebound oafs in the screenshots I've seen than scantily clad women of loose morals.
  • edited September 2009
    Pale Man wrote: »
    There are more shirtless musclebound oafs in the screenshots I've seen than scantily clad women of loose morals.

    I really hope you didn't mean that those "oafs" were supposed to be as sexually titillating to female gamers as the scantily clad love slaves were supposed to be for male gamers.

    And I think what Tyraa is trying to convey is that it seems like 97% of all female characters in games are eye candy and/or sexual fantasy fodder. There are companies that create female characters as varied and interesting as the male characters, but they are not the majority and Double Fine was one of those companies. Scantily clad women in a Heavy Metal world is expected, but it should also be expected that there be some bad ass, weapon toting Mama's too, and it doesn't seem there are. I mean the very first glimpse we get and the female characters are snuggling up to Riggs like sex kittens.

    Male gamers complain all the time about how they are often portrayed as violent, antisocial, unappealing losers. So imagine a director you like, who had shown gamers in the past as diverse, multifaceted characters. Now that same director is making a movie where every negative gamer stereotype is played straight. I'm willing to give Double Fine a chance and play the game if I can, but that's in spite of the fact that the end of that video was like a slap in the face. I'm hoping that the marketing is just marketing, and that there is actually far more to the female characters then we've been shown.
  • edited September 2009
    I have to say one thing.

    A game based on heavy metal without Amazonians is like a donut without a hole.

    Hell, anything based on heavy metal without Amazonians is like a donut without a hole.

    I don't know anything about heavy metal, but what I do know is that Brutal Legend is based on the actual legends heavy metal bands sing about. THIS INCLUDES SCANTLY CLOTHED WOMEN.

    I mean, if it's any other type of game, I can agree that it shouldn't even need this, it shouldn't need women portrayed as sex objects. But not in this game. This game actually REQUIRES them. They're part of the legend. They're part of the way of life of what it takes to be a heavy metal band. With them this truly is the Brütal Legend.

    *Guitars shredding*
  • edited September 2009
    I really hope you didn't mean that those "oafs" were supposed to be as sexually titillating to female gamers as the scantily clad love slaves were supposed to be for male gamers.

    No, they're just another part of the "retarded teenager fantasy".

    manowar_godsofwar.jpg

    Ommiting that kind of crap in anything heavy metal related would almost be blasphemy, really.
    Spinal Tap (a fake documentary parodying all those hard rock/heavy metal clichés) got it right :

    cdmsmell1.jpg

    Of course it's silly, but it's part of the fun, and it really shoudln't be taken seriously. Most of the guys who play with this whole macho image don't even take THEMSELVE so seriously ;)

    Also, i don't remember it so well, but i watched a video of the begining of the game, with schaffer commenting in it. A secondary female character was introduced in there, and she was pretty badass AND not so much your classic stereotype either (actually, she even seemed brighter than jack, who kept acting as is she was the usual sexual object chick, so the joke was more on the average metal head than on the women themselve).
    As far as the marketting goes, though, they're really telling everyone "hey, this is THE heavy metal game, dudes !", so relying on the usual clichés makes a lot of sense, and not only in order to raise sales, but just to... well, rock :eek:
  • edited September 2009
    I'm totally looking forward to it, though I'm a little dissapointed by the soundtrack. Not much, just a little. Not going into details, except I don't get how Marilyn Manson got in there. Hell, one of my favourite bands, but even though they're kinda hard, it still seems... hmm... a little out of place, maybe.
    But I don't give a damn, it's still feckin' METAL. It's is gonna rock so hard...

    And yeah, I don't get the sexism/homophobia/eliticism/general machismo in metal. It almost ruins the whole damn scene for me.
  • edited September 2009
    ^ Totally agreed, Manson is hugely out of place. It would make sense if they chose one of his harder songs (Irresponsible Hate Anthem would be an AMAZING song to bust heads to :p), but Beautiful People? I know it's the song everybody associates them with, but it's way too overused.

    What's worse, they could have used "Arma...geddon", a song that not only fits the criteria, but it also fits the humorous tone, AND comes from an album that still desperately needs exposure thanks to a massive marketing failure.

    /rant
  • edited September 2009
    Though I can imagine "Angel With The Scabbed Wings" during a dramatic chase/boss fight or something working pretty well. :D
    Yeah, End of Low isn't getting the attention it really deserves. Sure, it probably is no one's favourite, but come on.

    @Astro Gnocci - Don't boobs get you banned or something? I think they maintain a 12+ thing here.
  • edited September 2009
    Oh man, that would be great. Thank deity of choice for custom soundtracks, eh? :D

    THEOL is definitely under-appreciated. I like how one person at the (now defunct) Heirophant forum described it: "It's like a greatest hits album from an alternate universe."

    But yeah, on the subject of the sexism: I get where both sides are coming from, but it really should be taken with a grain of salt. Metal has always been about ridiculous gender stereotypes, and Brutal Legend is spoofing a genre that is already spoofing itself, so it has to push things to 11 (hee).
  • edited September 2009
    Lena_P wrote: »
    I mean the very first glimpse we get and the female characters are snuggling up to Riggs like sex kittens.
    These are not really 'characters' you must understand-- nor are the headbangers for that matter. Ophelia is probably the the main female lead in the game and plays off of Eddie's naivety/assumptions. She is a strong female warrior type figure who faces off against Eddie rather early on when he mistakes her for one of the demonic priests due to her adopted apparel.
    1839_41138_Brutal_Legend.jpg
    3501402642_4c9c2660b4.jpg

    I think people are growing a little too testy about this considering the game has yet to be released. I would not disagree that the majority of women within gaming are portrayed as little more than sexual fantasies for what is still considered a predominantly (teenage) male audience. Yet I think a little common sense and understanding is required when being able to discern the differences between believable characters and the "ideal" fallacies which are plague almost every creative medium.
  • edited September 2009
    Masquerade wrote: »
    These are not really 'characters' you must understand-- nor are the headbangers for that matter. Ophelia is probably the the main female lead in the game and plays off of Eddie's naivety/assumptions. She is a strong female warrior type figure who faces off against Eddie rather early on when he mistakes her for one of the demonic priests due to her adopted apparel.

    Thank you for actually reading my post, and allaying my fears. To the other people who said, "Yeah, but those chicks need to be in a heavy metal game," I didn't say they shouldn't be, I said they shouldn't be the only female characters. Please excuse me for sounding testy, but this is about the millionth time I've had this conversation.
  • edited September 2009
    Well, there are supposed to be ugly-faced nuns with bad breath.
    I don't know if you count those as "mosters" or "women", though. *insert joke about women being monsters*
  • edited September 2009
    Masquerade wrote: »
    These are not really 'characters' you must understand-- nor are the headbangers for that matter. Ophelia is probably the the main female lead in the game and plays off of Eddie's naivety/assumptions. She is a strong female warrior type figure who faces off against Eddie rather early on when he mistakes her for one of the demonic priests due to her adopted apparel. <snip>

    I think people are growing a little too testy about this considering the game has yet to be released. I would not disagree that the majority of women within gaming are portrayed as little more than sexual fantasies for what is still considered a predominantly (teenage) male audience. Yet I think a little common sense and understanding is required when being able to discern the differences between believable characters and the "ideal" fallacies which are plague almost every creative medium.

    I also think Ophelia is a lot more attractive than the random scantily clad bimbos throwing themselves at Eddie, but maybe that's just me.
  • edited September 2009
    Lena_P wrote: »
    To the other people who said, "Yeah, but those chicks need to be in a heavy metal game," I didn't say they shouldn't be, I said they shouldn't be the only female characters.

    For the record, I thought you knew about Ophelia, and so I misunderstood what you were taking umbrage to.

    Incidentally, Jack Black's epic falsetto makes me wonder if he doesn't count as a strong female lead as well. :p
  • edited September 2009
    I do not know of this game you call "Brutal Legend."

    I am busy anticipating the true greatness that is Brütal Legend.
  • edited September 2009
    Alt+0252?
    Too much work for some, dude...
    But still, I'm gonna do it out of respect.


    ü!
  • edited September 2009
    I am not going to be able to afford an Xbox or a PS3 in time for this game and that makes me so very, very sad. :(
  • edited September 2009
    Regarding the scantily clad women in the game. If Brutal Legend, a game based on the heavy metal genre and its album covers, were made by any other company, the women would be way more provocative. Hell, at least they wore tops in the game, which isn't really required anymore in today's standards.

    Also, it's not like the game rely on the use of scantily clad women. Like all of Tim Schafer's games, its strong point is still the writing and the atmosphere.

    And about the soundtrack, I just wished they included Wonderboy. It's not metal, I know, but it sounds so appropriate.
  • edited November 2009
    Pale Man wrote: »
    I also think Ophelia is a lot more attractive than the random scantily clad bimbos throwing themselves at Eddie, but maybe that's just me.

    Not just you. NOT, just you.

    Anyway, a friend of mine (who loves metal, and has his own heavy metal band at its basics) disliked the visual quality of the game, he says it looks too cute and childish. Well, what's expected is something comes out from an album cover of Manowar of course, but I'm not sure... I really like the "caricature" feeling of the characters and thier take-ons on actual metal artists. Maybe it's because I like Tim Schafer's view on things, I'm not really sure. But to me, that cartoony feeling is just perfect. Kinda like Ren and Stimpy, but makes a lot more sense.

    Unrelated fact; I LOVE Motörhead.
  • edited November 2009
    Brütal Legend was really a great game, too bad I was still on my Uncharted 2 high when I played it, so I never got the "wow, awesome" feeling from it. But still, I enjoyed the game, played it through to the end without losing interest.

    Regarding the scantily clad women - I'm not sure if it's been mentioned, but the world of Brütal Legend was based on the images of album covers. Like Bat Out of Hell (Meat Loaf), Number of the Beast (Iron Maiden), most of the Manowar albums, etc etc. That's like complaining if a WWII game doesn't have Jewish NAZIS.
  • edited November 2009
    TookiGuy wrote: »
    Alt+0252?
    Too much work for some, dude...
    But still, I'm gonna do it out of respect.


    ü!

    I just "u it. It automatically comes out as ü.
  • edited November 2009
    I have "Ü" in my keyboard actually. It's just at the right of "Ğ".
  • edited December 2009
    Lena_P wrote: »
    Thank you for actually reading my post, and allaying my fears. To the other people who said, "Yeah, but those chicks need to be in a heavy metal game," I didn't say they shouldn't be, I said they shouldn't be the only female characters. Please excuse me for sounding testy, but this is about the millionth time I've had this conversation.

    You might feel releaved that in this game NO women actually is like the harem in the promo video.
    The Razor Girls (girls with huge guns. Yeah I mean wepaons) are friendly towards Eddie, but nothing else. On the battlefield they are almost one of the most powerfull double team, since you basicaly can play almost as in a FPS. The main reason for them to follow is Ophelia and not Eddie.
    The Amazons are feared, even with the male characters in the game. Eddie of course flirts with them as well, but never recieves an answer. They don't bow to anybody. On the battlefield they have the controll over huge firespitting monster which basically kills anything if the amazons don't tell it not to (Eddie even tries to tame the monsters before he get to know the amazons). Their skimpy outfit CAN be discussed, not their relationship towards Eddie (which is non existend).

    There are two other female "lead" character in the game, but none of them ever is the damsel in distress.

    I can understand how girls can be offended by the outfits and the usuall Heavy Metal world. In this game however I never had the feeling that one of them is the weak "Please help me, I'm so helpless and my closes are falling of off me, also I like to be your slave" stereotype.

    I know what I'm talking about, I played it :D
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