I know the answer but I don't know how to reply to them on Twitter. I barely ever use it. -.-
put @telltalegames at the front of your twitter and you'll "reply" to them. Could also hit the "reply" button at the bottom right of their tweet (you'll see it if you hover your cursor over their tweet).
Do not that replies aren't private, not that I expect it matters in a tweet to telltale
I was rather impressed with Telltale's E3 offerings this year. There were... grumblings, I know, that Telltale had sold out with Jurassic Park and Back To The Future. This discontent is understandable, but we all have to make our money, and licensing insures that Telltale will be able to bring us more of the point and click games that we dearly love.
After all, is a company not entitled to the fruits of their labors? Of course they are! Even on the surface, a man has a reasonable expectation of profit from his sweat. So while I'm interested in seeing what happens with the Universal games, I am still more interested in seeing Puzzle Agent and any other original properties they may bring to the table in the future. Should Telltale ever need another licensing agreement, I do hope they consider Ryan Industries as a business partner.
So, as E3 comes to a close, I look eagerly forward to the coming months in gaming... and wonder what the deal is with Gabe Newell staying tight lipped on Half Life 2 Episode 3, the monster.
Wait, people were unhappy with Telltale teaming up with Universal to make effin' BttF?
Let me be clear. While I am... displeased, I am not upset. I will make no proclamations here. Telltale has every right to make lucrative agreements in order to continue making the games they love. I would simply prefer they do an original property, or perhaps a LucasArts title.
So, as E3 comes to a close, I look eagerly forward to the coming months in gaming... and wonder what the deal is with Gabe Newell staying tight lipped on Half Life 2 Episode 3, the monster
The reason why no one should ever complain about delays in Telltale Games' episodic development: Valve Software's idea of episodic gaming.
I'm looking massively forward to B2F and JP without having seen either film, because from what I've seen so far, regardless of material or whether or not they're "selling out" telltale make consistently fun games. Hey telltale could sell out in the biggest way possible and make an avatar game, and I'm still pretty sure that would be awesome.
Thanks for posting that video of Grossman. The "Pilot program" seems really intriguing. I know some people will be disappointed that the program doesn't work the other way around, with TTG as "The Network" and the community giving the pitches (pss...I have a pilot to pitch). However, I imagine that process would get pretty hairy in a hurry when you consider TTG's rabid fan base, and it's a better idea to test the program the way they're doing it.
Dave also got me excited when he started talking about Jurassic Park. A less silly, more gritty game experience is something I can't wait to see Telltale try. It sounded like he was hinting at some possible twitch elements in Jurassic Park. Mechanics aside, I just want to hear Samuel L Jackson's, "Hold on to your butts" line played when I click "Start game". It's all about production value!
Comments
put @telltalegames at the front of your twitter and you'll "reply" to them. Could also hit the "reply" button at the bottom right of their tweet (you'll see it if you hover your cursor over their tweet).
Do not that replies aren't private, not that I expect it matters in a tweet to telltale
They're not?! Oops... >.>
Coelophysis.
I was rather impressed with Telltale's E3 offerings this year. There were... grumblings, I know, that Telltale had sold out with Jurassic Park and Back To The Future. This discontent is understandable, but we all have to make our money, and licensing insures that Telltale will be able to bring us more of the point and click games that we dearly love.
After all, is a company not entitled to the fruits of their labors? Of course they are! Even on the surface, a man has a reasonable expectation of profit from his sweat. So while I'm interested in seeing what happens with the Universal games, I am still more interested in seeing Puzzle Agent and any other original properties they may bring to the table in the future. Should Telltale ever need another licensing agreement, I do hope they consider Ryan Industries as a business partner.
So, as E3 comes to a close, I look eagerly forward to the coming months in gaming... and wonder what the deal is with Gabe Newell staying tight lipped on Half Life 2 Episode 3, the monster.
Here's to another year of great puzzle games!
-Andrei
Some people. Other are exited. Others just simple surprised and just ok with that (Me).
Let me be clear. While I am... displeased, I am not upset. I will make no proclamations here. Telltale has every right to make lucrative agreements in order to continue making the games they love. I would simply prefer they do an original property, or perhaps a LucasArts title.
The reason why no one should ever complain about delays in Telltale Games' episodic development: Valve Software's idea of episodic gaming.
What do you mean EVEN,that is the best idea ever!
http://www.youtube.com/watch?v=rCto6JiCADQ
Oh yes, i live far far away
Also, a reason why you're not able to go is that E3 ended already
Dave also got me excited when he started talking about Jurassic Park. A less silly, more gritty game experience is something I can't wait to see Telltale try. It sounded like he was hinting at some possible twitch elements in Jurassic Park. Mechanics aside, I just want to hear Samuel L Jackson's, "Hold on to your butts" line played when I click "Start game". It's all about production value!
Keep up the great work, guys!