PS3 Control scheme unadulterated adulation thread
I have to say there's plenty of complaints on the PC WASD control scheme.. but Penal Zone plays fantastically on the PS3! I never though playing an adventure game on a console could be so.... easy! Moving Sam around is a breeze and the way the objects are highlighted and are used work really well. Even the dialogue options work fantastic. They've kept it all very simple and usable. I think Telltale have broken new ground for adventure game controls on a console on this one. It is all so easy to use I quickly settled back into a relaxing position and simply enjoyed the game. :D:D:D
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We're always looking to improve the controls and UI. Glad you're enjoying it so far!
Everything not mentioned works great, though, and overall it's a really good experience with me and my 360 gamepad.
I thought doors would select based on proximity, but I'm not sure on the details of how that works, to be honest.
We tried to make sure that on PC, 360 controllers and Logitech style gamepads would work identically to the PS3 controller. Also, hopefully, you should be able to switch from keyboard to gamepad to mouse on a whim and the UI will behave properly. Hopefully. ... ... ...
They do generally, but Sam sometimes decides that something else, usually a sign right next to or above the door, is more interesting to look at.
That works beautifully. The hand cursor even obligingly goes away when I start using the gamepad again. The transition is amazingly simple and smooth, it's like it isn't even there.
For the most part, this worked great, and I had fun playing around with the different control styles.
However, there was one point when I was in Skunkape's ship again after the intro where the cursor would not come back. The keyboard controls worked fine, and I was able to use click-and-drag, but I couldn't click on anything. The problem went away when I used the gamepad to exit the ship, and I had a cursor again when I emerged on the street.
So everyone will be able to ditch that WASD-drag thingamabob.
P.S.: A hint for anyone like me who has bought the PC version for the dvd at the end of the season, but owns a PS3. I managed to play The Penal Zone with my PS3 controller, unofficial drivers and the "Xbox 360 controller emulation" activated.
It's a shame since I find the mouse controls awkward also. I keep expecting Sam to walk towards the mouse cursor. I wish the virtual joystick would simply center on Sam so that he would always move in the direction of the cursor. I know he goes offscreen sometimes but that is always a bit weird even when using a gamepad.
Still not perfect though, when an object behind Max is highlighted, he starts to bob his head left and right. And the game seems to switch to keyboard randomly. Minor problems but that was distracting.
First post by the way weeeheee
Also its taking all my will to not photoshop the Max and Sam hand cursors into middle fingers and using them as my Avatar here.... but I suppose that may be a little against the rules
Also, does a game have to be a "Windows Live" game or whatever in order to recognize and display official Xbox 360 buttons on screen? I have Champions Online and Wolfenstein on PC, and when I turn on my 360 controller, they both automatically recognize that it is a 360 controller and display the appropriate colorful buttons A B X Y RB LB etc. just like if I were playing it on a 360. It's not a big deal, it's just a lot easier for me to remember where A, B, X, or Y are than remembering 1, 2, 3, or 4.
I have been switching back and forth between gamepad and WASD while playing whenever I felt the need, and the transitions work perfectly.
Is yours a wired controller? I'm using the wireless via the Microsoft Wireless Receiver thing, and it doesn't recognize it properly.
Yeah, I think I might have a bit of a driver issue, the guide button is no longer bringing up the battery info like it used to, going to mess with that in a little bit and see if I can fix it.
Midwestern WI for me, or as I like to call it, "Wisconsin's armpit"
Aye. 90% of my extended family is in Eau Claire, though.
Tried reinstalling the drivers, still doesn't recognize my controller as an official 360 controller. The guide button does bring up the battery info now, though.
That said, I think the click-and-drag works a lot better than it did in ToMI. Being able to see the cursor in relation to the drag circle makes a world of difference.
For me, the right stick object selection wasn't perfect since it performed very digitally, i.e. you press the right stick up, then release or press right, then release and it will then make one "step" into that direction ... it's something that I'm not entirely comfortable with using an analog stick (for me the perfect solution would probably be that pressing the right stick in one direction would select the object closest to the center of the screen in the given direction, much like the teleport-dial).
But luckily The Penal Zone also has Broken Sword 3-style object selection where you cycle left and right with the triggers. For me being able to chose between these two object selection systems was heaven.