episode 2 curse..episode 4 brilliance?
Has anyone noticed this pattern in Telltale games.. The 2nd episode always seems to be the weakest.. the fourth episode always seems to be fantastic.. Any thoughts on this..or theories on why it happens?
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I think I agree for Sam and Max (Season 1), on most of those criteria.
I'd probably agree for Tales too. Although I worry it's a little unfair there because the nature of the story arc means that chapter 4 gets to have all the OMG WOW plot moments.
And Last Resort eats The Bogey Man's Babies.
But for Sam and Max and Tales, I agree wholeheartedly.
I honestly thought that (from best to worst)
Episode 4, Episode 1, Episode 3, Episode 2, Episode 5.
But I agree for Sam and Max, except in season 1 there were 6, episodes 2 and 3 were piss poor but episodes 4 and 5 were simply amazing. Episode 6 was also good, but couldn't compare to the others.
With Wallace and Gromit, The Last Resort was my favourite, because the music was amazing. I had it stuck in my head for days. It was fantastic.
I gave up with StrongBad. I just wasn't enjoying it.
But I think you have a point.
It had my highest expectations, but just failed with boring puzzles and a lack of pom-pom, another reason I HATE 8 Bit.
Homestar Ruiner was EASILY the weakest, then each episode improved on the one before it after that.
I thought Sam&Max 101 was the worst of the bunch, and 102 was my 2cnd favourite...
In tales, i thought ch2 was about the same as ch1, if not slightly better (no annoying tedious map puzzle)