So... has anyone even played Devils Playhouse on iPad?
I read a post on this forum by someone who claims to have played The Devils Playhouse on iPad (apparently its worse than the Wii version of TOMI).
EDIT: Here it is...
This makes me wonder: Who else on here has played the Devils Playhouse on the iPad? It's to my understanding that TellTale Games didn't have an iPad when developing the game,
EDIT: Here it is...
Except for one, and that is the new Sam and Max: The Penal Zone on iPad.
It is buggy, glitchy, and choppy. Its framerate varies from being as smooth as butter to as smooth as a pit of spikes. The game will periodically freeze for no good reason for up to 30 seconds at a time. Sometimes the visuals will not match up to the action and lag behind for a few seconds. Loading takes sometimes as long as a full 45 seconds between areas. Sometimes the audio will freak out and play blaring glitchy static tones. The game is barely playable.
Now I understand you _probably_ had no access to a real iPad during development, so I'm not REALLY REALLY angry. But, Telltale, I ask you this: could you either fix this mess, or at least refund my $10?
This makes me wonder: Who else on here has played the Devils Playhouse on the iPad? It's to my understanding that TellTale Games didn't have an iPad when developing the game,
Which is incredibly unprofessional and will make me question the quality of future products
so for those who have played it: How is the game? Sign in to comment in this discussion.
Comments
Edit: blegh, too slow. I'm honestly surprised that there is no blue highlight mode on the iPad (if it is true and not simply missed) as it was shown on the PS3 demo.
The intro sequence is the worst - several glitches and spots where it hangs for several seconds, or dialogue is out of sync. Once you get to the game itself it's...well...mostly playable is the best thing I can say about it. It takes 10-20 seconds to change scenes, the text is all a little pixelated, audio sometimes glitches out.
Oh, and it runs letterboxed. There's an option to zoom in, but then stuff gets cut off.
I'm not ready to ask for a refund yet, but I do hope TellTale gets a chance to play this on iPad and puts out an update soon.
There IS a highlight mode. Hold down two fingers, and all the interaction zones are revealed. I believe at some point the game tells you that, but I may have just found it out on my own.
S'what I figure, reviewer missed.
Ok it's REALLY glitchy. Oh well, price for being impatient I guess.
The highlight mode is activated with a two-finger hold, btw. Pretty simple.
I stand by my original post saying that it's unplayable, though.
Thats a shame, obviously all the psychic-ness in season 3 is going to reduce the amount of classic item based puzzles but tbh dialogue puzzles bore me and based on this review, episode 1 relies on them alot. They ruin the replay value for me and arent really much fun first time round. I hope the inventory hasnt been reduced too much. Discworld Noir is the only game I can think of that made dialogue puzzles+a small inventory fun. Cant wait to play season 3 but I have my doubts as puzzles should surely come first in an adventure game
I don't know who the heck did this review. The psychic puzzles are actually a ton of fun and change up the gameplay nicely, in my book. And like I just said,
The official SDK for develop apps, at least for iPhone, do not come with an iPhone either, so, I'm pretty sure a ton of Apps aren't developed with the actual thing, but with an Emulator developed by Apple. In a way, they had to buy the gadget by separate, and Apple sometimes offers discounts for developers, but it's not inmediatly. Even if they wanted it, Apple could say to them the emulator is just enough, and they can't do nothing about it.
Even if I understand the technical reasons why the Game is slow and everything (Something I recall to think about Easter Saturday, mostly for how fast the development was), that thing specifically I'm pretty sure wasn't their fault, I'm sure was Apple's.
"Oh, it's so buggy on platform x, why bother trying it on platform y."
Ah well. Guess we'll just have to wait and see.
No iPad to develop with? Really?
Or any game besides sbcg4ap on MY netbook(no wait I cant even get the game started my bad)
For getting best performance, we suggest you have the game as the only app running. As a 3D game with richer graphics, it'll be smoothest if you don't have other apps running at the same time.
1. Hold down the sleep/wake button at the top of the device for a few seconds until the screen displays the message 'slide to power off.'
2. Power off the device by moving the slider.
3. Hold down the sleep/wake button again until the device powers back on.
4. When the home screen is displayed, relaunch the game
- Joel, Telltale
np: Autechre - Yeesland (Cichlisuite)
Joel,
Thanks for the tip - that definitely improved the performance. Of course, when coming to Telltale's website, I noticed you've dropped the price on the game already... Oh well, at least it is working now.
Neat! I was curious about the controls. Who was the VO for the video, by the way?
That's Mark Barbolak, I think he played the treasure pirate in ToMI 5. He's primarily our legal representative believe it or not
2. Are the COPS back?
3. Followup, if so, did they fix Bluster Blaster?
4. Is the DeSoto still possessed?
I'll throw these in spoiler tags to be safe, but really, Season 2 has been over for 2 years at this point, they really shouldn't be spoilers at this point.
I love that this is true.
1. Unknown. I'd tend to doubt it beyond a potential gag or two.
2. All except BB confirmed.
3. Unknown. Probably not, for Jared's sake.
4. Confirmed as yes.