Star Trek Online

My brother just got the beta last night and I've been watching him play it. It really does look impressive and MMO's don't usually impress me. I was wondering how it was going to work and now that I see it I'm not disappointed in the least. Anyone else participating in the 2-week beta? What are everyone's thoughts?

My computer doesn't have a prayer of running the game (it requires at least a Core Duo processor and at least a Radeon X1800, I only have an X1650) so if the rumours of a 360 release are to be believe, I might be picking it up. It's also interesting to note that Cryptic has yet to decide on a payment method.

The game comes out officially on Feb 2nd in North America and Feb 5th in Europe. Pre-orderers will be able to play on the Jan 29th headstart date.

Comments

  • edited January 2010
    I'm very tempted by it. I even activated my STO beta key, but i decided not to jump in until they sorted out their pricing. There's noway i'll pay £10 a month (or £120 a year) in order to simply play a game i have to buy on top of that. I'm not playing the beta in case i get too hooked. I get far too addicted to things...
  • nikasaurnikasaur Telltale Alumni
    edited January 2010
    That's the issue with MMO's. I was very interested in starting it up but I don't think I have time to play, but everything I've heard about it sounds RAD.

    Plus the Collector's Edition seems SOOOO worth it, I think Cryptic really put together a good package of what they knew would be desirable to their audience.
  • edited January 2010
    nikasaur wrote: »
    That's the issue with MMO's. I was very interested in starting it up but I don't think I have time to play, but everything I've heard about it sounds RAD.

    Plus the Collector's Edition seems SOOOO worth it, I think Cryptic really put together a good package of what they knew would be desirable to their audience.

    Man, the only thing that could improve that would to include a years free (or included) online...

    Which reminds me, the attention to detail amazes me in them including refferences to old episodes. From the obvious Deep Space Nine,

    500x_1._deep_space_nine.jpg
    To the more obscure, single episode planets.
    500x_5._gateway.jpg
  • edited January 2010
    I think as a game, Star Trek Online fails hard. The combat is massively uninteresting, boring, and non-interactive, both on ground and in ships. I played the beta and I honestly don't think I've played an mmo with a worse combat system in my life. This includes just about every mainstream MMO on the market as well as a bunch of the free ones.

    I'm sure it'll be cool for die hard Trek fans to zoom around their favorite universe (at least until they realize there's no gameplay included), but I am pretty certain STO will be a failure due to the incredibly weak combat system, which is essentially the core experience of an mmo.
  • edited January 2010
    That's a bit of a stretch. My brother loves the combat systems and he's used to playing LOTRO all the time. I really don't think it's as bad as you say it is. I haven't played it, but I'm liking it already. Especially the space battles.

    It's a little early to say it's a failure already.
  • edited January 2010
    That's a bit of a stretch. My brother loves the combat systems and he's used to playing LOTRO all the time. I really don't think it's as bad as you say it is. I haven't played it, but I'm liking it already. Especially the space battles.

    It's a little early to say it's a failure already.

    The combat is almost so simple that you just target something and repeatedly hit one button until it's dead. It's like playing a fighting game where the only move you have is punch.
  • edited January 2010
    Pale Man wrote: »
    The combat is almost so simple that you just target something and repeatedly hit one button until it's dead. It's like playing a fighting game where the only move you have is punch.

    Do you have diffrent weapons? I thought WoW was like that, though i'm probably wrong.

    Also, pricing has been announced now.
    Kotaku wrote:
    Cryptic is going with the current paid MMO standard of $14.99 a month for Star Trek Online, but there are several options for the dedicated Star Trek fan to get more for his or her money. For instance, there's the 12-month plan for $119.99, which drops the price $3 for a year and grants two additional character slots. Better hurry up on that one though, as it's only being offered through February 2nd.

    Then there's the ultimate Star Trek Online membership, the lifetime commitment. $239.99 scores a player lifetime access to the game, along with two additional character slots and access to a Starship captain who has recently been reclaimed from the Borg collective. Yes, playing with the Borg always comes at a price, and like the 12-month plan, you've only got until February 2nd to commit. Resistance, as they say, is futile.

    And Giant Bomb are doing some Gameplay videos
  • edited January 2010
    Friar wrote: »
    Do you have diffrent weapons? I thought WoW was like that, though i'm probably wrong.

    From what I played, I had the regular phaser, and a phaser rifle, but there's very little difference between the two.

    I played for an hour or two after where that gameplay video ends and was so tired of the combat that I couldn't stand to play anymore.
  • edited January 2010
    Pale Man wrote: »
    From what I played, I had the regular phaser, and a phaser rifle, but there's very little difference between the two.

    I played for an hour or two after where that gameplay video ends and was so tired of the combat that I couldn't stand to play anymore.

    Fair enough i suppose. I'm downloading the Beta now, actually (15 hours remaining??!). The ground combat reminded me of that of Star wars: Knights of the old republic, which took some getting used too, but i loved that in the end. My main concern is the focus on combat rather than exploration, but i'm assuming there will be more exploratory missions unveiled at a later date.
  • edited January 2010
    KOTOR had automatic combat. This is not automatic.

    I think it's worth pointing out that it's not meant to be combat like a regular FPS. It's very stat-based. Think Morrowind or Oblivion/Fallout 3. Your effectiveness of attack is based on your position, distance, elevation, stats, weapon, and a bunch of other variables. But the attack something till its dead thing is the same in ALL MMOs except in this game you actually do the attacking yourself instead of letting the computer do it for you, which brings the interactivity and skill up a notch from just pressing a button and letting your guy attack someone until it's dead. How can you say the combat system is any worse than any other MMO?
  • edited January 2010
    KOTOR had automatic combat. This is not automatic.

    I think it's worth pointing out that it's not meant to be combat like a regular FPS. It's very stat-based. Think Morrowind or Oblivion/Fallout 3. Your effectiveness of attack is based on your position, distance, elevation, stats, weapon, and a bunch of other variables. But the attack something till its dead thing is the same in ALL MMOs except in this game you actually do the attacking yourself instead of letting the computer do it for you, which brings the interactivity and skill up a notch from just pressing a button and letting your guy attack someone until it's dead. How can you say the combat system is any worse than any other MMO?

    Because in every other mmo, you get about 40 different attacks to use in different situations and have to actually use some kind of thought or strategy in combat beyond just pressing the "shoot phaser" or "melee attack" buttons?
  • edited January 2010
    nikasaur wrote: »
    That's the issue with MMO's. I was very interested in starting it up but I don't think I have time to play, but everything I've heard about it sounds RAD.

    Plus the Collector's Edition seems SOOOO worth it, I think Cryptic really put together a good package of what they knew would be desirable to their audience.

    In the US.. The European version is extremely disappointing and doesn't include most of the cool stuff. We still get the fun pre-order bonuses, but unless you're going to buy multiple copies of the game you can only get one.

    The game does start out pretty damn fun, but after only a few hours of play I found it very repetitive. The ship to ship combat is great, but all the ground based missions are pretty redundant and get old very quick. I don't see there being much lasting appeal here, especially when they're asking $15 a month.

    But my biggest gripe is that it doesn't really feel like Star Trek. The style is way off and they've tried to turn it into an even more 'futuristic' version of ST. Their custom ship designs don't match with the older existing designs.. and if you just changed a few parts, this could very easily be some generic sci-fi MMO. More than anything else, it feels like a mod for Champions Online.
  • edited January 2010
    Having spent the best part of a day playing it, i thoroughly enjoyed it. Especially when i was in a little squad with two others. However, i can see it getting old pretty quick, so i plan on only subscribing for a couple of months.
  • edited January 2010
    I think that's my biggest problem with it.. While I do have many issues with it, I don't think the game was completely horrible, and I'd go as far to say it's something I'd actually really like to play more and get into.

    But for 1 year of play, the game would cost me £140, and another £100 for every year after that. If they're going to ask that kind of money, I expect a quality product, not something that feels rushed out the door to make a quick buck..
  • edited January 2010
    Was looking forward to this but it has to be a very special game to make me even consider paying for a subscription to play it and from what I've seen & read it's not. This was probably the one MMO that I might have actually bought (though Stargate Worlds is still a slight possibility but very slight and that's if it even gets finished) due only to the franchise it's based on. I had been following their progress on their website regularly especially the Path to 2409 (I'm such a geek for this kind of thing, love it) though it's lacking a recent update. Anyway, I digress from a point which has already been made by others and taken by me as to a reason why I'm disappointed. Or something like that.
  • edited January 2010
    The problem with STO, is that they rushed it out, with a "we'll fix it later " attitude, in order to beat Starwars: The old republic. The Beta is rife with bugs and the servers crash toomuch. Given the fact that the actual game is out next week (for Head-starters), i really doubt this will be sorted by then. Beta testing is expected to have bugs, but putting it this close to release can't possibly hope to accomplish much other than some nerfing of characters, and some minor bug fixes. It was seemingly nothing much more than a marketing ploy.

    That said, i will be buying it. If a game can provide me with at least an hour of entertainment per £ spent, i consider that worthwile. So far, i have spent 15 hours , and could easily spend another 30 playing, so given that the game (+30 days play time) Is only £30, i think i will pick it up. I just need to decide on a location to do this from. Do i want the Runabout Ship, or the T-117 phaser rifle that shoots through walls (by teleporting the bullet)? Decisions...

    I'm hoping that the game will grow alot more in the coming months. It has a huge amount of potential. I would love to see an area that can be fought for with the different playable factions. Sort of like a "King of the Hill" mode. I would love to storm a starbase/armada occupied by the Klingons, and fight to reclaim it with my comrades.
  • edited January 2010
    Well if we're talking about pre-order bonuses, Steam easily wins it in my opinion. I don't recall the full list of stuff you get but I'm a sucker for the original series uniforms plus the exclusive prefix, which changes your ships from being "NCC" to "NX". Really neat way to stand out, and something I think will be very sought after a few years after the game has been released.

    I've considered buying it just for these bonuses, in hopes that the game does improve in the coming months..
  • nikasaurnikasaur Telltale Alumni
    edited January 2010
    I don't think those are pre-order bonuses, so much as they come with the Collector's Edition box, which you can pre-order at many locations. ...I could be wrong?
  • edited January 2010
    nikasaur wrote: »
    I don't think those are pre-order bonuses, so much as they come with the Collector's Edition box, which you can pre-order at many locations. ...I could be wrong?
    Going by the Gold edition disked version (it's £10 cheaper than steam), all contain the following
    • STO Design T-shirt (size Large)
    • Pack of 5 Art Post Cards
    • Star Trek Universe Map
    • Bonus DLC Postcard with unique number for in-game 'Deep Space Nine' Uniform Set
    • Collector's Box
    Whilst different stores offer different Bonus pre-order DLC. Gamestation offers a Runabout ship, Game offers a TR-116 Rifle/phaser, Play.com offers bonus points and amazon are offering the borg bridge officer (though for £80!).

    Bare in mind that these Details are UK only. The u.s will probably have different bonuses.
  • edited January 2010
    I'm skipping on it, because my Star Trek will always be the Original Series. This game...even those things that are meant to reference the Original Series look like they're from TNG or DS9.
  • edited January 2010
    I'm skipping on it, because my Star Trek will always be the Original Series. This game...even those things that are meant to reference the Original Series look like they're from TNG or DS9.

    ...but TNG was the best one...
  • edited January 2010
    ...but TNG was the best one...

    Nah, DS9 was.
  • edited January 2010
    I'm skipping on it, because my Star Trek will always be the Original Series. This game...even those things that are meant to reference the Original Series look like they're from TNG or DS9.
    It's set past the events of DS9/TNG (and Star trek XI) so their influence isn't too much.
  • edited January 2010
    I'm a sucker for the original series uniforms plus the exclusive prefix, which changes your ships from being "NCC" to "NX".

    So basically, you get an experimental/prototype vessel rather than a standard one? At least you'd have an explanation for those panels that always explode in a shower of sparks. :D
  • edited January 2010
    The game takes place 30 years after the events of Star Trek Nemesis (the tenth movie). But there are heavy heavy references to TOS because the latest movie took place in TOS. It really is a brand new world to explore. But most of the elements in the game are coming from TOS. There are two factions. The Federation and the Klingons (the treaty has finally broken down again, you can see why and how on the Road to 2409 story/log entries on the STO website). In the Federation you can be things like Vulcan, Human, Benzite, Andorian, Betazoid, Trill, Bajoran, etc. And for the Klingons you can be Klingons, Gorn, Orion Slaves (I think, at least I know their allied with the Klingons), among others.
  • edited January 2010
    In the Federation you can be things like Vulcan, Human, Benzite, Andorian, Betazoid, Trill, Bajoran, etc. And for the Klingons you can be Klingons, Gorn, Orion Slaves (I think, at least I know their allied with the Klingons), among others.

    Worth mentioning that the races are essentially just cosmetic choices, as you can have any of the racial things you want with the custom race option.
  • edited January 2010
    Pale Man wrote: »
    Worth mentioning that the races are essentially just cosmetic choices, as you can have any of the racial things you want with the custom race option.
    Correct me if I'm wrong, but I'm pretty sure you need a humanoid body type. Now, that doesn't wipe out THAT many Star Trek races, or even a noticeable percentage of them, but it does wipe out a few.
  • edited January 2010
    Correct me if I'm wrong, but I'm pretty sure you need a humanoid body type. Now, that doesn't wipe out THAT many Star Trek races, or even a noticeable percentage of them, but it does wipe out a few.

    Every playable race in the game is humanoid as far as I've seen.
  • edited January 2010
    It'll be interesting to see whether the KoTOR MMO can top it or not.
  • edited January 2010
    Correct me if I'm wrong, but I'm pretty sure you need a humanoid body type. Now, that doesn't wipe out THAT many Star Trek races, or even a noticeable percentage of them, but it does wipe out a few.

    I wanted to be a Horta! :D
  • edited July 2010
    I discovered there was actually a demo for this so I went ahead and downloaded it. It doesn't let you do much. In fact it's pretty lame for a 5-day trial. All it lets you do is the beginning tutorial sections and then the first mission and then you're left wandering around that first block of sector space with the only place you can go being the Sol system (where there are no enemies). Around 2 hours of gameplay and then you're locked out of everything for 5 days. You can't even visit your own bridge.

    But besides all that, I was really wanting to know if my computer could run it since it recommends a minimum of a dual core processor and an ATI X1800 and I only have a Pentium 4 2.8Ghz (single core w/hyperthreading) with an ATI X1650. It works well enough on stick-man mode, however (near lowest possible settings). So I might actually pick it up. Does anybody here have it? (and if so, do you have any 10-day buddy passes :D)
  • edited July 2010
    My little brother is one of the lead ship designers for STO :-) He goes by Capnlogan on the STO forums if anyone frequents them.
  • edited July 2010
    I discovered there was actually a demo for this so I went ahead and downloaded it. It doesn't let you do much. In fact it's pretty lame for a 5-day trial. All it lets you do is the beginning tutorial sections and then the first mission and then you're left wandering around that first block of sector space with the only place you can go being the Sol system (where there are no enemies). Around 2 hours of gameplay and then you're locked out of everything for 5 days. You can't even visit your own bridge.

    But besides all that, I was really wanting to know if my computer could run it since it recommends a minimum of a dual core processor and an ATI X1800 and I only have a Pentium 4 2.8Ghz (single core w/hyperthreading) with an ATI X1650. It works well enough on stick-man mode, however (near lowest possible settings). So I might actually pick it up. Does anybody here have it? (and if so, do you have any 10-day buddy passes :D)

    I Have the game, but i gave up on it after a month. Just before my subscription started. It was pretty fun while it lasted, but every mission was basically the same. I would say if you do get it, don't buy a prolonged sub, get a month and see how you feel when thats up. Then again, that was over 5 months ago, so maybe alot has changed.

    I don't think I have a Friend pass to give out (being as i never actually paid a sub), so i can't help you there.
  • edited July 2010
    My little brother is one of the lead ship designers for STO :-) He goes by Capnlogan on the STO forums if anyone frequents them.

    Nice one. I just realised he's the one responsible for fixing the many many Galaxy class starship modeling errors and he was very dedicated and meticulous in doing so. He rocks.
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