LEGO Games 2010

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Comments

  • edited January 2010
    StarEye wrote: »
    Of course it would be different, that's the whole point. And why would it be any more generic LEGO Pirate game? Won't there be LEGO Guybrush, LeChuck, Wally, Piranha Poodles, Carla, Otis, Meathook, etc?

    What made the other series so fitting for LEGO that doesn't work with Monkey Island? Yes, the humour will be different. Yes, there will be little talking. Yes, the gameplay will be vastly different, and yes, the whole game will be mostly different from the source material. JUST LIKE EVERY OTHER LEGO GAME RELEASED SO FAR?
    But they all captured the style. The films they were based on were action films, and the Lego games are Action orientated. It would be like taking the engine for halo 3 and sticking in pac-man or something. Hey, that sounds pretty cool...

    Monkey Island is a comedic point and click adventure game series. Take away the poin'N'click, and it's still pretty funny. Take away that and replace it with Slapstick, and it's not even the same anymore. It would just be lego pirates, with A mod for MI character skins.
  • edited January 2010
    I wonder if you've actually played any of the LEGO games. The setting, character and stories are all you need to make LEGO games like Monkey Island. And what do you mean by "captured the style"? They're slapstick LEGO versions of Star Wars/Batman/Indiana Jones. They're not the same anymore either. There are absolutely no reasons whatsoever Monkey Island wouldn't work, and your only argument seems to be "it wouldn't be the same anymore", while in reality it's not really supposed to. It's supposed to share the story, share the settings and share the characters, but have it all built in LEGO instead, and making it a platform/action game. What else do you need?

    To me, it just sounds like you're being overly defensive regarding Monkey Island.
  • edited January 2010
    StarEye wrote: »
    I wonder if you've actually played any of the LEGO games. The setting, character and stories are all you need to make LEGO games like Monkey Island. And what do you mean by "captured the style"? They're slapstick LEGO versions of Star Wars/Batman/Indiana Jones. They're not the same anymore either. There are absolutely no reasons whatsoever Monkey Island wouldn't work, and your only argument seems to be "it wouldn't be the same anymore", while in reality it's not really supposed to. It's supposed to share the story, share the settings and share the characters, but have it all built in LEGO instead, and making it a platform/action game. What else do you need?

    To me, it just sounds like you're being overly defensive regarding Monkey Island.
    I've played Lego star wars 2/Indy 1, both of which were based on action-based films, and provided action gameplay. Albeit there was some occasional puzzle solving, but pushing switches/moving blocks isn't exactly Guybrushes style. Given that he isn't much of a fighter either, i fail to see the point.
  • edited January 2010
    Well, obviously he would use a sword, which is something he's quite good at. It's not freaking Dora The Explorer we're talking about here. I find it odd that it's so hard to believe that Monkey Island can become an action game.
  • edited January 2010
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  • edited January 2010
    StarEye, the reason LEGO Monkey Island could be difficult to make is because it could be difficult to cross from a classic adventure game with point-and-click interface and dialogue-trees to what is basically an action-puzzle-platformer with no dialogue at all.

    While it's fun to imagine what Guybrick Threepblock would look like (thanks Irishmile), I find it hard to imagine what the actual gameplay would be like. Maybe it could be done if dialogue was allowed, but even then it could turn out to be another Full Throttle 2: Hell on Wheels.
  • edited January 2010
    StarEye, the reason LEGO Monkey Island could be difficult to make is because it could be difficult to cross from a classic adventure game with point-and-click interface and dialogue-trees to what is basically an action-puzzle-platformer with no dialogue at all.


    Yeah, well, if Indy could be turned into a point'n'click, then sure as hell Monkey Island could be turned into an action game. And it would never turn into another Full Throttle 2: Hell on Wheels, simply because it's not made by the same people, and the gameplay is tried and proven to be good in the LEGO games.

    I can easliy imagine the levels beeing divided into the different Islands, or parts. In LEGO MI2, the tri-island area map could be the hub-world. Here there are two options for the developers - being able to freely travel between the islands in search for key items (like the Monkey Wrench! :D), or they could make you stay on each island until you've completed it, like in EMI. Rewriting the details is part of the deal, but the main story arc will still be there. Part 1, get the four items to make a voodoo doll. Boss fight with Largo. Mini-boss fight at the beginning of the game, where you lose all your money. Either that, or just a simple cutscene that tells you the objectives of the level. Part 2, like I said, travel freely or make each island an individual level, with the map as the hub-world. It would end with the cutscene of Wally being kidnapped and you deciding to hitch a ride with the crate. LeChuck's fortress would be the hardest one to remake, but just have undead pirates walking around as you fight yourself through the cursed maze. Dinky Island... being more or less deserted, your enemies would be, you guessed it, wild animals (snakes, tigers, boars, or whatever is common wildlife in the caribbean).

    I don't think I'll need to go on. But you see, this is the simplicity that the LEGO games are based on. Of course, it's just the skeleton of it, but with that skeleton you can add stuff, like mini-bosses, the LEGO building, etc. Even the Indy games have you doing stuff that was never shown in the movies. There's a lot of potential, and dare I say, even more than in the movie-licenses, since you'll be forced to use more imagination when designing the levels.
  • edited January 2010
    Why would you want LEGO Monkey Island? You've already got the original games.

    Anyway, I'd rather have LEGO Toy Story. The toys already exist, so...
  • edited January 2010
    Why would you want LEGO Monkey Island? You've already got the original games.

    Obviously because I like the gameplay from the LEGO games, and I love the Monkey Island universe? "You already got the original games" is not an argument, as they wouldn't be comparable at all. Just because I have played and loved Indy and the Last Crusade (the graphic adventure) years back doesn't mean I'm gonna skip The Last Crusade levels on LEGO Indiana Jones.
  • edited January 2010
    StarEye wrote: »
    Obviously because I like the gameplay from the LEGO games, and I love the Monkey Island universe? "You already got the original games" is not an argument, as they wouldn't be comparable at all. Just because I have played and loved Indy and the Last Crusade (the graphic adventure) years back doesn't mean I'm gonna skip The Last Crusade levels on LEGO Indiana Jones.
    If the gameplay in one format is perfectly fine - excellent even, given we're talking about the Monkey Island series - then why would you want to change the gameplay, the humour and (albeit not to a huge degree) the plot, just so you can have what is essentially a completely different game?

    We have 5 - or 9, depending on how you look at it - great titles in the MI series that work brilliantly as point-n-click adventure games (well, except for Escape, but hush, I'm trying to make a point). While I admit you could certainly bring the look and feel of the Caribbean over to the LEGO universe, it would be nigh-on impossible to convert the rich story, the proper characterization or the dialogue that really makes the original games fantastically hilarious and much loved. You'd end up with a shallow pretender, a little kid trying desperately to be as good as its hero, but simply not having the physique or the good looks.

    And before you have a chance to throw Harry Potter and IT'S games into my face, let me ask if you've played any of the Harry Potter games. If not, then you're not qualified to use that argument. If you have, then you'll agree that while not bad for a film tie-in, they're not exactly works of art either. They're also rather dry and serious, which makes them great fun to have the mickey taken out of them.

    That's why things like the Family Guy & Robot Chicken Star Wars specials hold such a dear place in my heart - they make fun out of something that's serious. You can't take the mickey out of something that's already funny, which is possibly the biggest reason why LEGO Monkey Island wouldn't work. There's nothing to parody.

    But LEGO Toy Story? C'mon! That'd just be awesome.

    toy-story-lego-minifigs-600x291.jpg

    See? Awesome.
  • edited January 2010
    But LEGO Toy Story? C'mon! That'd just be awesome

    First you say you can't parody something that's funny, and then you bring out Toy Story? That's quite a contradiction, if ever I saw one.

    And you conveniently evaded my example of The Last Crusade, while deciding to use an example that would better suit your argument. Would you not play a LEGO version of The Last Crusade, even though we already have the excellent graphic adventure version? Or even better, if Traveller's Tales and LucasArts decided to make a LEGO Fate of Atlantis (assuming you've played it), would you not want to play that?

    And yes, the original Monkey Island's are already excellent. But is it a great multiplayer action game I can play with my wife and kids? Also, part of the charm in Licenced LEGO games is the chance to see a familiar world through a different perspective. It's the same as why LEGO use familiar licenses already. Also, I recently saw Toy Story LEGOs in the store, not sure if that's news but, as you put it, the movies are already funny and good, why would I want to buy a Toy Story LEGO set? Whatever your answer is to that question, that same answer is more or less likely to be the same as why I want a LEGO Monkey Island, and why it would work. It's just for fun! Also, people want remakes of a lot of games. I know I want a MI2 SE, but... why would I want that, the original is already excellent?

    So, simply put, I love the Monkey Island universe, the characters, the setting, the atmosphere and especially the music. If I could enjoy all those things when playing with my wife and kids, why wouldn't that work? It sounds like you're taking the LEGO games a bit too serious, which is a bit ironic, considering its nature. Remember, if it exists, it can be built with LEGO. Monkey Island is no exception.
  • edited January 2010
    StarEye wrote: »
    First you say you can't parody something that's funny, and then you bring out Toy Story? That's quite a contradiction, if ever I saw one.

    And you conveniently evaded my example of The Last Crusade, while deciding to use an example that would better suit your argument. Would you not play a LEGO version of The Last Crusade, even though we already have the excellent graphic adventure version? Or even better, if Traveller's Tales and LucasArts decided to make a LEGO Fate of Atlantis (assuming you've played it), would you not want to play that?

    And yes, the original Monkey Island's are already excellent. But is it a great multiplayer action game I can play with my wife and kids? Also, part of the charm in Licenced LEGO games is the chance to see a familiar world through a different perspective. It's the same as why LEGO use familiar licenses already. Also, I recently saw Toy Story LEGOs in the store, not sure if that's news but, as you put it, the movies are already funny and good, why would I want to buy a Toy Story LEGO set? Whatever your answer is to that question, that same answer is more or less likely to be the same as why I want a LEGO Monkey Island, and why it would work. It's just for fun! Also, people want remakes of a lot of games. I know I want a MI2 SE, but... why would I want that, the original is already excellent?

    So, simply put, I love the Monkey Island universe, the characters, the setting, the atmosphere and especially the music. If I could enjoy all those things when playing with my wife and kids, why wouldn't that work? It sounds like you're taking the LEGO games a bit too serious, which is a bit ironic, considering its nature. Remember, if it exists, it can be built with LEGO. Monkey Island is no exception.
    1) I may have phrased that sentence a bit wrong, so let me try again. You can't make fun of something that's already very silly. If something's being entertainingly silly (like, say, Toy Story), then you can still make fun of it. If something's being completely OTT in its humour, then you can't. Think it a contradiction all you want, but that's why I think a LEGO Toy Story game would work much, much better then a LEGO Monkey Island one.

    2) I thought the Last Crusade adventure game wasn't all that good. Very slow paced and dull. It was better then the platformer though. But neither really matched the energy or the likeability of the film upon which is was based. The LEGO Indy games did a much better job of matching the film, despite being made up of little blocks.

    As for LEGO Fate of Atlantis, I think it would have the same sort of problems. It may make for a better re-interpretation than Last Crusade, but it still just wouldn't feel right. Also, it's never ever going to happen, so stop trying to one-up me.

    3) LEGO Monkey Island would be a different type of game to NORMAL Monkey Island, and (in my opinion) it wouldn't work anywhere near as well as it does at the moment. Yes, you could play a LegoMI with your family, but it'd be a weirdly watered-down version, one that simply doesn't work as well as the originals. I love the MI games as they stand. I don't want anything to detract from them, and I suspect a few others here might agree with me there. Or not. Whatever.

    4) I want a MI2SE because the DOS version is a little outdated. Pretty graphics and a full voice-over would make the game so much better. I felt much the same about the first MISE, but then they screwed it up by changing the control scheme, which made it a pain in the behind to play on the PC. But if they keep the original control scheme, then they're not so much remaking it as updating it, which I think more games need. (Half-Life got something like this with the HD Pack, which made the game look SO much nicer).

    5) I'm not talking the LEGO games too seriously. I just think I know how they work. They take something that takes itself seriously, then re-interpret the whole thing in cute little figures, summing up the story in simple terms with added slapstick humour. They've made four of them now (not counting the original Star Wars games, Battles or Rock Band), with a fifth on the way, and they've all followed the same pattern.

    Monkey Island, which, as already stated, constantly mocks itself, would be hard, if not impossible, to fit into that formula. Toy Story, while silly, also has a set of very serious stories behind it, and though it might take a bit of work, I feel they'd fit that template fairly well. As would Doctor Who, but that's a whole other discussion.
  • edited January 2010
    Ok, we'll just agree to disagree. I think LEGO Monkey Island would be a wonderful addition to the Monkey Island softography, and I don't share the same view on the LEGO games as you do. I don't think many people play the LEGO games for the humour or for its parody of the licenses. I think the whole point in the LEGO games is main just to have a little fun multiplayer romp with licenses you love, but in LEGO. Just like the toys. I never saw LEGO Star Wars toys as parodies. Also, the LEGO games are nothing like the movies, why does it have to be exactly like Monkey Island if it was made? I just don't get that point of view. I don't really care if the game doesn't feel much like Monkey Island. I want the atmosphere replicated to some degree, a very piratey feel to it, and obviously Monkey Island themes running throughout the game. Plus, think about it... if Monkey Island were to be made into a movie (which it almost were), would it be far off the Pirates of the Caribbean movies? I think not, seeing as how silly that is most of the time. And I think that if you're saying LEGO Monkey Island wouldn't work, then you're actually saying LEGO Pirates of the Caribbean wouldn't work either. And I think we can really agree that it most certainly would.

    But as I said, we'll agree to disagree.
  • edited January 2010
    StarEye wrote: »
    Ok, we'll just agree to disagree.
    Agreed.
  • edited January 2010
    Agreed.
    Agreed. Lego MI would be a decent lego game, but a poor MI game. I'll shut-up now.
  • edited January 2010
    Friar wrote: »
    Agreed. Lego MI would be a decent lego game

    That's all that matters, really. :)
  • edited January 2010
    StarEye wrote: »
    That's all that matters, really. :)
    Ah, and we'd just come to a ceasefire... let's not re-open old wounds. :p
  • edited January 2010
    As much as I'd LOVE a Lego:LOTR, I think the time has passed on that one(unless they do a 'The Hobbit' tie-in, hmm.)

    How about Lego:Iron Man?
    Lego:Alice in Wonderland!
  • edited January 2010
    But LEGO Toy Story? C'mon! That'd just be awesome.

    Ohhh man. An awesome Toy Story game would be... awesome! Hey, Telltale, fancy picking up the license before Traveller's Tales beat you to it? I'm sure it'll be cheap and a cinch to get.
  • edited January 2010
    I doubt Lego Spongebob because I believe that line of sets ended recently. Toy Story is a possibility.
  • edited February 2010
    Thought I'd bump this thread with a little bit of news.

    Lego Star Wars: Clone Wars!

    ...now I've really got to watch the second series of that.
  • edited February 2010
    Thought I'd bump this thread with a little bit of news.

    Lego Star Wars: Clone Wars!

    ...now I've really got to watch the second series of that.
    The first series is a million times better, especially when you watch it the way they compile the show on the DVDs rather than as separate 5-minute episodes.

    All the same, Clone Wars 3D does have its moments, and other than the movie it is rarely downright gag-inducingly horrible.

    ((This is rendered moot if you meant the second SEASON of the the same show. I still can't keep track of what nationality everyone here happens to be if it's not in their profile "Location", and I understand that what US citizens refer to as "Seasons" are referred to as "Series" in other countries.))
  • edited February 2010
    You really need to fusion with Traveler's Tales. ;)
  • edited February 2010
    The first series is a million times better, especially when you watch it the way they compile the show on the DVDs rather than as separate 5-minute episodes.

    All the same, Clone Wars 3D does have its moments, and other than the movie it is rarely downright gag-inducingly horrible.

    ((This is rendered moot if you meant the second SEASON of the the same show. I still can't keep track of what nationality everyone here happens to be if it's not in their profile "Location", and I understand that what US citizens refer to as "Seasons" are referred to as "Series" in other countries.))
    I believe they refer to the cartoon, not the CGI show. At least I hope so. Maybe they mean both. Not entirely sure yet - I guess we'll find out soon enough.

    In the UK, we use the word Series, whereas in the US you use the word Season. It does get a bit confusing when trying to communicate with people from different countries, but we get by.

    So to me, the original Clone Wars cartoon was two Series long, while the CGI one is currently on its second Series.
  • edited February 2010
    I believe they refer to the cartoon, not the CGI show. At least I hope so. Maybe they mean both. Not entirely sure yet - I guess we'll find out soon enough.

    In the UK, we use the word Series, whereas in the US you use the word Season. It does get a bit confusing when trying to communicate with people from different countries, but we get by.

    So to me, the original Clone Wars cartoon was two Series long, while the CGI one is currently on its second Series.
    It's generally not confusing, but here we have a case where the US and UK definitions of "Series" lead to two different meanings. Because for the US, all of the "Seasons" equal up to one "Series". Generally you can tell the difference by context. But when there are two US "Series"(The 2D animated "Series" or "miniseries" and the CGI "Series"), then it gets a bit more difficult.

    You spell the word "series" enough times and it starts to look like you're spelling it wrong.

    Anyway, they mean the CGI cartoon. At least, that's what they use in their actual LEGO products with physical bricks.
  • edited February 2010
    The CGI cartoon? Huh. Ok. I'll still get it, but I think they missed a great opportunity there!
  • edited February 2010
    I think the CGI show has more content to it, and it's easier to make into bricks. The 2D show would likely be harder to adapt, would be less "current", and wouldn't fit as well into their existing line of toys. Tartakovsky's sharp lines wouldn't work well for characters that need to have cylindrical heads. The show has a lot less content than the CG show, and less characters. Overall, the CGI show is simply a smarter choice, as much as I prefer Tartakovsky's take on the Clone Wars.
  • edited February 2010
    True. Still wish they'd at least have Tartakovsky's epic feature, even briefly.
  • edited February 2010
    I think the next one will be Lego Lego Star Wars closely followed by Lego Lego Lego Star Wars.
  • edited October 2010
    LEGO Pirates of the Caribbean
  • edited October 2010
    Man, I still really hate the look of the Clone Wars Lego characters. Their eyes have white parts! That's just wrong!
  • edited November 2010
    LEGO Pirates of the Caribbean announced.

    http://mixnmojo.com/news/LEGO-Pirates-of-the-Carribean-announced
  • edited November 2010
    Honestly? I"ll probably end up buying it.
  • edited November 2010
    LEGO Pirates of the Caribbean
    jp-30 wrote: »

    Weird.


    More LEGO news: Lego Harry Potter coming to iPhone, iPod Touch, and iPad tomorrow. (http://wireless.ign.com/articles/113/1133624p1.html) Probably won't be good, though.
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