Are you getting the new Zelda?
I definitely am. Ive even preordered it along with the Wii console, the first time Ive ever preordered a console or a game, apart from Sam and Max. Heres a cut out from one review
The Legend of Zelda: Twilight Princess is a very rare experience. It’s a game where all of the pieces seem to fall into place in just the way necessary to create so seamless, so addictive, so unique an experience that it just feels right from start to finish. Apart from the classic Zelda action, of which there is plenty—more than ever before—in the game, Twilight Princess introduces some truly innovative gameplay elements and improves upon existing ones with an uncommon level of polish and attention. The game is simply overflowing with creativity; with its brilliantly-designed dungeons, legendary boss battles, engaging storyline, and rich cast of characters, it easily surpasses nearly every other game in its genre.
That said, some people are concerned primarily about its contentious graphical presentation; the sometimes-blurry textures. Do they hurt the overall appearance of the game? Yes. Perhaps the most important question, however, is whether they hurt the game enough to place it below the status of other “ten out of ten” legendary games. Here, the answer is a resounding “no.” The Legend of Zelda: Twilight Princess is one of the greatest videogames ever created. It isn’t perfect—no game can make that claim—however, Twilight Princess is head and shoulders above nearly every other game I have ever played. It’s indubitably better than Ocarina of Time. It blows away The Wind Waker. And it has a sense of personality and careful balance that instill the player with a serious drive to complete it—something that many other very long adventure games, such as Oblivion, lack.
This is the first game that I have ever awarded a 10 in my six years as a reviewer, and for good reason. The Legend of Zelda: Twilight Princess is one of the defining videogames of our time. It is unquestionably one of the finest games ever released, and it is one that any gamer should experience regardless of the circumstances.
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Twilight Princess looks very cool. It will be interesting to see how the wii actually does. The controller is cool but it all depends on how it plays. I'm going to try it out next week when nintendo world 2006 comes to tokyo
I'm going to make sure I go both days this time ( a mistake I made of going only one day for the tokyo game show )
So far I've seen a review on gamespot for one of the wii games which doesn't look all that great but then again the ps3 got slammed their first couple games reviewed too.
Play.com says March next year.
Its going to be great thats for sure.. 3 weeks more here in Europe.
So I will be sat with the game - unable to play it.......TORTURE!!
--Erwin
That's the one I was hoping would be a surprise omggoodtime.
Ive been playing zelda all day and i absolutely love it. I am in awe of the game itself (a feeling not entirely dissimilar the the feeling i get whenever i play the excellent titles available here at telltale ) the evolution of hyrule is amazing.
Well right now im in a bit of endorphin overload, maybe later ill come back and edit this to say more than it rocks and its awesome. But to be honest that is exactly how i feel right now
plus coming in the spring there will be some new bundles
thats the one I'm looking forward to
Computer says no
Elebits: I first saw this game at the tokyo game show but they wouldn't let the public play it. At the nintendo world show you could play it. After my hour in line I was finally able to try it out. The cute both girl tried to explain to me how to work the controls in Japanese but I only understood half of what she was saying. The nice thing about the wii though is the intuitive controls. I didn't even need my japanese to be able to play this or any of the other wii games.
(compare this with the gundam game I played for ps3 where I had no idea what the controls did or how to stop using my shield) Anyway, this game was pretty fun. (gamespot stole my thunder by putting out a hands on preview last week :rolleyes: . This game feels a lot like a katamari damacy game. You can move things in the environment by pointing and clicking with your wiimote. You can click and move almost anything in the game provided you have enough power. Your goal is to zap these tiny creature things which are hidden in the game. The more things you zap the more power you have and you can move larger objects. By the end of the level I was throwing around cars which was satisfying. You can use the wiimote to use items in the game (toaster, dishwasher etc) which can be used to find more of those creature. I really liked the idea of almost totally destructible environments and I will be pushing the idea when I get the chance to work on a design team. The manipulation of items in the game made me think of adventure games. I think the wii could be a good platform for adventure games since the wiimote is very close to a mouse. The game was pretty fun but by the end of the level I found my arm was getting a little tired since you don't swing your arm much in the game so for most of the time it is just extended pointing at the screen.
Will I buy elebits? I'll have to do a little more research into how many levels there are, game modes, multiplayer, price point and if the gameplay has staying power since I only played it for 6 minutes.
I'll be back to talk about mario soon.