Telltale original game?

edited January 2010 in General Chat
So, I'm not sure if the question has been asked before...

You've been revisiting Sam & Max, Wallace & Gromit, Monkey Island...
All that is nice (great, even), but while everyone seems to wonder which game you'll adapt next (Day of the Tentacle has been mentioned, Grim Fandago, etc, etc), what I wonder is if and when you're going to have a totally original project.

You've got a good team of writers, designers, etc. You've been able to stay faithful to other characters, and that's good, but in a way it's... limiting? I just wonder what you would do if there were no limits at all. What kind of character(s), what kind of situation, what kind of story...

I was just wondering if you're planning on staying a... I'm not sure how to phrase that... a company that resurrects old, good series, or if there are plans for something that would be 100% telltale. And if so, if that's planned in a long while or in a shorter while...

I think that especially with Monkey Island you must have a fanbase now, so even though an original game would be more of a risk (you don't get the fans of the series), you might have enough people here who would buy it anyways...

So, just wondering about that. Don't get me wrong, I like what you're doing, but I'm more interested in seeing something completely new than in your taking over yet another series.

Comments

  • edited January 2010
    I've actually been thinking the exact same thing over the past few weeks. I'd love to see an entirely new and original title come out of Telltale. Whether it is a success or a failure; I think Telltale need to eventually come up with their own original creation.
  • edited January 2010
    I'd like to see them do another one-off game, personally. Like Telltale Texas Hold 'Em, except with... say... Find The Saltine (truly the game of our generation). Throw in a few wacky characters, some different saltine sizes, 8-16 player competitive mode, DLC with new cracker types and a "Play-Doh Pants" minigame, a special cameo by Devo Cow...

    I think it would do well.
  • edited January 2010
    First you need to be more specific, because (as far as I know at least) Telltale already did a totally original game, and that would be Texas Hold'em. I think you meant a totally original graphic adventure game, didn't you?
    Anyway, even though I'm not a Telltale staff member or an expert in videogames market, I'll try to answer you on some points you made to make things more clear.
    As you said, doing an original project is more riskious as it doesn't have an already solid fanbase which will likely buy the product.
    The point is that, despite the success of ToMI and other Telltale games, there's still no guarantee that Telltale has a fanbase big enough to ensure the success of a possible original game. The success of franchise games doesn't mean much at all in this case, because the fans of said franchises may not be aware (or may not care) of who the guys behind the games are. It's likely that what they are interested at all are the games, not the software house.
    So doing said game it's always, as far as I know, a blind step. It's a risk that a software house will take only when their financial resource are big enough to sustain a potential failure, and maybe Telltale still isn't ready for that.

    Then again, maybe this is all in the past, maybe Telltale has enough financial resources or knows somehow that they have a fanbase solid enough to product an original project and are in their way to do it. It's a possibility.
    I hope I made myself clear.
  • edited January 2010
    Telltale has certainly expressed an interest in doing this, and I think there's a good chance we'll see an original IP from them this year. It would be interesting to see them tackle something a bit more serious, but if they decide to stick with cartoony I think we have a rising star in Devo Cow.
  • edited January 2010
    Telltale has certainly expressed an interest in doing this

    Really? When/where? I'm asking just for confirmation, it would be interesting if it's really so.
  • edited January 2010
    I think you meant a totally original graphic adventure game, didn't you?

    Yes, I did, sorry for the vagueness.
  • edited January 2010
    Can't remember where I heard it, but a quick google search revealed this interview with Mike Stemmle on EndSights.
    ES: From Sam & Max to Tales of Monkey Island, Telltale has been working mostly with established IP. Is Telltale looking at potentially creating its own IP down the line, or perhaps even branching out from the adventure game space into other genres?

    MS: Probably. Possibly. Maybe. Stay tuned.
  • edited January 2010
    MS: Probably. Possibly. Maybe. Stay tuned.

    It is me, or is it, within the same sentence, less and less of an affirmation?
    Kind of weird. As though just talking about it made him want to do it less and less or something.
    Probably doesn't mean anything of course.
  • edited January 2010
    I feel like there are more direct statements of confirmation elsewhere, but I can't be bothered to find them
  • edited January 2010
    There are. I can't remember which ones exactly, but I Googled up this interview just now.
  • jmmjmm
    edited January 2010
    We need BLADES OF STENCHTAR 2. I think the world MAY be prepared now....
  • edited January 2010
    Thanks for the link, Shwoo. I was too lazy to find it, but you were too lazy to post the quote, so here:
    Although original, all of Telltale Games' adventure games so far are based on licensed franchises (Bone, CSI, Sam & Max, Homestar Runner's Strong Bad, Wallace & Gromit, Monkey Island). What is Telltale Games' plan, if any, to develop a new series based on a brand new IP (Intellectual Property) in the near future?

    Without getting into specifics, I'll say that original IP has been part of the plan, pretty much always. It's just that we've been having all these really positive experiences working with various genius creators and awesome licenses as we've been building our studio. Brewing your own beer is ultimately very rewarding, but when you live next to a good pub it might take you longer to get around to it.

    "Part of the plan, pretty much always." I'd say that confirms it!
  • edited January 2010
    "Part of the plan, pretty much always." I'd say that confirms it!

    I guess the "if" has been answered then. Remains the "when". It's possible even they don't know at this point though.
  • edited January 2010
    It'd be nice to see a 100% original TTG IP, but it would push back new seasons of games like Strong Bad or Monkey Island, so I'm not really sure which one I would rather see...
  • edited January 2010
    Although original, all of Telltale Games' adventure games so far are based on licensed franchises (Bone, CSI, Sam & Max, Homestar Runner's Strong Bad, Wallace & Gromit, Monkey Island). What is Telltale Games' plan, if any, to develop a new series based on a brand new IP (Intellectual Property) in the near future?

    Without getting into specifics, I'll say that original IP has been part of the plan, pretty much always. It's just that we've been having all these really positive experiences working with various genius creators and awesome licenses as we've been building our studio. Brewing your own beer is ultimately very rewarding, but when you live next to a good pub it might take you longer to get around to it.

    Good to know.
    As for me, I could wait a little longer for other franchised games if that would mean an original adventure game by Telltale.
  • edited January 2010
    This question has been asked before, quite a bit. There has always been interest in Telltale creating another original IP (although Telltale Texas Hold'em was originally made as more of a test of the Telltale Tool than with the idea of producing it as a "real" game, and the resultant product was so good they decided to sell it because why not?).

    I think it basically comes down to resources. Licensed games come with not just a built-in audience but with the (possible) assistance of the Liscenor as well, in regards to advertising, creative counseling etc. An original IP is a bigger risk, and takes far more resources because you basically have to work from scratch. The plus is you have far fewer limitations in regards to story, and the downside is you have far fewer limitations in regards to story. It's harder to pin down when you've gotten it "right" when you're also pinning down what "right" is at the same time. For example, going in to designing a Strong Bad game you've got a pretty good idea of what people will expect from a Strong Bad game. You already know who your audience is so they're easier to cater to.

    At the same time the Telltales seem to be encouraged to try new things, and perhaps they've been generating ideas for an original series all this time in between working on other projects. They're also continually growing, now allowing them to work on more than one project at once. If they felt that they were finally ready to work on "the" original IP full time and put it into production and create a timeline for it, or however you say it in game-make-person speech, they have their times and working process worked out enough that they could probably get it out within six months.

    Basically, we have no idea when they'll do it, but there's a good chance they will eventually and when they do they'll do it fast. Also, for someone who has no idea as to how the game industry really works I sure as heck write as if I do. So, yeah, keep in mind this is just my own conjecture based on a cursory reading of Telltale interviews and blog posts, and I could actually be way, way off.
  • nikasaurnikasaur Telltale Alumni
    edited January 2010
    It WOULD be nice. We WANT it someday. (We want everything!) When we know, you'll know.


    /canned-response
  • edited January 2010
    Thanks, nikasaur :)
  • edited January 2010
    If telltale did an adventure game of their own, it would be great. They've proven how good they are so far, so creating their own game from scratch would be brilliant.

    Something I want to happen (but that never, ever will happen) is for Telltale, Hothead, Double Fine and Autumn Moon to team up and make a game (or games) together. It would be the gaming industry's first team-up, and it would produce millions of joyous tears. Obviously though, the men who wear suits and tell the writers to get rid of all their pop-culture references wouldn't let this happen.
  • edited January 2010
    Fealiks wrote: »
    ...Something I want to happen (but that never, ever will happen) is for Telltale, Hothead, Double Fine and Autumn Moon to team up and make a game (or games) together. It would be the gaming industry's first team-up, and it would produce millions of joyous tears. Obviously though, the men who wear suits and tell the writers to get rid of all their pop-culture references wouldn't let this happen.

    I have to disagree there. All those are great studios, but a huge team-up sounds like a recipe for a confusing disaster. You know the cliche about too many chefs in the kitchen?
  • edited January 2010
    But team-ups are always a good idea. Marvel wouldn't lie... would they? :(
  • edited January 2010
    Well, telltale made the Pirate fans happy.
    Now we need an adventure series with comical sarcastic ninjas! For the other ones!
  • edited January 2010
    ezzetabi wrote: »
    Well, telltale made the Pirate fans happy.
    Now we need an adventure series with comical sarcastic ninjas! For the other ones!

    NOOOooooo!!!!

    I'm afraid you're just going to have to accept it-- the pirate fans have won this one. We have Telltale! You ninja fans have . . . Naruto and . . . Ask a Ninja and . . . other stuff I can't think of right now!
  • edited January 2010
    Oh come on! Those are not adventure games!
    And you need a really hardcore blind Ninja fan to prefer Naruto to Monkey Island.

    I was thinking more something like Pucca or 4x4 Ninja nonsense. Simple fun, no blood and strange puzzles.


    Anyway, I never said I am in the other half...
  • edited January 2010
    Actually, I would probably play a ninja game if a good adventure one came out. Especially if it went old school and closer to actual history rather than glamorized Hollywood style. I can see a Prince of Persia style ninja game happening. You could receive assassination orders and have to sneak in palaces to get to important targets. Of course, that kind of casts you as the villain-- unless you're part of some major revolution for the good of the common man. Okay, I'm stopping now. :D
  • edited January 2010
    I would love a good ninja adventure game. My Ideas would suggest a really bad ninja, one that is in no way good at the lack of detection thing, but that could just be a fun quirk
  • edited January 2010
  • edited January 2010
    Yep, something like that. You are a genius ditz ninja that always solves the missions in the most improbable ways. Like Guybrush!
  • edited January 2010
    Reminds me of Vash the Stampede, from back when I used to watch anime.
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