Toonstruck 2

edited March 2012 in General Chat
I've recently found a Toonstruck fan project with even a YouTube trailer. What do you think?

Comments

  • edited September 2009
    is this for real?
  • edited September 2009
    Kaldire wrote: »
    is this for real?

    fan projects are always real, but they always fail because people get tired and bored
  • edited September 2009
    LuigiHann wrote: »
    they always fail because people get tired and bored
    Not always. Lots of small projects get finished, and if we speak about the big ones, there are examples like Zak Mckracken Between Time and Space.
  • edited September 2009
    well the new kings quest was being worked on like 19 years ago.. every cloak has a silver lining was what it was GOING to be called.. not sure now..

    but that was like ohhh
    at least a year or more...
  • edited September 2009
    They've got nothing. No plot layout, no locations, no characters, no ideas, nothing. These are all things you need to come up with before you even begin making a game. That's why so many fan projects fall apart - because they don't have a plan right from the off.

    Let's say I want to make an adventure game. Before I even start with the coding and whatnot, I need to write the plot. No plot, no game. Simple as that.

    Once I've come up with a good plot, I have to actually design the game. Figure out what locations I'll need. How many characters I'll need to animate. Where all the puzzles should go. Who's going to do the music. How many lines of dialogue I'll need to write.

    Then, I need to go and do that. I need to draw the backgrounds. I need to create the characters sprite sheets. I need to write the dialogue.

    And then, and only then, do I start coding the game in AGS.

    I wish these guys all the luck in the world, but to be honest, they're stumbling in the dark. I doubt they'll last 6 months before giving up and packing the whole thing in.
  • edited September 2009
    Anyway, advertising a game years before it actually gets finished, is a no-no. People forget after a while. And hey, they've just started.

    I did the same thing years ago. My bad, but I learned.
  • edited October 2009
    They've got nothing. No plot layout, no locations, no characters, no ideas, nothing.

    You're forgetting "No Christopher Lloyd".

    Unless they got Christopher Lloyd. Which would be all too impressive for a fan project.
  • edited October 2009
    Somehow I suspect a fan game like this wouldn't have voices. But that's just my 2% of a dollar.
  • DPBDPB
    edited October 2009
    Somehow I suspect a fan game like this wouldn't have voices. But that's just my 2% of a dollar.

    Hopefully it wouldn't, amateur voice acting is usually a disaster.
  • edited October 2009
    I dunno. Did you ever play that Max Payne 2 Mission Impossible mod? That had pretty good voicework.
  • edited March 2012
    One of the project's members has made a small demonstration in Visionaire. It's still pretty rough, and at this stage is more of a test than a game, but worth a look: http://youtu.be/_eV7jvFIrYo (the voiceover is in Arabic)
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