TTG's DRM

edited April 2010 in General Chat
I've been debating about installing ToMI and S&M:TPC on my Mac, but I forgot how TTG's DRM works. The last time I had to mess with it was when Emily was working for you guys and something messed up with Texas Hold 'em that involved how your DRM works.

Can someone refresh my memory on the details as it pertains to the games I bought? You know, like install limits and such?

Comments

  • edited April 2010
    I don't work here, but... I'll try and answer.
    From what I understand, the download DRM is an online activation. I'm not sure exactly how it works as for me, since I stay logged in it just recognises me and I have nothing to do. You can also enter your serial number though (found in your "my games" page).
    The number of activations is huge, I think over 20, and that's for different machines, that is if you play on the same machine, it just counts as one.

    Hopefully I'm not forcing a telltale member to come after me and correct all the mistakes I told you.
  • edited April 2010
    Well, it's a good thing I don't have 20 different computers.

    I assume the hard-copies rely on the DVDs to be in the drive as their activation keys and not the online serial number?
  • edited April 2010
    Zeek wrote: »
    Well, it's a good thing I don't have 20 different computers.

    I assume the hard-copies rely on the DVDs to be in the drive as their activation keys and not the online serial number?

    Apart from Wallace and Gromit, which works with the same online activation, the DVDs work by having them in the drive as you're playing, yes.
    Although you're talking about Macs, and while the Tales DVD will be released for mac (the DVD is a hybrid), the others have only been released for PC (as DVDs) and remaking them would be costly, so it's not planned.
    (The downloadable files will be available for both though, all games are planned to be released for mac before the end of 2010).
  • WillWill Telltale Alumni
    edited April 2010
    Also, we are long LONG past the DRM we were using back in the Hold'em days. Sweet jeebus that stuff was bad. The Mac DRM is something we made in-house, but everything Avistew said is correct.
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