Telltale! Please let us know...

jtcjtc
edited October 2009 in Tales of Monkey Island
This has probably been asked a lot of times but,

is there any chance whatsoever that you might start making full length adventure games someday? If TOMI turns out a hit (which I suspect it already has), would you go out on a limb and go for one big game, instead of episodes?

Not necessarily Monkey Island (though that's what we'd REALLY like to see), but ANY full length game?

Thank you.

Comments

  • edited October 2009
    I don't see why they need to. Monkey Island is essentially one big game, even the old games were divided into chapters. If you really wanted, you could just wait until they're all released and play them as one, but I think most would agree that the episodic formula works really well for things like Monkey Island and Sam & Max.

    Making a full retail game just wouldn't also just wouldn't be very profitable for them.
  • edited October 2009
    I guess they could do full games but thanks to Telltale I've really really started to like epsiodic gaming. Especially with a company like Telltale that listens to what the fans say and then change the next episode to correspond. At least, that's what I think they've been doing. Otherwise they're just very good at predicting exactly what fans want.
  • edited October 2009
    i hope they aill take the thing they did with ToMI a littlebit furder.
    they shut only sell the whole season and as alternativ option epsiode 1 on there page and if you have episode 1 you can buy episode 2 and only if you have episode 2 you can buy episode 3 and so on
    so that you can buy the episodes singel wise but cannot skip 1 episode

    and if you reach the end of one episode there wont be a clifhanger istead you get the great massage: please insert disk 22^^
  • edited October 2009
    I actually love the episodic approach! It makes you savor each chapter much more, and the excitement and speculation that comes with waiting is fantastic! Instead of sitting down and plowing through as much story as you can, you just sit back and really digest what you've seen and what you've done...
  • edited October 2009
    as long as we get another season of MI I'm happy.
  • edited October 2009
    I'm sure TTG aren't ruling anything out, but apart from being a business model that really works well for them, TTG do episodic because they like that approach and think it's worthwhile.

    I don't really think they are wishing they could do a full-length game if only they had the chance.
  • edited October 2009
    I thought that their CSI game was one full game release? But I like episodic games. I have full adventures and they are cool, but I usually have to wait years for them to come out and that sucks. I get excited for my monthly Telltale games fix.
  • edited October 2009
    Most tv shows do a "movie" or a special every now and again, I'd certainly enjoy something like that but I have no complaints with episodic gaming :cool:
  • edited October 2009
    I would be interested in a non-licensed full game... You know, to see what they come up with.
  • edited October 2009
    Irishmile wrote: »
    I would be interested in a non-licensed full game... You know, to see what they come up with.

    Yeah, i'd love something truly original, though the licenced properties are so much more low-risk I guess
  • edited October 2009
    Irishmile wrote: »
    I would be interested in a non-licensed full game... You know, to see what they come up with.
    ...that seems inadvisable.

    Not ONLY would it be branching out from a business model that is good for them and they've been built from the ground up to accommodate, but also going from the successful franchise deals that have gained them the fans they have in the first place. I mean, pretty much all of us came to Telltale for one of the franchises they were working on.
  • edited October 2009
    ...that seems inadvisable.

    Not ONLY would it be branching out from a business model that is good for them and they've been built from the ground up to accommodate, but also going from the successful franchise deals that have gained them the fans they have in the first place. I mean, pretty much all of us came to Telltale for one of the franchises they were working on.

    From August;

    http://www.mixnmojo.com/php/news/showfile.php?id=3532&category=telltale
  • edited October 2009
    I'm really not a fan of this episodic malarky but its I alright I guess. I'm willing to suffer that for Monkey Island!
    I very much doubt they'll step from the path Telltale have been travelling down however, they understandably how no reason to do so.
  • jtcjtc
    edited October 2009
    Well, I'm glad you all are enjoying episodic gaming. I grew up with adventure games though. They took a long time to finish. I'm kind of looking for that.

    I know, I could just wait for the series to finish and then start. Only problem being that I don't have that much self-control. I love MI, and there's absolutely no way I could keep my hands off an MI title once it's released. Just no. And with episodic gaming, there's always that nagging feeling of "the game will end soon". 3-6 hours just isn't enough for me. The puzzles are not hard enough. This is partly due to the length of the episodes. Consider Monkey Island 2. You needed to visit different islands, you got item x from Booty which you'd use at Phatt. The length of the episodes eliminate these types of puzzles completely, making the game easier. This is one big reason why I'd rather have one full length game and play it all the way through than playing a little, waiting a month, playing a little, waiting a month.. etc. But that's me.

    Anyway, I was kind of hoping for a Telltale post in this thread regarding my original question. Pretty please with sugar on top?

    (Also, please consider going back to pointing & clicking. The only thing I don't like about TOMI is the way we control Guybrush. I just don't see the need for this type of control scheme, it's obviously built for gamepads, couldn't the PC version be point&click?)
  • edited October 2009
    jtc wrote: »
    Well, I'm glad you all are enjoying episodic gaming. I grew up with adventure games though. They took a long time to finish. I'm kind of looking for that.

    I know, I could just wait for the series to finish and then start. Only problem being that I don't have that much self-control. I love MI, and there's absolutely no way I could keep my hands off an MI title once it's released. Just no. And with episodic gaming, there's always that nagging feeling of "the game will end soon". 3-6 hours just isn't enough for me. The puzzles are not hard enough. This is partly due to the length of the episodes. Consider Monkey Island 2. You needed to visit different islands, you got item x from Booty which you'd use at Phatt. The length of the episodes eliminate these types of puzzles completely, making the game easier. This is one big reason why I'd rather have one full length game and play it all the way through than playing a little, waiting a month, playing a little, waiting a month.. etc. But that's me.

    Anyway, I was kind of hoping for a Telltale post in this thread regarding my original question. Pretty please with sugar on top?

    (Also, please consider going back to pointing & clicking. The only thing I don't like about TOMI is the way we control Guybrush. I just don't see the need for this type of control scheme, it's obviously built for gamepads, couldn't the PC version be point&click?)

    It's a bit unfair to blame TTG for your lack of will power! ;)

    I actually thought very similarly to you originally, but have now been completely sold on episodic adventuring!

    Sure, the puzzles are easier but I don’t have as much time to play games as I did 20 years ago and 4-5 hrs a month from TTG actually suits me pretty well. (I won't mention the fact that I spend more time on these forums than that! oh, too late...) The "full" adventure games I play these days never get finished.

    I like the anticipation of a new episode, the cliff-hangers, the pace at which the story evolves, the discussion and speculation inbetween... etc etc

    As others have said, episodic, digitally distributed games is just what TGG do and they would not be here without it.

    As SurplusGamer said though, I’m sure TTG would never say never..
  • edited October 2009
    I was not a fan of the episodic format when it was first announced, but I'm really starting to like it. Each episode has its own uniquely fun elements, and yet they're all one big game. Plus, it really makes it feel like I'm getting my money's worth out of the game. $35 for a download game initially seemed like a lot, but by actually giving us 5 separate games spread out over 5 months really makes it work, I think.
  • edited October 2009
    TBH, I would probably have paid $35 PER episode.

    After all, how much is a DVD these days? I get more fun from a TTG episode than most movies.
  • edited October 2009
    jtc, Telltale games are currently releasing games in episodic format due to the fact that the point'n'click genre is currently a niche market and for a company of their size and capital the episodic gaming business strategy is working for them. Now, as they expand as a company and they can afford start to afford the higher costs involved with producing non-episodic games I imagine that they will think about releasing full games .
  • edited October 2009
    If the likes of Heavy Rain on the PS3 perform really well you never know I guess, adventure gaming is coming back though considering that at the turn of the millenium it was all but dead
  • edited October 2009
    jtc wrote: »
    Well, I'm glad you all are enjoying episodic gaming. I grew up with adventure games though. They took a long time to finish. I'm kind of looking for that.

    I know, I could just wait for the series to finish and then start. Only problem being that I don't have that much self-control. I love MI, and there's absolutely no way I could keep my hands off an MI title once it's released. Just no. And with episodic gaming, there's always that nagging feeling of "the game will end soon". 3-6 hours just isn't enough for me. The puzzles are not hard enough. This is partly due to the length of the episodes. Consider Monkey Island 2. You needed to visit different islands, you got item x from Booty which you'd use at Phatt. The length of the episodes eliminate these types of puzzles completely, making the game easier. This is one big reason why I'd rather have one full length game and play it all the way through than playing a little, waiting a month, playing a little, waiting a month.. etc. But that's me.

    Anyway, I was kind of hoping for a Telltale post in this thread regarding my original question. Pretty please with sugar on top?

    (Also, please consider going back to pointing & clicking. The only thing I don't like about TOMI is the way we control Guybrush. I just don't see the need for this type of control scheme, it's obviously built for gamepads, couldn't the PC version be point&click?)


    I agree with you 100%
    Still enjoy the game but i'd much prefer 1 big game
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