Essential Adventure Game Inventory Items

I want you to think of one important item that has not already been mentioned that has helped you to progress through many adventure games. One item per post please and no double posting, even if you can think of more. Serious and semi serious answers only please, nothing ridiculous. I'm going to go ahead and start this off with: Rope

Here's what we have so far:

Rope
Gun
Money
Artifact
Flashlight/Torch
Map
Long Stick
Book
Keys/Keycard
Bowl of Wax Fruit
Very Spacious Trousers :)
Skeleton Arm/Bone
Animal/Pet/Max
Herb/Drug/Poison
Screwdriver
Knife
Disguise/Clothes
Oil/Lubricant
Fish/Food
Metal Bar/Crowbar
Matches/Lighter/Tinderbox/Lens with Sun
Magnifying Glass/Microscope/Revealer
Riddle Note
Red Herring

Comments

  • edited February 2010
    Gun (Oddly enough pretty much all adventures have one)
  • edited February 2010
    Money. Most adventure games let you have some at some point, or it's not even featured in your inventory - your character just always has some.
  • edited February 2010
    An artifact
  • jmmjmm
    edited February 2010
    A flashlight (or some sort of portable lightning device)
    A map (featured as an inventory item or not)
  • edited February 2010
    Long stick
  • edited February 2010
    A book. Always handy to have something to read.
  • edited February 2010
    Some nice answers here, I'm going to say keys/keycard or anything that helps you open doors, drawers, etc.
  • edited February 2010
    Bowl of wax fruit
  • edited February 2010
    Very spacious trousers.
  • edited February 2010
    a skeleton arm
  • edited February 2010
    An animal of some sort.
  • edited February 2010
    A herb of some sort that could be added to meat etc, to poison or .... erm! enhance the flavour or summat.;)
  • edited February 2010
    A screwdriver.

    (also, not trying to be a killjoy but this sounds like a game)
  • edited February 2010
    A Knife.
  • edited February 2010
    disguise

    (I second the motion to move this to the games section)
  • edited February 2010
    Max

    (I don't want to tlose the post count
  • edited February 2010
    Some form of liquid or lubricant is usually needed in most adventure games.
  • edited February 2010
    Clothes. Its the one thing that can give you dignity in one of these games, since the rest of your dignity would be lost from failing epically at a puzzle that appears to everyone else but you as simple.
  • edited February 2010
    Fish
  • edited February 2010
    tredlow wrote: »
    Fish

    Come to think of it, yeah. All five MI games had a puzzle that involved using a fish from your inventory.

    Edit: Wait. Maybe not Curse.
  • edited February 2010
    Metal Bar or crowbar. Anything that can be used to jar open doors or chests.
  • edited February 2010
    Something that creates fire.

    Matches
    Lighter
    Glowing Coals or Ember
    Two Stones
    A Magic Spell
    A Psi Power
  • edited February 2010
    I want you to think of one important item that has not already been mentioned that has helped you to progress through many adventure games. One item per post please and no double posting, even if you can think of more. Serious and semi serious answers only please, nothing ridiculous. I'm going to go ahead and start this off with: Rope

    Here's what we have so far:
    Rope
    Gun
    Money
    Artifact
    Flashlight/Torch
    Map
    Long Stick
    Book
    Keys/Keycard
    Bowl of Wax Fruit
    Very Spacious Trousers :)
    Skeleton Arm/Bone
    Animal/Pet/Max
    Herb/Drug/Poison
    Screwdriver
    Knife
    Disguise/Clothes
    Oil/Lubricant
    Fish/Food
    Metal Bar/Crowbar
    Matches/Lighter/Tinderbox/Lens with Sun

    Anybody ever play those games where you're supposed to spot three things wrong with the picture?

    magnifying glass/microscope
  • edited February 2010
    Riddle Note
  • edited February 2010
    I used skeleton arm as a metaphor for things that don't seem to have a purpose for a long long time.

    as a friend once told me in advice, because of a text based game they played "Keep the fish."

    That's how I figured out the Red Herring in Secret
  • jmmjmm
    edited February 2010
    Paint and/or Solvent
    Gas (Including Chainsaw Gas :))
  • edited February 2010
    A piece of meat.
  • edited February 2010
    A rubber chicken with a pulley in the middle.
  • edited February 2010
    Come to think of it, yeah. All five MI games had a puzzle that involved using a fish from your inventory.

    Edit: Wait. Maybe not Curse.

    Let's not forget Sam and Max hit the road. I'm sure there are more adventure games where you need fish at some point :D

    Edit: Bottled liquid.
  • edited February 2010
    Unbottled liquid
  • edited February 2010
    A tracker device
  • edited February 2010
    Glue.
  • edited February 2010
    Wet flannel or towel
    Plaster of Paris
    Red page
    Blue page
    Green page
  • edited February 2010
    A list of things we need to gather in order to proceed (Anyone who's ever played Freddi Fish or Pajama Sam games know what I'm talking about)
  • edited April 2010
    A bucket or container to hold stuff.
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