LotL Cliffhanger (or lackthereof) ::Spoiler Warning::

I apologize for starting what is going to me Number 89 of 9,000,000 Chapter 3 threads.

But I wanted to discuss the Cliffhanger.

Or really, the Lack there of.

Chapters one and two left us in REALLY Tense situations
a Sword to Guybrush's throat from an "unknown" assailant
a Our Erstwhile Heroes swallowed alive by a Giant Manatee.

Where as this episode felt Kinda flat.
I'm not sure what it was
I'm not sure if it was the fact that at the end The'Brush was utterly incapacitated, and therefore there was no real "Reaction"
Even with the after Credit sequence.
something still felt flat.

Opinions?
anyone?
«1

Comments

  • edited September 2009
    I actually liked it, because it leads us nicely into the next episode. We'll be taken back to Flotsam, and the courtroom will at last be revealed! You don't need exciting cliffhangers if what you get instead is a quick twist of a character and a foreboding ending. I know what you mean, but I think it was a perfect ending once the dust has settled.
  • edited September 2009
    Episode 3 is by far my favourite. Can't complain about anything at all. And cliffhangers...meh. It's not like I'll go around wondering and thinking about a cliffhanger a whole month. Not every episode needs a huge cliffhanger, this is exciting as is.
  • edited September 2009
    I too was a bit disappointed with the lack of a cliffhanger, but I still enjoyed it.

    That was a really enjoyable episode. I liked it as much as ep2. It's kinda hard to judge these episodes on their own, but seriously. I'm gonna say it now.

    TOMI is better than Curse.

    And it had a cliffhanger. Just not a super cliffhanger.
  • edited September 2009
    I was fine with it. They don't need to keep trying to outdo themselves with every cliffhanger otherwise they'll start forcing it. Also we are invested enough in the story by now to see it through to the end.
  • edited September 2009
    I loved the cliffhangers from the first two episodes, they really hyped me up for the next installments... but i gotta say, getting the credit crawl riffed by you-know-who more than made up for it - the whole credit sequence was a cliffhanger, wondering what would fly out of his mouth... er, jaw next.
  • edited September 2009
    Yeah, it's kinda weird. I hated the fact that EP 1 and 2 would end with a cliffhanger. Then again, the anticipation for the next episode was even greater then - which is not a bad thing. So I kind of got used it to and thus wanted another cliffhanger at the end of EP3. It didn't have the quality of the first two, then again: We all know what happens next, right? We learned about Morgan's mission at the beginning of EP2 and the title of EP4 is pretty unambiguous.

    I have to admit though that I almost missed half of the ending sequence as I wanted to just quit the game after I got annoyed by Murray prattling on to the credits. :rolleyes:
  • edited September 2009
    I apologize for starting what is going to me Number 89 of 9,000,000 Chapter 3 threads.

    But I wanted to discuss the Cliffhanger.

    Or really, the Lack there of.

    Chapters one and two left us in REALLY Tense situations
    a Sword to Guybrush's throat from an "unknown" assailant
    a Our Erstwhile Heroes swallowed alive by a Giant Manatee.

    Where as this episode felt Kinda flat.
    I'm not sure what it was
    I'm not sure if it was the fact that at the end The'Brush was utterly incapacitated, and therefore there was no real "Reaction"
    Even with the after Credit sequence.
    something still felt flat.

    Opinions?
    anyone?

    I think there's some kind of article I read with Dave Grossman saying that Chapter three would take a step back and let us all breathe rather than increasing the tension like the previous two chapters did with huge cliffhangers. It's the storytelling method of choice. Now the next two chapters can really ramp it up and lead to an explosive ending!

    I'd do a Google search for that article if I were you!
  • edited September 2009
    I'm a fairly simple person that enjoys soap operas. If I don't have a cliffhanger at the end of everything I watch, I'm just not satisfied. :)
  • edited September 2009
    If every episode ending with a cliffhanger, then wouldn't that seem a bit forced? Would also diminish the actually good cliffhangers somewhat.
  • edited September 2009
    Nope sorry. I just don't have the imagination or intelligence to look forward to the next part unless they put a cliffhanger at the end.
  • edited September 2009
    I guess I'm the only one that saw that the next episode is called The Trial and Execution of Guybrush Threepwood. The previous episode titles have been accurate. I'm expecting Telltale to actually do it.
  • edited September 2009
    Merus wrote: »
    I guess I'm the only one that saw that the next episode is called The Trial and Execution of Guybrush Threepwood. The previous episode titles have been accurate. I'm expecting Telltale to actually do it.

    What are you talking about? Everyone is talking about that title! People have been speculating on it ever since the chaptor titles were announced.
  • edited September 2009
    Woodsyblue wrote: »
    I was fine with it. They don't need to keep trying to outdo themselves with every cliffhanger otherwise they'll start forcing it. Also we are invested enough in the story by now to see it through to the end.
    I think that's it. As we're getting into the story, cliffhangers and story hooks like the Elaine/LeChuck situation work to push your interest, but it's in a very "artificial" way. But since we weren't that far in, it was acceptable and worked. Now that we're in, I feel like I organically care about what's going to happen from the situation, and not because they threw a "WELL, GUYBRUSH SURE HAS FOUND HIMSELF IN A PICKLE NOW, HASN'T HE? WILL GUYBRUSH ESCAPE THE MASKED ASSAILANT? WHO ARE THEY? AND WHAT'S THE DEAL WITH ELAINE AND LECHUCK? FIND OUT, ON THE NEXT THRILLING EPISODE OF TALES OF MONKEY ISLAND: "JUSTICE FOR ALL", OR, "THE TRIAL AND EXECUTION OF GUYBRUSH THREEPWOOD"!
  • edited September 2009
    and the courtroom will at last be revealed!

    Meh. I get that we probably have to go back to Flotsam for the story, but I REALLY hope that there are some new islands or environments besides just previously locked interiors of buildings.
  • edited September 2009
    ToddD wrote: »
    Meh. I get that we probably have to go back to Flotsam for the story, but I REALLY hope that there are some new islands or environments besides just previously locked interiors of buildings.
    What does it matter? If it's a new area, why does it matter WHERE the new area is?
  • edited September 2009
    I'm not that sure, that we go back to Floatsam. Guybrush has enough enemies that could intercept Morgan before she gets him there. Besides, Guybrush whould probably dissected as soon as he got to Floatsam Island (just like Morgan said), there would be no need for a trial.
  • edited September 2009
    I'm not that sure, that we go back to Floatsam. Guybrush has enough enemies that could intercept Morgan before she gets him there. Besides, Guybrush whould probably dissected as soon as he got to Floatsam Island (just like Morgan said), there would be no need for a trial.
    Why would he get dissected? He isn't poxed anymore, remember?
  • edited September 2009
    I'm not that sure, that we go back to Floatsam. Guybrush has enough enemies that could intercept Morgan before she gets him there. Besides, Guybrush whould probably dissected as soon as he got to Floatsam Island (just like Morgan said), there would be no need for a trial.
    Except there's a courthouse on Flotsam that we couldn't go into.

    Because it was closed.

    Because the judge was away for three months.

    The time between episodes 1 and 4.

    And there's a trial.

    Trials tend to occur in courthouses, last I checked.
  • edited September 2009
    Woodsyblue wrote: »
    Why would he get dissected? He isn't poxed anymore, remember?

    Desinge has
    Pox in a CAN!
    or well more of a beaker thingy.
  • edited September 2009
    It was alright, still, not really excited about returning to Flotsam.
  • edited September 2009
    I think the episode left us enough mystery though. The whole LeChuck and Elaine sequence is enough to lead to immense speculation. Elaine seems to grow fonder of LeChuck as the pox overtakes her and even LeChuck's last words in the scene, "it's only the beginning", were very mysterious and foreboding. It can be taken both ways as good or evil. So while the cliffhanger was pretty straightforward, the game substituted the suspense with other sequences.

    The ending was more about further character development with heavy themes integrated into it such as trust, betrayal, and for what purpose is the line drawn between good and evil. I mean, really, I sometimes forget this is a Monkey Island game in terms of story because never before has the series dwelt with such serious themes and even many moments are flat out serious without any jokes. I don't want to say it too soon, but I love this game even more than Curse. The story is incredible and all the main characters are playing far more important roles with more of there relationships and personalities being peeled away and revealed. I don't know about anyone else, but this my Monkey Island game, the one that is the best. They keep this up, it will be my favorite in the whole series.
  • edited September 2009
    It was alright, still, not really excited about returning to Flotsam.

    Every other game in the series has at least one part where you go and revisit another location you've already been to after doing something else, so I am confused how this can be so disappointing to people.
  • edited September 2009
    Desinge has
    Pox in a CAN!
    or well more of a beaker thingy.

    And?
  • edited September 2009
    Woodsyblue wrote: »
    And?

    I'm guessing he could
    Re-infect The'Brush
  • edited September 2009
    I'm guessing he could
    Re-infect The'Brush

    From a story perspective
    that would make uninfecting him pointless. Plus Guybrush still has the sponge. Also, we don't even know it that's what the concoction De Singe is cooking up does. If he wanted to infect a pirate he'd just make them walk outside. The pox has spread all over the Caribbean.
  • edited September 2009
    Woodsyblue wrote: »
    From a story perspective
    that would make uninfecting him pointless. Plus Guybrush still has the sponge. Also, we don't even know it that's what the concoction De Singe is cooking up does. If he wanted to infect a pirate he'd just make them walk outside. The pox has spread all over the Caribbean.
    From the first episode, I thought what DeSinge wanted was to use the Pox to animate otherwise-inanimate things, like severed/dead limbs.
  • edited September 2009
    We already knew what the ending would be like...

    TRIAL AND EXECUTION... court house in flotsam..

    dont see how it couldve been a cliff hanger
  • edited October 2009
    Pale Man wrote: »
    Every other game in the series has at least one part where you go and revisit another location you've already been to after doing something else, so I am confused how this can be so disappointing to people.
    Because it's not an interesting place?
  • edited October 2009
    Because it's not an interesting place?

    Opening up the club, news building, glass shop, and courthouse will help. Hopefully they accompany it with another island though.
  • edited October 2009
    From the first episode, I thought what DeSinge wanted was to use the Pox to animate otherwise-inanimate things, like severed/dead limbs.

    And consider that after he distilled the pox, he said, "la mort est tue." (Translates to something like
    "Death is dead."
    ) So...I'd say you're not far off on that guess.
  • edited October 2009
    Firstly, we all speculated and worked out that Morgan would double-cross Guybrush and take him back to Flotsam for his trial and execution. TT knew we would, so wrote ch3 in the way we expected, to make us nod with approval. What else can you do with it, anyway?

    Secondly, I remember reading in a summary somewhere on the TT site (written by TT) that Singe wants to make the Elixir of Life and Guybrush has something to do with it. Besides, didn't the Marquis say to Morgan in the ch2 cutscene that he believes "M. Threepwood to hold the secret to life itself"?

    Seems to me either our Deluded Doctor wants to sell immortalising potions or he himself wants to become immortal.
  • edited October 2009
    From the first episode, I thought what DeSinge wanted was to use the Pox to animate otherwise-inanimate things, like severed/dead limbs.

    What about reanimating severed/dead, previously executed Guybrush Threepwoods? ;)
  • edited October 2009
    For those saying they don't want to go back to Flotsam... with any luck the pox will have become so strong there that the pirates on the island with be positively horrid and that should make it more interesting! Plus the judge will be a new character to enjoy - although we'll have seen his face on a few other characters in the series!
  • edited October 2009
    I liked the ending just because, over the course of the episode, Guybrush and Morgan sort of bonded, to a point where both Guybrush and I basically forgot that she was an enemy. So while it wasn't a cliffhanger or even a real surprise, it still sneaked up on me.
  • jmmjmm
    edited October 2009
    For those saying they don't want to go back to Flotsam... with any luck the pox will have become so strong there that the pirates on the island with be positively horrid and that should make it more interesting! Plus the judge will be a new character to enjoy -

    I concur. The pox may have changed a lot of Flotsam (Plus the good Doctor may have performed some, obviously failed, experiments with the poxed hand)
    although we'll have seen his face on a few other characters in the series!

    Give TT some credit. They may use a model from another game or series. I vote for (From Telltale's Texas Hold'em):
    Boris Krinkle as the defending attorney
    Harry Weinhead as the judge.
  • edited October 2009
    tbm1986 wrote: »
    Seems to me our Deluded Doctor wants to (...) become immortal.

    Yes, i think in the same way. LeChuck could never die while he was cursed. I belive that maybe DeSinge will be transformed into a cursed/Lechuck version of himself, until somehow all that power returns back to LeChuck.
  • edited October 2009
    I hope that Flotsam Island is at least set during a different time in Episode 4, like Dusk or even the Night, would be cool to see the place at a different time (like we briefly did in Episode 2).
  • jmmjmm
    edited October 2009
    Trial at dawn and Execution at dusk...
  • edited October 2009
    Makes me wonder how they're going to divide the gameplay and cutscenes up with the story. Do we have freedom of the island (like on Lucre in EMI) before the trial? Do we get to alter the course of the trial? Do we play a part in the possible escape or is that all Morgan/Elaine/LeChuck's doing? This can feature both sneaky inventory tasks and dialogue puzzles.

    Again I'd like to reinforce: please have Stan for the defence! We all want it. *gets down on knees, hands together* Please, Telltale!

    If not, at least you did veteran fans a great service with Chapter 3.
  • ConCon
    edited October 2009
    I was enough amazed when Morgan brought the hand to de Singe guy in chapter 2...apparently by swimming. Now there's enough cliffhanger for me to see how she's gonna get the Narwhal back on Flotsam, if she intends to take him (GT) in at all, which seems very likely but who knows.
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