SUGGESTION - Inventory Item Clicking
If you click on something while holding an inventory item, and the click activates the "can't do that" response, the item sometimes gets removed from hand and put back in the inventory.
This is annoying, requiring extra clicks to get the item out of the inventory, and extra time to go through the process again.
The item should just stay in hand until you right click, unless there is some extraordinary reason it shouldn't (like weapons in Bosco's).
This is annoying, requiring extra clicks to get the item out of the inventory, and extra time to go through the process again.
The item should just stay in hand until you right click, unless there is some extraordinary reason it shouldn't (like weapons in Bosco's).
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Comments
~ = inventory box
1 = first item
2 = second item
and so on.
Or, perhaps, a customizable hotkey setup.
I agree too, sometimes it's very annoying.
You could stack them ten across.
Then you can have the "shift" button advance through the levels. Or, you can just have the "down" arrow of the arrow keys do that.
Or you can have a nice hotkey setup that lets you choose which button performs this function.