TMI Ending the Saga

This in no way official, I was just thinking. Has anyone considered the possibility that TMI could effectively end the Monkey Island saga? Considering the epic-ness of the story thus far and where it seems to be headed it might be a distinct possibility. I'd be fine with it, too. Of course it probably won't happen either. Also, just because they may end it with this game doesn't mean someone won't resurrect it years later again like both Curse and Tales did themselves.

What are everyone's thoughts? Would you be ok with it if it were the end?

Comments

  • edited September 2009
    Why on earth would TTG end the Monkey Island franchise?
  • edited September 2009
    Because it's old? Need fresh ideas? I for one am growing tired of seeing the same franchises get more sequels and spinoffs. I want to see more new games. But that's not necessarily specifically why I'd be ok with TMI ending it.

    I'm of the belief that all good things must come to an end, as bittersweet as that notion is. It gives a sense of finality to it and makes the whole franchise seem more solid. Also, nothing has been confirmed at all that TTG would continue the saga at all. TMI doesn't own the IP now, they're just renting it from LA for TMI. There's no indication that LA would even let TTG make another game. Of course there's no reason to think otherwise either.

    My guess is, though there's a chance, it probably won't end the series but I'd honestly prefer it did.
  • edited September 2009
    Nah.
    Although i think it should have a proper end at some point, but thats maybe one or two games after TMI. And Ron Gilbert should be working at the last one.
  • edited September 2009
    Because it's old? Need fresh ideas? I for one am growing tired of seeing the same franchises get more sequels and spinoffs. I want to see more new games. But that's not necessarily specifically why I'd be ok with TMI ending it.

    I'm of the belief that all good things must come to an end, as bittersweet as that notion is. It gives a sense of finality to it and makes the whole franchise seem more solid. Also, nothing has been confirmed at all that TTG would continue the saga at all. TMI doesn't own the IP now, they're just renting it from LA for TMI. There's no indication that LA would even let TTG make another game. Of course there's no reason to think otherwise either.

    I'm sure you see the faulty of your own logic here:

    Lucasarts might not let TTG make another series, but they would let them write a narrative that would effectively end their franchise?

    That is not how the video game buisness works. I'm also hard pressed to think of any long-running video game franchises that have been ended deliberately.
  • edited September 2009
    Whether or not it's a good idea is fairly moot. Ending it is one thing I'm sure LucasArts wouldn't allow when dictating how Telltale may use the franchise. They want to hold the franchise, as a business asset, and they wouln't throw it away for any artistic reason.
  • edited September 2009
    That's a good point.
  • edited September 2009
    *looks at MusicallyInspired's post count*

    IT'S EVIL, PURE EVIL! DO NOT LISTEN TO THIS WITCHCRAFT!!

    *runs*
  • edited September 2009
    Isn't TTG actually adding to the franchise with new characters and plots, secondary themes?
    If anything there's evidence that they are expanding the universe and giving it new life. I hope that they keep going on with it. By making new characters they are definitely reaching out. By making some of the serious changes they have I think there's evidence that the franchise is intended to keep going on, or yes, ultimately coming to an end.

    However my vote is that they are going to make more Monkey Island games because they are adding new characters in the franchise and changing the classical characters to add new dimension to those characters as well.

    It's not as far along as Final Fantasy. As long as they can keep making quality games that you enjoy whilst playing then they shouldn't stop making them, Final Fantasy is actually a good example of this, and that franchise has changed and grown quite a bit and inspired a huge audience if you ask me.
  • edited September 2009
    Just look at Hellraiser series - it's best episodes (V and VI) came after they "ended" it by killing Pinhead in IV.
  • edited September 2009
    What? Lucasarts and Telltale are bringing back the franchise from its ashes and you want to kill it (again) already?

    We can never have enough Monkey Island games. Sam & Max already had two seasons. I see no reason why MI can't have more.

    As had been previously mentioned Telltale are expanding the universe, and there's always good stories that can be told in a pirate dark humour game.

    The Simpsons have been around for 20 years and had so many stories. I see MI as about the same. They could put many, many stories and we would hardly be bored about them.

    As long as they keep the quality, obviously, which Telltale is doing quite well. I would be worried and think about ending the franchise if they followed the trend of EFMI, which basically jumped the shark, with self references and self parodies. But as Telltale is working on the franchise now, it can only get better. Maybe they can even get Ron Gilbert to work on it in the future?

    And to end my post, Monkey Island isn't a story with full continuity like Lost, which definitely must have an end to complete the story. MI can go on and on for a long, long time.
  • edited September 2009
    but a "Pirate themed dark humour game" is much more likely to get old than the simpson's or even sam and max's setting.
    The simpson are basically nothing more than stories focusing around a somewhat crazy and stereotypical familly, and sam and max is just pure whackyness on the loose, so yeah, with those two IPs it's not so hard to just go on pretty much forever.
    In Monkey Island, even though it's open to additions and evolution and what not, you still have a much more "limited" setting. How many times can you just keep on killing LeChuck to stop his brand new evil plot ?
    I'm not saying MI should end, though, just that those weren't the best exemples IMO. I think MI maybe already had a few too many games, but that doesn't mean i won't play any that keeps coming out.
  • edited September 2009
    In Monkey Island, even though it's open to additions and evolution and what not, you still have a much more "limited" setting. How many times can you just keep on killing LeChuck to stop his brand new evil plot ?

    Well, how many times can Sonic keep foiling Dr. Robotnik and his "badniks"? How old does it get seeing Mario or Luigi kick Bowser's butt and the butts of his Bowser baddies? Don't you get tired of Bernard foiling the evil plots of Purple Tentacle?

    Not really. As long as the plot is good, the formula doesn't really get old for me, but it's just my opinion.
  • edited September 2009
    Not really. As long as the plot is good, the formula doesn't really get old for me, but it's just my opinion.

    Uhm... you really think Sonic and Mario plot is GOOD? I think it's just for the sake of being there, at least something. It's the gameplay that counts there, they're arcade games, not adventure.

    And LeChuck is menacing and all that, but, personally, I already got tired of beating him.
  • edited September 2009
    Well, how many times can Sonic keep foiling Dr. Robotnik and his "badniks"? How old does it get seeing Mario or Luigi kick Bowser's butt and the butts of his Bowser baddies? Don't you get tired of Bernard foiling the evil plots of Purple Tentacle?

    Not really. As long as the plot is good, the formula doesn't really get old for me, but it's just my opinion.

    Those are good examples, except for the Maniac Mansion one; There have only been two games in that series, so it doesn't really fit the theme of "eternally foiling the bad guy's plot."

    As for myself, I would pretty much play any MI game to come out. Even bad ones like EMI are worth at least on occasional play-through.
  • edited September 2009
    Whether or not it's a good idea is fairly moot. Ending it is one thing I'm sure LucasArts wouldn't allow when dictating how Telltale may use the franchise. They want to hold the franchise, as a business asset, and they wouln't throw it away for any artistic reason.

    ... and, as the ToMI series seem to bring good revenue, I don't see how anyone would dare to think of wrapping the entire IP up.
  • edited September 2009
    I'm not sure the plan is to crank out a new Monkey Island game every year, whether or not they have a good idea for the game. But I don't see why'd they want to intentionally end it and close off any possibility of a new game.
  • edited September 2009
    Well, how many times can Sonic keep foiling Dr. Robotnik and his "badniks"? How old does it get seeing Mario or Luigi kick Bowser's butt and the butts of his Bowser baddies? Don't you get tired of Bernard foiling the evil plots of Purple Tentacle?

    Not really. As long as the plot is good, the formula doesn't really get old for me, but it's just my opinion.

    I think mentioning Link vs Ganon would be more appropriate!
  • edited September 2009
    Just because TTG has the license to create TMI doesn't mean they have the license to do whatever they want with it. We should only be assuming that they're only allowed to do TMI as of now and the prospect of any future Monkey Island games being made by TTG is nonexistent without an ok from LucasArts. And who knows what plans they'd have for Monkey Island if TMI and SMI:SE and any other back catalogue MI games they release do very well. They might want to make Monkey Island games in-house. It's doubtful, but nothing is known about their plans at this point. I think it's a little premature to say things like "Now that TTG has the Monkey Island license..." and whatnot.
  • edited September 2009
    Novotnus wrote: »
    Just look at Hellraiser series - it's best episodes (V and VI) came after they "ended" it by killing Pinhead in IV.


    gotta be kidding. hellraiser I and II were easily the best parts...

    but back to topic: I don't think this game will end the series...
  • edited September 2009
    it could be the end... but i think if this goes well tell tale will make a sequel
  • edited September 2009
    I don't want there to be a MI 2009, MI 2010, MI 2011 and so on and so forth like some franchises that could be mentioned. But as long as there's a story to be told I hope that Tales doesn't end the franchise.
  • edited September 2009
    So we've been waiting ten years for a new Monkey Island game only to now want the series dead? Ten long adventure game deprived years.

    I mean sure, the success of TOMI is leading to adventure games coming back on the map but no, lets kill it and try to bring adventure games into the new age with nothing but original IPs and continuations of obscure games from the '90s that nobody but the denizens of these forums have ever heard of before. Let's kill Telltales biggest cash cow, they shouldn't be getting any free rides after all.

    There are far more important things going on here than maintaining artistic integrity. Monkey Island is putting adventure games back on the map. I for one do not want to watch my favorite gaming genre go into another ten year coma, or worse still die for good.
  • edited September 2009
    It doesn't have to be the last game. I just want it to provide closure to the series in case it is. Escape just didn't feel like a good way to cap it off and left a sour taste in my mouth for nine years - did it all really come to a stop that way? Say what you will about Escape but the ending just didn't seem fitting for all the sound and fury that came before it.

    If we never get another Monkey Island game, I will be happy we got this one. But on some levels life goes on with new games and even new interests. I feel like if there was never another Monkey Island game I wouldn't feel like it was a tragedy.

    We'll always have the old games - nothing can take that away from us. But there's only so much you can do, so much you can talk about. I don't come to the forum as much because so many posts in the Monkey Island section are the same ideas warmed over and discussed repeatedly. At a certain point you beat a subject to death in what's possible with it - Star Wars has gotten to a point of absurdity. Let's not do that with Monkey Island - if there comes a time where they feel like they're forcing it, let it go.
  • edited September 2009
    Monkey Island saga will be fine as long as they don't go to the EFMI route or make a prequel with kid Le Chuck being a good boy, participating in pirate races, having a stupid and clumsy pet and building the robot monkey.
  • edited September 2009
    I don't think that the series will end with Tales. Tales is the highest selling Telltale franchise and I think they'd be crazy not to make another season! Future Monkey Island games don't necessarily have to be sequels either, they could always make an MI 2.5 to explain the bizarre ending to Lechuck's Revenge or they could make a 1.5 to show some of Guybrush's adventures in between Secret and Revenge (there's an idea Telltale!)... there's definitely some room for another MI game in between Escape and Tales! I think that the final MI game will feature Ron Gilbert in the credits...
  • edited September 2009
    I wonder how many other people bought a series of a different game based on waiting for monkey island.

    Certainly in this case, monkey island has sold me other TT games. Lets hope it makes them enough money to make another series.
  • edited September 2009
    Monkey Island saga will be fine as long as they don't go to the EFMI route or make a prequel with kid Le Chuck being a good boy, participating in pirate races, having a stupid and clumsy pet and building the robot monkey.

    I had to chuckle at the prequel idea ;)

    And, to i don't remember who it was who argued that games like sonic or mario bross didn't suffer from having you eternally facing the same big bosses, well... that was kinda my point, actually. These games might have some plot to them, but you can't really tell they aim to tell a story : they use simplistic stories more as an excuse to get playing than to actually tell anything interesting. So yeah, it doesn't hurt them a bit to keep repeating themselve over and over, because no one besides 5 years old actually cares for their actual plot.

    I think PariahKing summed up my thoughts : I don't WANT anything to end, but all stories need to get some conclusion at some point. I'm not saying the time for it has come, and i do trust Telltale to make a good job, i just don't think "let's have game after game of MI goodness forever" is the way to go with this setting.
  • edited September 2009
    Monkey Island should go for as long as fans want to keep playing the games and for as long as developers remain enthusiastic about making them!
  • edited September 2009
    Some of you are being way too hostile and sarcastic with your responses.
  • edited September 2009
    Some of you are being way too hostile and sarcastic with your responses.

    Some of us don't know how to have fun anymore.
  • edited September 2009
    LeChuck will probably die.... again :P
  • edited September 2009
    Here's an idea. The pox becomes so dangerous by the end of the series that the only way to stop it from destroying the earth is for LeChuck to die and reabsorb the pox into himself. Since he's such a nice guy now he sacrifices himself for everybody and becomes good old evil LeChuck again. Thus proving to Guybrush that he is a good guy but ultimately reverting back to his original evil self. That'd be a pretty interesting dynamic.
  • edited September 2009
    I doubt Telltale will end the saga, but I wouldn't be too munched if they did. I don't think it will be a series one thing though, but if TOMI survives up to a third season, I think an ending would be nice.

    All sagas need to end, otherwise they get stale and old. Like Scrubs did. I've got nothing against a good ending, but I still think theres a lot more to be explored before we see any form of closure.
  • edited September 2009
    Here's an idea. The pox becomes so dangerous by the end of the series that the only way to stop it from destroying the earth is for LeChuck to die and reabsorb the pox into himself. Since he's such a nice guy now he sacrifices himself for everybody and becomes good old evil LeChuck again. Thus proving to Guybrush that he is a good guy but ultimately reverting back to his original evil self. That'd be a pretty interesting dynamic.

    That sounds like a great ending! Something a little different, it's good!
  • edited September 2009
    Here's an idea. The pox becomes so dangerous by the end of the series that the only way to stop it from destroying the earth is for LeChuck to die and reabsorb the pox into himself. Since he's such a nice guy now he sacrifices himself for everybody and becomes good old evil LeChuck again. Thus proving to Guybrush that he is a good guy but ultimately reverting back to his original evil self. That'd be a pretty interesting dynamic.

    Indeed, Something like this HAS to take place. Although I believe that the so called "Pirate God" referred to for the final chapter is none other than Elaine Marley Threepwood! Think about it besides Guybrush who was exposed to the pox first? I think she will be the ultimate villain, SHE'S playing Guybrush and LeChuck! She is going to send LeChuck to find Guybrush, collect all the monkey's she helped LeChuck Scatter and take control of the oceans! Guybrush and LeChuck will both have to fight against the woman they love for survival and the good of the Caribbean.
  • edited September 2009
    ENDING MONKEY ISLAND?! In the words of Bugs Bunny, "THIS, means war!"
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