Which is Tim Scafer's Best Game?

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  • edited February 2010
    Lena_P wrote: »
    They were going for that, but then when you finally meet him he seems like a pretty sweet and supportive dad so it kind of doesn't work. I can see why he was portrayed the way he was, but I think having him yell a little at Raz first might have made more sense. Yeah, he'd kind of seem like a jerk, but it would be a natural reaction from an authoritative, over-protective father. Later, when he's calmed down and agrees to let Raz become a Pyschonaut you show him as being awkward with his feelings and trying to clumsily let Raz know he does love him.

    And I got through the Meat Circus without even dying, I think. I've played many platformers and action games, though, so maybe I was more prepared for the final level being harder? I think it also depends on how much you played around with Raz's powers before the final level. If you just ran through the game without fiddling around with the extra challenges you probably won't be as experienced with the limits of each power and how best to use it, and would then find the ending more difficult than someone who got every scavenger hunt item and psi card.

    I think the game's weakest part was the storytelling. It never makes it clear (or at least, give us some bits so that we can construct the story ourselves), you know, the thing between Raz and Raz' dad.

    And going through Meat Circus without dying is just plain hardcore. I literally spent a day, especially at the part Raz has to climb and jump between that partially flaming nets. The camera angle made it really horrendous, and when I tried to fix it using my mouse, I had only one other hand to do everything besides that. Changing the controls relevant to the theme of that stage is not something I would like to do, but I couldn't get past of that stage until I set my mouse buttons for jump and float.

    Boss battles were easy though.
  • edited February 2010
    ...This poll is making me depressed. I'm all alone. :'(

    Isn't that the way you like it? :p
    Falanca wrote: »
    I think the game's weakest part was the storytelling. It never makes it clear (or at least, give us some bits so that we can construct the story ourselves), you know, the thing between Raz and Raz' dad.

    And going through Meat Circus without dying is just plain hardcore. I literally spent a day, especially at the part Raz has to climb and jump between that partially flaming nets. The camera angle made it really horrendous, and when I tried to fix it using my mouse, I had only one other hand to do everything besides that. Changing the controls relevant to the theme of that stage is not something I would like to do, but I couldn't get past of that stage until I set my mouse buttons for jump and float.

    Boss battles were easy though.

    I think, oddly enough, the exact opposite even though I totally agree with you about Raz and his dad. Raz's story was the worst done in the whole game, but the stories of all the other characters were done beautifully. It was the first time I played a game and thought, "This was the best way to tell this story." I can usually imagine how a game's story could have been transferred to film or print, but with Psychonauts I think you'd have to totally rearrange the entire narrative structure and end up losing a lot in the translation.

    And for the flaming nets I'm pretty sure I just kept changing the camera angle before each jump. I also played it on Xbox so maybe the controls were mapped out better on the xbox controller? I am really not a hardcore gamer; I play entirely for fun. I do love platformers though. I even loved de Blob, a kids' game.
  • edited February 2010
    Lena_P wrote: »
    I think, oddly enough, the exact opposite even though I totally agree with you about Raz and his dad. Raz's story was the worst done in the whole game, but the stories of all the other characters were done beautifully. It was the first time I played a game and thought, "This was the best way to tell this story." I can usually imagine how a game's story could have been transferred to film or print, but with Psychonauts I think you'd have to totally rearrange the entire narrative structure and end up losing a lot in the translation.
    Well, I just have complaints about the main story. The substories of the characters (especially of those in the asylum, and, you know, that one just outside of the asylum, has my favorite level in the whole game) were done perfectly. The game is wonderful, so stating that the presentation of the story follows the other aspects of the game with a distance doesn't mean I purely disliked it. It just well... felt really anticlimactic how Oliander just
    handled everything by saying 'Sorry btw'
    . I know it's done to be funny but, I liked the characters, so his manner was rather mean (
    I can't even believe how he got back to the crew. That douche.
    ).
    Lena_P wrote: »
    And for the flaming nets I'm pretty sure I just kept changing the camera angle before each jump. I also played it on Xbox so maybe the controls were mapped out better on the xbox controller? I am really not a hardcore gamer; I play entirely for fun. I do love platformers though. I even loved de Blob, a kids' game.
    That's how I did, but still it was a pain in the neck. And yes, playing the game with a gamepad is a really good idea. If I wasn't a lazy bum I would install the drivers of my gamepad. It would surely be more entertaining. Well, there is a reason for me to play it again now.
    Lena_P wrote: »
    I do love platformers though. I even loved de Blob, a kids' game.
    Same goes here.
  • edited February 2010
    Lena_P wrote: »
    I even loved de Blob, a kids' game.
    Whoa whoa whoa... what makes De Blob a kids' game? Just because it has bright colours, doesn't mean it can't be enjoyed by grown-ups. :)

    Also, I chose Grim Fandango in the poll, because it's quite simply a masterpiece.
  • edited February 2010
    Falanca wrote: »
    It just well... felt really anticlimactic how Oliander just
    handled everything by saying 'Sorry btw'
    . I know it's done to be funny but, I liked the characters, so his manner was rather mean (
    I can't even believe how he got back to the crew. That douche.
    ).

    I like to think that
    he was allowed back also to show no one is wholly evil or irredeemable, just as no one is fully sane or insane; we're all a little messed up, it's just "sane" people learn how to live with their inner demons better. I also think it was implied that the psitanium didn't augment his abilities like the others, but rather made him go nuts like the inmates at the asylum. I do think showing him going into counseling would have been a better ending, though.
    Haggis wrote: »
    Whoa whoa whoa... what makes De Blob a kids' game? Just because it has bright colours, doesn't mean it can't be enjoyed by grown-ups. :)

    It obviously can be enjoyed by grown-ups, since I play it! And I'm definitely old enough to be a grow-up! But I consider it a kid's game because when I pre-ordered it, it came with a free t-shirt in "child XL" size. Incidently, children's sizes are apparently the same as women's sizes, only a touch shorter.
  • edited February 2010
    Lena_P wrote: »
    I consider it a kid's game because when I pre-ordered it, it came with a free t-shirt in "child XL" size.

    So, using that information, we can deduce it's a game for... fat kids?
    (I know, they send the XL because if you're small something too big can fit you, but not the other way around. Still, I'd like to see a XS person in an XL shirt without looking ridiculous).
  • edited February 2010
    I was going to link the picture of the machall fan who bought an XXL shirt because it was the last one they had and made it into a dress, but I can't find it.

    And at least this shirt fits me! Normally they're XL men for games or anime; I end up using them as nightdresses.
  • edited February 2010
    Avistew wrote: »
    Still, I'd like to see a XS person in an XL shirt without looking ridiculous.

    Or vice-versa, but that shouldn't be legal.
  • edited February 2010
    Lena_P wrote: »
    And at least this shirt fits me! Normally they're XL men for games or anime; I end up using them as nightdresses.

    Is there such a difference between female and male shirts?
    I never wear female shirts, they're always much shorter in the front than the back and that looks ridiculous. At least the male ones are looser so you don't really notice it.
  • edited February 2010
    Avistew wrote: »
    Is there such a difference between female and male shirts?
    I never wear female shirts, they're always much shorter in the front than the back and that looks ridiculous. At least the male ones are looser so you don't really notice it.

    Difference between female and male shirts...

    Well, it's the same difference between the glasses we use to drink tea and generally used to drink water.

    http://www.tabakkiralama.com/kiralik_cay_tabagi_bardagi_kasigi.jpg
    http://www.tabakkiralama.com/kiralik_su_bardagi.jpg
  • edited February 2010
    Falanca wrote: »
    Difference between female and male shirts...

    Well, it's the same difference between the glasses we use to drink tea and generally used to drink water.

    http://www.tabakkiralama.com/kiralik_cay_tabagi_bardagi_kasigi.jpg
    http://www.tabakkiralama.com/kiralik_su_bardagi.jpg

    I actually meant in size. Lena said that children size are almost the same as female ones, and that the shirt fit her perfectly. She also said that a male shirt of the same size would be used as a nightdress by her. It seems that between "fits me perfectly" and "can be used as a nightdress" there is a big difference in size.

    So, I was surprised that the size would be that different between male and female. But maybe Lena wears her shirts long and her nightdresses short so the difference is smaller than what I assumed.
  • edited February 2010
    Trust me, there is a big difference in the size of the cut, and with my figure, men's shirts are just right out. I'm pretty busty, and I'm fat, so if I wear a man's shirt it utterly swamps my waist, hiding my figure and making me look even huger than I already am. If it's a tight, men's knit tee I can just barely pull it off, but it takes quite a few wearings before I've pulled out the chest enough to make it feel more like a shirt and less like a prison for my breasts.

    Edit: And even then, it's a men's medium I wear, compared to an XL women.
  • edited February 2010
    Lena_P wrote: »
    Edit: And even then, it's a men's medium I wear, compared to an XL women.

    Ok, thanks :)

    I know the cuts are different, of course. Just wasn't sure how much the sizes themselves differed.
    I guess men can have extremely broad shoulders so the sizes are matched to that, so men's sizes are bigger by a fair amount?
    I wouldn't know, I wear medium for both. But find the female ones too short. They're perfect at the back but only reach my belly button and the front, and I don't like that at all. Exposing my belly, I mean. If the whole shirt was longer, I wouldn't have a problem with the front being shorter than the back.

    Maybe I should try bigger female sizes. I'll see if I buy clothes at some point, I'll give that a try.
  • edited February 2010
    I find the cut of a specific shirt depends a lot on the manufacturer (Is it loose fit? A knit fabric? Is the style this season longer or shorter shirts?), but yeah, men's shirts tend to be wider, and often longer as well. Buying larger women's shirt might not help you if your body type isn't very curvy, since the larger sizes tend to just be wider, rather than longer.

    One thing you could do is buy a short dress and wear it as a tunic. That's pretty in right now, either over skinny jeans or leggings. I love it because I hate shirts that show your belly, too. It's a sure sign it'll show your crack if you bend over in it *shudder*
  • edited February 2010
    Lena_P wrote: »
    One thing you could do is buy a short dress and wear it as a tunic. That's pretty in right now, either over skinny jeans or leggings. I love it because I hate shirts that show your belly, too. It's a sure sign it'll show your crack if you bend over in it *shudder*

    Thanks for the suggestion. I do have a "dress" that I wear as a shirt, it's way too short for me to wear as a dress (I barely ever wear dresses anyways) but I really loved the way it looked so I wear it with pants.

    I'm not afraid about that bending-over issue, since I tend to wear high cut pants and underwear (by which I mean I don't wear the low waist kind. I don't mean I wear them grandpa style). But yeah, I prefer when shirts reach my hips.

    Anyway, I'm probably not going to buy new clothes anytime soon. I buy them very rarely, since I turned 18 (I'm 25 this month) I only bought shirts from conventions and my wedding clothes, all the rest is older (or gifts, for a couple of them). The only clothes I buy more often are underwear (I include socks in that) and shoes (although there again, they tend to last me around 5 years. And they should last me longer now: since I'm in Canada now, in winter I wear boots, which means I have 3 pairs of shoes: winter boots, summer sandals and my sneakers. As a result, having 3 pairs rather than 2 like I used to, I assume I'll make them last longer).

    Anyways, if I buy a shirt at a convention, if they let me try it on I'll try different sizes. But they don't tend to have many female sizes.
  • edited February 2010
    (If I don't count Monkey Island 1 or 2...) Full Throttle.

    "Whenever I smell asphalt, I think of Maureen. That's the last sensation I had before I blacked out; that thick smell of asphalt."
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