Brutal Legend - the first Tim Schafer game that I won't buy

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Comments

  • edited October 2009
    Botap wrote: »
    Oh, and I also was recently bemoaning the noticeable lack of Maiden. The only flaw I could find in the game. :)

    Not to mention the lack of any Pantera or early Metallica.
  • edited October 2009
    I literally just saw an ad for it on TV, and it looked full of personality as always with Tim Schafer games (yes, personality often draws me in to games). It sounds like it's an interesting mix of genres too. In the way of presentation, the graphics looked good, and I get the impression that the music will be awesome. I've deeply respected Schafer's taste in music ever since Full Throttle.

    I'm tempted. I do enjoy games of mixed genres, and the whole metal theme has me interested!
  • edited October 2009
    How could you think this game sux...Its fun,cool,and has the humor Tims known for.
    I love it and can't wait for his next game.
  • edited October 2009
    The reason I want to get BL is because it looks like a funny/interesting game.
  • edited October 2009
    wow, I'm already at the end of this game? Way too short, unfortunately.
  • edited October 2009
    i think im mostly buying this just because of the fact that i'm a metalhead =P
  • edited October 2009
    Yahtzee has reviewed Brütal Legend.
  • edited October 2009
    Brainiac wrote: »
    Yahtzee has reviewed Brütal Legend.

    Germany has invaded Poland.
    America has dropped the bomb on Hiroshima and Nagasaki.
    Yahtzee has reviewed Brütal Legend.
  • edited October 2009
    Dare I ask how events near the start and end of World War II relate to Yahtzee's review of the brütality?
  • edited October 2009
    I have very mixed feelings about Brütal Legend.

    I love the soundtrack, the story and the world Double Fine has created. It's one of the few games that I actually enjoy spending time with after finishing the main story just cruising around exploring the world trying to find everything.

    Brütal Legend's weak point to me is the gameplay mechanics. There is no real flow in the combat and although the stage battles can be fun you see it's flaws as soon as you become the underdog.
  • edited October 2009
    It was an interesting game. I hope Schafer goes back to adventure games now that he has tried out this experiment. I'd like to see another grim fandango game. He has already stated his reluctance to do sequels but brutal legend can prove to him that everything he makes isn't made of gold (I'm sure the game has done well enough in sales though)
  • edited October 2009
    Brainiac wrote: »
    Dare I ask how events near the start and end of World War II relate to Yahtzee's review of the brütality?

    The way you phrased your post just made it sound like this mindblowingly horrible thing, to me anyway. I realized you didn't mean it that way, but if there's a chance to be melodramatic to the point of ridiculousness then I'm there!
  • edited October 2009
    Alucard wrote: »
    It was an interesting game. I hope Schafer goes back to adventure games now that he has tried out this experiment. I'd like to see another grim fandango game. He has already stated his reluctance to do sequels but brutal legend can prove to him that everything he makes isn't made of gold (I'm sure the game has done well enough in sales though)

    Is it kind of an adventure game, though? I mean, with inventory and stuff like Psychonauts? The game looks incredibly awesome anyways, and with the soundtrack listed...ooo...
  • edited October 2009
    Is it kind of an adventure game, though? I mean, with inventory and stuff like Psychonauts? The game looks incredibly awesome anyways, and with the soundtrack listed...ooo...

    Brutal Legend has much fewer adventure elements than Psychonauts did.
  • edited October 2009
    Brainiac wrote: »
    Yahtzee has reviewed Brütal Legend.

    Ahhh the guy who says point n click adventures are dead. I know him.
    He can be funny if he doesn't try too hard :)
  • edited October 2009
    Lena_P wrote: »
    The way you phrased your post just made it sound like this mindblowingly horrible thing, to me anyway. I realized you didn't mean it that way, but if there's a chance to be melodramatic to the point of ridiculousness then I'm there!

    Ah, the eternal problem of non-visual and non-auditory communication. Tone and phrasing are virtually impossible to communicate and thus easily misconstrued. You're right; there was no mindblowing horror intended, just a statement of fact. I leave the interpretation of mind-blowing horror to the critics of his criticisms. And of course, to the PR department of Electronic Arts.
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