Wow, ep2. [spoilers]
Wow, is mostly all I can say. I feel this episode is basicly the height of all that TTG has given us so far.
It's smooth, tons of stuff to explore, extremely interesting and captivating storyline, lots of interaction, all locations are easy accessible, all puzzles makes sense, none of the old annoying characters took part of the story and you added some new ones that it is tons of fun interacting with.
I can't be more satisfied. This was a really, really, really solid performance. Job well done.
It's smooth, tons of stuff to explore, extremely interesting and captivating storyline, lots of interaction, all locations are easy accessible, all puzzles makes sense, none of the old annoying characters took part of the story and you added some new ones that it is tons of fun interacting with.
I can't be more satisfied. This was a really, really, really solid performance. Job well done.
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it was great to see that they didnt reuse existing environments this time, because this was always my main issue
also kudos to the idea on figuring something out in the future to use it in the past
Well they used that before (just let me say: patent ).
Still i really liked episode 2, very good game. I really hope that episode 3 is here soon, i can't wait to see how this continues.
Still, the episode as a whole held up. Not really. In there THEY were timetravelling, so it made sense they kept the data. However here S&M where just looking at their grandparents, and for them it wouldn't make sense to suddenly know things in the past since for them, it would have played in order.
So yeah, bending of time & space. Made for interesting puzzles though...
Explain
When it comes to spoiling other people's fun, I'm more on the conservative side. Don't like taking chances.
For example: "none of the old annoying characters took part of the story and you added some new ones " can be viewed as a spoiler.
Also, in a thread about ep2 there's bound to be spoilers sooner or later.
Can't hate Jurgen... [in a german accent]dûh[/in a german accent].
Nefertiti: You ruined my life, and on my birthday!
Mariachi: Did somebody say "Birthday"? [Whole music routine] Ole!
Sameth: That was...
Maximus: Let's never speak of this again.
(Sammun-Mak pulled it off a lot better, though)
I should be used to it by now but it's just amazing how telltale can keep topping themselve like that. The old season almost seem lame compared to the new stuff (and coming from a "it was better in my time" twat like me, that's saying something )
Was a bit turned off by a game breaking bug near the end, had to redo the whole episode... But it's done now and the annoyance is forgotten
I love how they're getting closer and closer to the real whackiness of the old comics
To me everything was just right on the money
Made me giggle every time.
Where?
The past.
Correct, help yourself to a sweet from my desk
Now to avoid this forum like the plague until I've finished it...
But I might be wrong...
I always say give these two as examples, but check out Broken Sword and Grim Fandango for some seriously lush adventure games
The reason adventure games weren't being made for ages was because they were prohibitively expensive and the returns simply weren't enough
Broken Sword is pretty sweet idd. Personally, I'd add the Runaway series. It's pretty sick.
Show Blade Runner some love, too! Voxels ain't for everyone, and the game may have let ambition get a bit too much in the way of gameplay, but it had some serious production value and can't be beat for atmosphere.
That said - I really enjoyed this episode of good old Sam & Max. I got the same thrill that Reality 2.0 gave me, and that was the first game in a loooong time that truly blew me away by sheer strength of concept and execution. Shades of Day of the Tentacle. Good times!
Yeah I'm kinda with you on that one, but it was ok. It didn't destroy the episode for me.
Was so in Day of the Tentacle.
Was so in 204.
Still is so in 302.
The out of order puzzles had some great gags such as the
I was a bit iffy about the whole back in time element at first but was loving it by the end, I'm so going to miss all the old timey characters!
Great ending both in the movie and with Max at the end too.
I LOVED Baby Amelia Earheart most of all.
Look forward to ep3.
I know Charlie is a visual refferance to Mortimer Snerd, but nobody believes me.:rolleyes:
It also really helped from a gameplay perspective that if you weren't getting anywhere in one 'timeline' you could just hop to another and play there for a while, rather than beat your head against the wall. Not that there were any particularly hard puzzles. Not that I'm really complaining, as it made for a breezy, pleasant couple of hours of really solid, funny story.
Even a REALLY annoying and ugly baby and a preponderance of the increasingly unwelcome mole people couldn't drag down such a strong episode for me.
Maybe it's because I used to teach English to a bunch of Russians with very...peculiar (or untranslatable) senses of humor, but the Eastern European mole woman busting up over 'cucumbers cut lengthwise' was freaking hilarious.
However, the joke that made me laugh the hardest was when Kringle says he was going to throw Sam and Max in the insanity car. Followed by Max asking, "There's an insanity car?" in a hopeful tone.
This was mainly because right before Max's line, I asked out loud (in a hopeful tone) "There's an insanity car?":D
But from a development point of view, I totally get it, since this throwback to those characters almost certainly wasn't planned at the time of 202 and 203's development. And besides, it's not that big of a deal. It's just something that occurred to me.
You take that back!
I know, I had the exact same thought go through my head. This is one of those cases where doing the predictable thing is hilarious.
Yeah, I did think that. Wouldn't really bother me for baby Amelia (I mean, do you remember people you met when you were a baby?) but you'd think Jürgen would remember Sameth and Maximus considering all they've done to him. And giant dogs and rabbits are rare enough that he should be sure to make a connection.
Then again, I though I didn't remember for certain that he didn't and would have to play Night of the Raving Dead again.
Anyway, I wonder Jurgen's appearance in 302 combined with Satan's remark at the end of 205 makes me wonder if we'll be seeing more of Jurgen and Satan at some point during The Devil's Playhouse. It wouldn't surprise me if even after being sent to hell, Jurgen was still trying to free Yog-Sogoth.