Strongbad Cool Game for Attractive People problems
So this weekend, I bought the entire telltale collection off steam, but I've been unable to play SCGFAP: Episode 1. The game downloaded and installed off steam, but the game won't start up, it immediately exits without any splash screen or anything. Not sure what's going on.
I installed the directx v9 provided with the game, but that didn't change anything.
My system is Vista64 service pack 2 with 4Gigs of RAM and a 512MB Nvidia 9600M GT
Can someone help?
Is there a list of files and md5 hashes of what is supposed to be in the directory that I can use to compare against what is in the directory?
I've downloaded it multiple times, so I'm pretty sure it isn't a download error.
I installed the directx v9 provided with the game, but that didn't change anything.
My system is Vista64 service pack 2 with 4Gigs of RAM and a 512MB Nvidia 9600M GT
Can someone help?
Is there a list of files and md5 hashes of what is supposed to be in the directory that I can use to compare against what is in the directory?
I've downloaded it multiple times, so I'm pretty sure it isn't a download error.
This discussion has been closed.
Comments
tales of monkey island
Sam and max
Wallace and grommit
Additionally:
dxdiag shows the system has directx11 installed which is supposedly backwards compatible with directx9 the nvidia drivers are dated at 8/19/2009 8.16.0011.8681
Any ideas mods?
It seems like your entire package of steam apps is broken somehow.
does the wallace & grommit demo work flawlessly for example?
http://www.telltalegames.com/wallaceandgromit
or produces it the same "error"?
Steam has a built in mechanism to Verify the Game Cache Files.
yep cyphox same error when i installed the demo from telltale
I guess it has something to do with directx. so i tried updating directx with the Microsoft dxwebsetup.exe I found linked elsewhere on telltale. I had problems when i ran that update and vista suggested to run it in compatibility mode, so I did that and it went through and updated directx. It still doesn't work.
The only thing i notice is that the d3dx9_27.dll that microsoft provides in that update is bigger than the one provided by telltale. telltale's version is 2.21MB, microsoft's version is 3.63MB
I did the steam game integrity test. i was just wondering if the stuff included with the steam version of the game is broken somehow.
The first thing that is odd is that the DirectX update failed in normal mode. What error message did you get?
Also telltales d3dx9_27.dll is correct with that size. I have the same in Vista's and XP's system32 folder.
All three also have the same Checksums:
Something seems to be wrong with your DirectX or maybe even Windows installation. You can try running the full DirectX installer.
@djndb: yep that hash matches... so I'm out of ideas.. why isn't it working on vista? supposedly the game is vista compatible
Have you installed SP2 and other Vista updates?
Is your Audio Driver up to date?
I don't know if that matters for the steam versions as well, but is the latest Internet Explorer installed?
In fact here is my dxdiag output
http://pastebin.com/m1c22cdd7
So the version you downloaded from telltale, no error message or window at all?
There's a thread about that with various things to try. I would start with the clean boot.
clean boot, uninstall lua, installing the directx sdk
the only non-normal computer stuff I have installed on my computer now are vmware and postgres
I think I'm going to have to buckle down and figure out how to do windows debugging unless you know of some simpler tool to run a program and give you a useable trace
I think most debugging tools would conflict with securom. You could try Sysinternals Process Monitor. It at least shows some stuff that might help before the securom message comes.
Start Process Monitor and set a Filter (CTRL-L) to
"Process Name - begins with - FILENAME - then - include"
with FILENAME being the beginning of whatever .exe you want to monitor.
Then start your episode. I would try the one you downloaded from telltale.
You can also save a logfile in PML format, zip it, and upload it somewhere, so i can try to make sense of it.
dj: so what will you do now
me: now we can get back to playing the game!!
Anyway thanks for pointing me to that thread. Buried deep in that thread one guy talks about having problems with his tablet driver
I checked control panel> Programs> turn windows features on and off> and there it is .. tablet friggin pc optional components.
I removed it.. took several minutes
rebooted with normal startup and booya! everything works
I figure laptop companies are creating the vista images with the tablet option activated just in case ppl order the touch screen feature or maybe it's a new vista certification rec who knows. Anyway, whatever way telltale uses to query directx for input devices is not noticing that there is no tablet (wacom or tablet pc) style thing connected and is breaking on that feature. It's even possible the telltale stuff is written to be tablet friendly and breaking due to the red herring that this installed feature suggests may be available. Anyway, the majority of the unresolved problems on that thread are from people using laptops.
If you or a mod can do so, please pin this as an optional fix for laptop users who don't use tablets.
So to reiterate. For people with fully updated drivers on vista, this has nothing to do with directx/drivers update but everything to do with removing that piece of unnecessary functionality as a temp fix. And in the future telltale needs to patch their engine, because the problem is across the board on the whole pack
So far the games run great
Happy New year everybody
That little Max head beside an italic nick stands for community mods.
I suggest you post your solution in that thread. That way all people who subscribed to it get notified.
P.S.
I'm glad you solved it. Have fun with the games
Oh, I didn't know vbulletin did that. neat.