This is a snippet the guy made for Star Wars Uncut (which is why it has modern-day in-jokes), this scene isn't from his actual game.
There was a Star Wars SCUMM adventure in the works at LucasArts at some stage, with C3PO) as the lead character. No idea how far along they were when it was scrapped though.
This is a snippet the guy made for Star Wars Uncut (which is why it has modern-day in-jokes), this scene isn't from his actual game.
There was a Star Wars SCUMM adventure in the works at LucasArts at some stage, with C3PO) as the lead character. No idea how far along they were when it was scrapped though.
No, on a serious note, this could turn out to be seriously good game if it were done right. I personally think that playing as a Jedi would be the best option, especially a Jedi Consular (see 1:21 - 2:06 of this video). Because, if the Jedi Consular is more specialized in the investigation area, then this would work great for an adventure game's story and gameplay. And if the Consular is more skilled with using force powers, then these would be an interesting gameplay element; sort of like Max's psychic powers in TDP.
No, on a serious note, this could turn out to be seriously good game if it were done right. I personally think that playing as a Jedi would be the best option, especially a Jedi Consular (see 1:21 - 2:06 of this video). Because, if the Jedi Consular is more specialized in the investigation area, then this would work great for an adventure game's story and gameplay. And if the Consular is more skilled with using force powers, then these would be an interesting gameplay element; sort of like Max's psychic powers in TDP.
Interesting concept, and I'd love for once not have too play an overpowered Jedi character that would only hack and slash his way trough the game. But I would prefer to play from the point of the view of a non-jedi character.
My vision of a Star Wars adventure game would be a crime, mystery detective story with film noir influences. Set in Coruscant’s Undercity a few years before episode IV and would follow the story of a private investigator with a deep hatred for jedis, who took his younger brother from him to the Jedi temple never letting him visit his brother.
Of course, after reading Haydens and hamza721s post does open my vision for the possibility of switching to a Jedi Counselor as a second main character.
Interesting concept, and I'd love for once not have too play an overpowered Jedi character that would only hack and slash his way trough the game. But I would prefer to play from the point of the view of a non-jedi character.
My vision of a Star Wars adventure game would be a crime, mystery detective story with film noir influences. Set in Coruscant’s Undercity a few years before episode IV and would follow the story of a private investigator with a deep hatred for jedis, who took his younger brother from him to the Jedi temple never letting him visit his brother.
Of course, after reading Haydens and hamza721s post does open my vision for the possibility of switching to a Jedi Counselor as a second main character.
that's actually a pretty cool idea, which would fit without much trouble and change from what's been already done...
I think it would be an Ok idea, but Telltale would be limited to what they could do. It would have to be based on the movies and not a sequel. I don't think they would be able to change star wars like that. Lucasarts have already ruined it enough with the clone wars series and the prequels.
I think it would be an Ok idea, but Telltale would be limited to what they could do. It would have to be based on the movies and not a sequel. I don't think they would be able to change star wars like that.
If you are suggesting that the game wouldn't be good if it were a new installment, then please look into the Dark Forces/Jedi Knight game series, as well as the 'KotOR' games. They are great games with great stories, characters, new locations, etc. And I can't see why Telltale wouldn't be able to do the same. They're good enough writers who can write excellent dialogue and storylines.
If you are suggesting that LucasArts wouldn't allow them to make any significant changes or additions to the canon, then this is very debatable. LucasArts collaborated with Bioware on KotOR 1, and Obsidian Entertainment on 'KotOR 2', but there didn't appear to be any limitations on what the teams could do. So, I think that a collaboration between LucasArts and Telltale would work just fine.
I think it would be an Ok idea, but Telltale would be limited to what they could do. It would have to be based on the movies and not a sequel.
Almost everything Star Wars made in the last ten years has tweeked/bent/destroyed previously established canon.
Phantom Menace: Despite Obi-Wan referring to Yoda as "the Jedi Master who instructed me" in The Empire Strikes Back, Qui-Gon is Obi-Wan's Master. Also, Anakin builds C-3P0, hangs out with him for two more movies, and then doesn't recognize him as Darth Vader in Empire.
Attack of the Clones: Novels and comics had previously established that the Death Star was designed by an Imperial engineer named Bevel Lemelisk. In this movie, Count Dooku acquires the plans from the Geonosians.
Revenge of the Sith: Chewbacca is totally BFFs with Yoda. In the early post-movie books, Luke struggles to find anything and anyone related to the Jedi to help him rebuild the Order. You'd think Chewie might have thought to mention it.
Knights of the Old Republic: Previous to this game, Darth Bane was known as the first Sith to adopt the title of Darth. Yet 3,000 years earlier, when these games takes place, we have Darth Revan, Darth Malak, Darth Bandon, Darth Sion, Darth Nihilus, and Darth Treya running around.
The Clone Wars: Changed the Clone Wars era story of the Mandalorians so much that an author who had been writing a series about Mandos and clones quit before writing the final book of the series, unable to reconcile the cartoon's changes with the earlier books. Also the appearance of Anakin's apprentice means that the entire series has to fit in a sparse few months' worth of time to fit the pre-established stuff. The editors in charge with continuity for the Star Wars novels have stated that they're just going to wait for the series to end before they try to fix all the continuity problems.
The Force Unleashed: Darth Vader had his apprentice start the Rebel Alliance under the Emperor's orders. ...... Yep. Also the Emperor and Vader knew that Bail Organa of Alderaan was a key leader of the Alliance and did nothing about it. Did they have a reason to keep him alive and in power? Doubtful, since Vader didn't stop Grand Moff Tarkin from blowing up Alderaan a few years later.
And this is just what I can come up with off the top of my head.
What could Telltale Games possibly do that would be affect the canon worse then -every other recent thing with the Star Wars name on it- has already?
Yeah but the whole thing with the mandalorians was a good thing, Karen Traviss was not fit for Star Wars at all.
Also, it's been a while since I've played the Force Unleashed but didn't they have the apprentice do what he did to draw out all of the rebel leaders so they could wipe them out? Was it firmly established that they knew about Bail beforehand?
Also, it's been a while since I've played the Force Unleashed but didn't they have the apprentice do what he did to draw out all of the rebel leaders so they could wipe them out? Was it firmly established that they knew about Bail beforehand?
Vader told the apprentice to start a rebellion so as to distract the Emperor from his plans to usurp him. The Emperor didn't know about Bail beforehand... but in the good (canon) ending, Bail and the other Rebel leaders escape Palpatine due to the apprentice's actions. And Bail... just goes back to ruling Alderaan apparently for a few years until Tarkin blows it up.
Yeah I kind of figured that's what you meant after you posted. But still, the senate was around until ANH and I don't imagine they would have taken kindly to the emperor sending troops to a defenseless peaceful planet to take out it's leader. It might have been put the empire at risk of destabilizing so he waited until he disbanded the senate before making his move on alderaan.
You have to remember until it was disbanded, the empire maintained control through the bureaucracy of the senate. Even Darth Vader wasn't immune, remember Leia's threat to Vader that was backed up shortly thereafter by an officer.
Though how the empire kept control afterward with just regional governors and no death star is another matter.
Hayden I was under the impression that the whole Force Unleashed series was non-canon? Might well be wrong though...
swedish_jedi/ I want KOTOR3 tbh
But otherwise, i'd want a ToMI/S&M style adventuregame but I think such a game in the SW universe would necessarily need a good few locations to work.
With SW i'd see it as kinda mandatory to have plenty of opportunities of using a lightsaber which I don't think TTG would find easy to implement, and i'm not sure they'd have the resources to implement a lightside/darkside option which is part of what makes SW games so fun...
Comments
We've had a pretty big discussion about this in one of the LA Boss fired threads.
I'm not talking down to TTG. I just don't think LA would let some one do that with their franchise. It has happened before I guess though.
http://www.hansoloadventures.com
This is a snippet the guy made for Star Wars Uncut (which is why it has modern-day in-jokes), this scene isn't from his actual game.
There was a Star Wars SCUMM adventure in the works at LucasArts at some stage, with C3PO) as the lead character. No idea how far along they were when it was scrapped though.
Wow that looks really good
I could see it working pretty well with the same amount of humor and drama mixed together as Tales of Monkey Island...
I would play it simply because it's never been done before. I rather TTG and LA work on it together.
Blade runner and Indiana Jones for example.
But Star Wars has never been a adventure game comedy type of deal, that would be wild.
No, on a serious note, this could turn out to be seriously good game if it were done right. I personally think that playing as a Jedi would be the best option, especially a Jedi Consular (see 1:21 - 2:06 of this video). Because, if the Jedi Consular is more specialized in the investigation area, then this would work great for an adventure game's story and gameplay. And if the Consular is more skilled with using force powers, then these would be an interesting gameplay element; sort of like Max's psychic powers in TDP.
That was a sweeping statement.
What about it made it good? The gameplay? The story? The plot? The characters? The graphics? All of the above?
everything. The story was original, The characters were developed, and the graphics were amazing.
Interesting concept, and I'd love for once not have too play an overpowered Jedi character that would only hack and slash his way trough the game. But I would prefer to play from the point of the view of a non-jedi character.
My vision of a Star Wars adventure game would be a crime, mystery detective story with film noir influences. Set in Coruscant’s Undercity a few years before episode IV and would follow the story of a private investigator with a deep hatred for jedis, who took his younger brother from him to the Jedi temple never letting him visit his brother.
Of course, after reading Haydens and hamza721s post does open my vision for the possibility of switching to a Jedi Counselor as a second main character.
that's actually a pretty cool idea, which would fit without much trouble and change from what's been already done...
And that was what I was striving for. Me and a friend once planned to make a fan-comic with that story. But we were lazy and gave up the project:cool:
http://www.telltalegames.com/forums/showthread.php?t=16622&page=4
Old Republic (KOTOR-era) would work fine too. And with TOR in mind, would probably be preferred by LA to boot...
Agreed, why?
If you are suggesting that the game wouldn't be good if it were a new installment, then please look into the Dark Forces/Jedi Knight game series, as well as the 'KotOR' games. They are great games with great stories, characters, new locations, etc. And I can't see why Telltale wouldn't be able to do the same. They're good enough writers who can write excellent dialogue and storylines.
If you are suggesting that LucasArts wouldn't allow them to make any significant changes or additions to the canon, then this is very debatable. LucasArts collaborated with Bioware on KotOR 1, and Obsidian Entertainment on 'KotOR 2', but there didn't appear to be any limitations on what the teams could do. So, I think that a collaboration between LucasArts and Telltale would work just fine.
Ooh, sorry, I should have been more specific/clear. Thanks for pulling me up on that.
Aye, that has been posted:
But, there's nothing wrong with mentioning it again, is there? The project is awesome enough to feature on page 2 [of this thread] as well.
Almost everything Star Wars made in the last ten years has tweeked/bent/destroyed previously established canon.
Phantom Menace: Despite Obi-Wan referring to Yoda as "the Jedi Master who instructed me" in The Empire Strikes Back, Qui-Gon is Obi-Wan's Master. Also, Anakin builds C-3P0, hangs out with him for two more movies, and then doesn't recognize him as Darth Vader in Empire.
Attack of the Clones: Novels and comics had previously established that the Death Star was designed by an Imperial engineer named Bevel Lemelisk. In this movie, Count Dooku acquires the plans from the Geonosians.
Revenge of the Sith: Chewbacca is totally BFFs with Yoda. In the early post-movie books, Luke struggles to find anything and anyone related to the Jedi to help him rebuild the Order. You'd think Chewie might have thought to mention it.
Knights of the Old Republic: Previous to this game, Darth Bane was known as the first Sith to adopt the title of Darth. Yet 3,000 years earlier, when these games takes place, we have Darth Revan, Darth Malak, Darth Bandon, Darth Sion, Darth Nihilus, and Darth Treya running around.
The Clone Wars: Changed the Clone Wars era story of the Mandalorians so much that an author who had been writing a series about Mandos and clones quit before writing the final book of the series, unable to reconcile the cartoon's changes with the earlier books. Also the appearance of Anakin's apprentice means that the entire series has to fit in a sparse few months' worth of time to fit the pre-established stuff. The editors in charge with continuity for the Star Wars novels have stated that they're just going to wait for the series to end before they try to fix all the continuity problems.
The Force Unleashed: Darth Vader had his apprentice start the Rebel Alliance under the Emperor's orders. ...... Yep. Also the Emperor and Vader knew that Bail Organa of Alderaan was a key leader of the Alliance and did nothing about it. Did they have a reason to keep him alive and in power? Doubtful, since Vader didn't stop Grand Moff Tarkin from blowing up Alderaan a few years later.
And this is just what I can come up with off the top of my head.
What could Telltale Games possibly do that would be affect the canon worse then -every other recent thing with the Star Wars name on it- has already?
Also, it's been a while since I've played the Force Unleashed but didn't they have the apprentice do what he did to draw out all of the rebel leaders so they could wipe them out? Was it firmly established that they knew about Bail beforehand?
A traditional point and click-game? (think Indiana Jones: Fate of Atlantis or The whispered world)
Or an action/exploring adventure game? (think Silent Hill: Shattered Memories or Dreamfall: The longest journey)
Vader told the apprentice to start a rebellion so as to distract the Emperor from his plans to usurp him. The Emperor didn't know about Bail beforehand... but in the good (canon) ending, Bail and the other Rebel leaders escape Palpatine due to the apprentice's actions. And Bail... just goes back to ruling Alderaan apparently for a few years until Tarkin blows it up.
You have to remember until it was disbanded, the empire maintained control through the bureaucracy of the senate. Even Darth Vader wasn't immune, remember Leia's threat to Vader that was backed up shortly thereafter by an officer.
Though how the empire kept control afterward with just regional governors and no death star is another matter.
Solely based on how much Dreamfall sucked, since I haven't played Silent Hill.
swedish_jedi/ I want KOTOR3 tbh
But otherwise, i'd want a ToMI/S&M style adventuregame but I think such a game in the SW universe would necessarily need a good few locations to work.
With SW i'd see it as kinda mandatory to have plenty of opportunities of using a lightsaber which I don't think TTG would find easy to implement, and i'm not sure they'd have the resources to implement a lightside/darkside option which is part of what makes SW games so fun...
That was the brontosaurus in the room.
I thought the exact opposite. I was under the impression the reason why there was so much fuss made was because it *was* canon.