Star Trek Online
My brother just got the beta last night and I've been watching him play it. It really does look impressive and MMO's don't usually impress me. I was wondering how it was going to work and now that I see it I'm not disappointed in the least. Anyone else participating in the 2-week beta? What are everyone's thoughts?
My computer doesn't have a prayer of running the game (it requires at least a Core Duo processor and at least a Radeon X1800, I only have an X1650) so if the rumours of a 360 release are to be believe, I might be picking it up. It's also interesting to note that Cryptic has yet to decide on a payment method.
The game comes out officially on Feb 2nd in North America and Feb 5th in Europe. Pre-orderers will be able to play on the Jan 29th headstart date.
My computer doesn't have a prayer of running the game (it requires at least a Core Duo processor and at least a Radeon X1800, I only have an X1650) so if the rumours of a 360 release are to be believe, I might be picking it up. It's also interesting to note that Cryptic has yet to decide on a payment method.
The game comes out officially on Feb 2nd in North America and Feb 5th in Europe. Pre-orderers will be able to play on the Jan 29th headstart date.
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Plus the Collector's Edition seems SOOOO worth it, I think Cryptic really put together a good package of what they knew would be desirable to their audience.
Man, the only thing that could improve that would to include a years free (or included) online...
Which reminds me, the attention to detail amazes me in them including refferences to old episodes. From the obvious Deep Space Nine,
To the more obscure, single episode planets.
I'm sure it'll be cool for die hard Trek fans to zoom around their favorite universe (at least until they realize there's no gameplay included), but I am pretty certain STO will be a failure due to the incredibly weak combat system, which is essentially the core experience of an mmo.
It's a little early to say it's a failure already.
The combat is almost so simple that you just target something and repeatedly hit one button until it's dead. It's like playing a fighting game where the only move you have is punch.
Do you have diffrent weapons? I thought WoW was like that, though i'm probably wrong.
Also, pricing has been announced now.
And Giant Bomb are doing some Gameplay videos
From what I played, I had the regular phaser, and a phaser rifle, but there's very little difference between the two.
I played for an hour or two after where that gameplay video ends and was so tired of the combat that I couldn't stand to play anymore.
Fair enough i suppose. I'm downloading the Beta now, actually (15 hours remaining??!). The ground combat reminded me of that of Star wars: Knights of the old republic, which took some getting used too, but i loved that in the end. My main concern is the focus on combat rather than exploration, but i'm assuming there will be more exploratory missions unveiled at a later date.
I think it's worth pointing out that it's not meant to be combat like a regular FPS. It's very stat-based. Think Morrowind or Oblivion/Fallout 3. Your effectiveness of attack is based on your position, distance, elevation, stats, weapon, and a bunch of other variables. But the attack something till its dead thing is the same in ALL MMOs except in this game you actually do the attacking yourself instead of letting the computer do it for you, which brings the interactivity and skill up a notch from just pressing a button and letting your guy attack someone until it's dead. How can you say the combat system is any worse than any other MMO?
Because in every other mmo, you get about 40 different attacks to use in different situations and have to actually use some kind of thought or strategy in combat beyond just pressing the "shoot phaser" or "melee attack" buttons?
In the US.. The European version is extremely disappointing and doesn't include most of the cool stuff. We still get the fun pre-order bonuses, but unless you're going to buy multiple copies of the game you can only get one.
The game does start out pretty damn fun, but after only a few hours of play I found it very repetitive. The ship to ship combat is great, but all the ground based missions are pretty redundant and get old very quick. I don't see there being much lasting appeal here, especially when they're asking $15 a month.
But my biggest gripe is that it doesn't really feel like Star Trek. The style is way off and they've tried to turn it into an even more 'futuristic' version of ST. Their custom ship designs don't match with the older existing designs.. and if you just changed a few parts, this could very easily be some generic sci-fi MMO. More than anything else, it feels like a mod for Champions Online.
But for 1 year of play, the game would cost me £140, and another £100 for every year after that. If they're going to ask that kind of money, I expect a quality product, not something that feels rushed out the door to make a quick buck..
That said, i will be buying it. If a game can provide me with at least an hour of entertainment per £ spent, i consider that worthwile. So far, i have spent 15 hours , and could easily spend another 30 playing, so given that the game (+30 days play time) Is only £30, i think i will pick it up. I just need to decide on a location to do this from. Do i want the Runabout Ship, or the T-117 phaser rifle that shoots through walls (by teleporting the bullet)? Decisions...
I'm hoping that the game will grow alot more in the coming months. It has a huge amount of potential. I would love to see an area that can be fought for with the different playable factions. Sort of like a "King of the Hill" mode. I would love to storm a starbase/armada occupied by the Klingons, and fight to reclaim it with my comrades.
I've considered buying it just for these bonuses, in hopes that the game does improve in the coming months..
Bare in mind that these Details are UK only. The u.s will probably have different bonuses.
...but TNG was the best one...
Nah, DS9 was.
So basically, you get an experimental/prototype vessel rather than a standard one? At least you'd have an explanation for those panels that always explode in a shower of sparks.
Worth mentioning that the races are essentially just cosmetic choices, as you can have any of the racial things you want with the custom race option.
Every playable race in the game is humanoid as far as I've seen.
I wanted to be a Horta!
But besides all that, I was really wanting to know if my computer could run it since it recommends a minimum of a dual core processor and an ATI X1800 and I only have a Pentium 4 2.8Ghz (single core w/hyperthreading) with an ATI X1650. It works well enough on stick-man mode, however (near lowest possible settings). So I might actually pick it up. Does anybody here have it? (and if so, do you have any 10-day buddy passes )
I Have the game, but i gave up on it after a month. Just before my subscription started. It was pretty fun while it lasted, but every mission was basically the same. I would say if you do get it, don't buy a prolonged sub, get a month and see how you feel when thats up. Then again, that was over 5 months ago, so maybe alot has changed.
I don't think I have a Friend pass to give out (being as i never actually paid a sub), so i can't help you there.
Nice one. I just realised he's the one responsible for fixing the many many Galaxy class starship modeling errors and he was very dedicated and meticulous in doing so. He rocks.