The Neighbourhood
When I think of Telltale's Sam & Max series, I immediately think of that neighbourhood. Frankly, I've grown quite tired of it. Changing it a bit in Season 2 was nice; the important places were stuffed tighter together.
But I still thought it grew kinda tedious to keep checking old places for new differences every episode.
I preferred ToMI's layout, where you only revisited areas several episodes later (like that island being in ch. 1 and 4, or the sea bottom in 3 and 5), and I'd like it if Telltale pulled that off again.
But hey, my opinion is totally uninteresting. What do YOU think?
But I still thought it grew kinda tedious to keep checking old places for new differences every episode.
I preferred ToMI's layout, where you only revisited areas several episodes later (like that island being in ch. 1 and 4, or the sea bottom in 3 and 5), and I'd like it if Telltale pulled that off again.
But hey, my opinion is totally uninteresting. What do YOU think?
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Still if they can bring in new jokes and keep the neighbourhood... well that would be good too.
Very good depiction of a 90s street and I enjoyed the constant updates (the night setting in BSOTM was wonderful!)
Then the shocking revamp of the neighbourhood came, it sure was easier to get around places without the bookstore and I liked the additions of restaurant (until NOTRD) and the garage. But dumping Sybil's in the road although humourous, kind of ruins the idea of a street. Furthermore, the whole rubble scene is just badly done (to me it just looks little white mush), and is quite offputting.
So right now, I'm getting bored of the neighbourhood for losing its real life street appeal - now it just reminds me of fantasy because of the bad look of rubble and dumping a store in a road.
That said, it was weird not having the neighbourhood in 204, which might be one of the reasons I don't completely adore COTD that much.
I personally think the actual neighbourhood needs to make less appearances like you said; Sybil and Bosco are used excessively enough as it is.
But the office needs to be at least once in every episode, preferably in the beginning of the episode to gain some familarity and aftermarth feedback from the previous episode.
And don't worry your opinion is actually interesting.
I didn't mind Sybil's place being in the middle of the street. They probably need to put it somewhere else in Season 3 and rebuild the street a bit - maybe some new stores in the rubble bit and maybe have something new where Pimp Le Car was.
It would be interesting if they decided to switch perspective and show the other side of the street for a change - what exactly is across the street from Sam and Max's office?
Also since they are detections you would assume that when they are not out on the beat that they would be at their office.
Though I will admit I'm fond of the office and will be somewhat disappointed if we can't explore that in the 3rd season. Won't stop me from enjoying the game though
I agree that the office should be back at least. It's their icon area. : P
However, the state of clutter in the office is quite annoying, they're going to have to do a serious re-vamp of all these loads of mementos from the past two seasons and Hit the Road scattered around. Replacing some of the stuff lying around would be fine I suppose, but I still wonder what they would do with the closet - it's jammed pack with stuff, and I don't remember a memento for COTD being in there, so I'm implying that there wasn't enough room/or they can't be bothered to do it anymore and therefore they might ditch in season 3.
And although Sam and Max's comments about the mementos in the closet are getting a-bit tedious and tiresome, it's still nice to look back on the past cases...
Couldn't agree more.
Well, I hope they ditch the idea. Because of all the tie-ins and et cetera, Season 2 only feels like an addition to Season 1, and still storing the souvenirs of Season 1 (or the idea of storing souvenirs from previous cases) just adds to it.
As I mentioned in other threads, what I want from Season 3 to be is a fresh game without repetitions of the running gags and even secondary characters of previous seasons (or to a lesser extent, you know, compared to Season 2). The recent updates makes me feel like I'm getting what I want this year (although one question in the survey bugged me a little, you know, the one about the comeback of characters from previous seasons).
Talking about the street, how about to be able to drive that train which was only there as decoration for two seasons? There must be a train station somewhere in the neighborhood (in addition to the train to hell).
They didn't get anything from COTD because WNB took place right after it, so they hadn't had a chance to get back to the office. : P
I'd like them to keep the mementos inside the closet, though. Remove the stuff trashing about outside it.
...yet the volcano was there?
Oh yeah.
Huh.
That stupid volcano here has no sense. My theory is Superball put it here. And since Sam has no way to know he cannot enter to their office in the future, he just asume was their souvenir.
Maybe the middle ground between Hit the Road (where you don't visit again in the street again, unless you have missed some things you could do at start) and Season 1 (where some episodes mostly happened on the street) would be a good solution.