tales of monkey island and all Telltale games

edited October 2009 in Game Support
hi. after downloading games demo,looking in your forum i've seen there are
many bugs in telltale games,most of these solved.i've downloaded Wallace
Gromit demo and i've seen if i stay connect to internet games give me DLL error,but this is solved disconnecting from internet.then i've tried Tales of Monkey Island and it works fine. i've seen that games use a large amount of
memory (in Task manager they use more than 260 MB to allocate memory)and
if i do a simple operation like for example change resolution or other setting,
MonkeyIsland103.exe in TaskManger restart allocating memory from 0 to more than 250 MB using alot of time (about 1 minute) before game restart with new
settings.this is true for every minimal settings changed on game;but also this
wouldn't be a big issue,game however starts.only want ask if it is possible
EDIT Prefs.prop file where game settings are stored(i opened it with Hex editor but seems to be encrypted,don't know exactly) in order to RUN GAME AT 16 BIT DEPTH RESOLUTION, or if there is a way to View PREFS.PROP
file with some other tool or software correctly in order to apport modification.that's all.thanks if you want answer me.
sorry for my bad english it is not my mother language,hope my post may be understand.

Comments

  • WillWill Telltale Alumni
    edited October 2009
    As far as I know, there is no way to run in 16bit resolution. The engine simply does not support it and it will cause the game to crash.
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