Star Wars Adventure Game?

edited November 2010 in General Chat
anyone think that Telltale could make and adventure game based on star wars?
«1

Comments

  • edited June 2010
    Of course.
  • edited June 2010
    Yes.

    We've had a pretty big discussion about this in one of the LA Boss fired threads.
  • edited June 2010
    TTG and Star Wars? I love TTG but I don't think LA would let TTG march over Star Wars any time soon.

    I'm not talking down to TTG. I just don't think LA would let some one do that with their franchise. It has happened before I guess though.
  • edited June 2010
    I think it would be a cool idea because there are some parts (like in the trash compactor) where you have to solve puzzles
  • edited June 2010
    I didn't know that you meant based on A New Hope. That's sort of different, I thought you were referring to an expanded universe character.
  • edited June 2010
    Wheeeee!

    http://www.hansoloadventures.com


    This is a snippet the guy made for Star Wars Uncut (which is why it has modern-day in-jokes), this scene isn't from his actual game.


    There was a Star Wars SCUMM adventure in the works at LucasArts at some stage, with C3PO) as the lead character. No idea how far along they were when it was scrapped though.
  • edited June 2010
    jp-30 wrote: »
    Wheeeee!

    http://www.hansoloadventures.com


    This is a snippet the guy made for Star Wars Uncut (which is why it has modern-day in-jokes), this scene isn't from his actual game.


    There was a Star Wars SCUMM adventure in the works at LucasArts at some stage, with C3PO) as the lead character. No idea how far along they were when it was scrapped though.


    Wow that looks really good
  • edited June 2010
    It would be cool if Telltale did one based on the original trilogy. Like 3 episodes per movie
  • edited June 2010
    I was positive I already posted in this thread..... I would play it if they did.

    I could see it working pretty well with the same amount of humor and drama mixed together as Tales of Monkey Island...
  • edited June 2010
    Irishmile wrote: »
    I was positive I already posted in this thread..... I would play it if they did.

    I could see it working pretty well with the same amount of humor and drama mixed together as Tales of Monkey Island...

    I would play it simply because it's never been done before. I rather TTG and LA work on it together.
  • edited June 2010
    Adventure games have been made from action movies before and worked rather well...

    Blade runner and Indiana Jones for example.
  • edited June 2010
    Irishmile wrote: »
    Adventure games have been made from action movies before and worked rather well...

    Blade runner and Indiana Jones for example.

    :p But Star Wars has never been a adventure game comedy type of deal, that would be wild.
  • edited June 2010
    The Adventures of Jar Jar Binks!... kidding.

    No, on a serious note, this could turn out to be seriously good game if it were done right. I personally think that playing as a Jedi would be the best option, especially a Jedi Consular (see 1:21 - 2:06 of this video). Because, if the Jedi Consular is more specialized in the investigation area, then this would work great for an adventure game's story and gameplay. And if the Consular is more skilled with using force powers, then these would be an interesting gameplay element; sort of like Max's psychic powers in TDP.
  • edited June 2010
    It should have the ability to switch between characters like in bone.
  • edited June 2010
    doodo! wrote: »
    I'm not talking down to TTG. I just don't think LA would let some one do that with their franchise. It has happened before I guess though.
    Ehm, SW games don't exactly have the reputation of being "good" these days (well, besides KOTOR maybe).
  • edited June 2010
    I think KOTOR is a good example of a PC adventure game, even if it is more of an RPG.
  • edited June 2010
    the force unleashed was good
  • edited June 2010
    hamza721 wrote: »
    the force unleashed was good

    That was a sweeping statement.

    What about it made it good? The gameplay? The story? The plot? The characters? The graphics? All of the above?
  • edited June 2010
    Hayden wrote: »
    That was a sweeping statement.

    What about it made it good? The gameplay? The story? The plot? The characters? The graphics? All of the above?

    everything. The story was original, The characters were developed, and the graphics were amazing.
  • edited June 2010
    Hayden wrote: »
    The Adventures of Jar Jar Binks!... kidding.

    No, on a serious note, this could turn out to be seriously good game if it were done right. I personally think that playing as a Jedi would be the best option, especially a Jedi Consular (see 1:21 - 2:06 of this video). Because, if the Jedi Consular is more specialized in the investigation area, then this would work great for an adventure game's story and gameplay. And if the Consular is more skilled with using force powers, then these would be an interesting gameplay element; sort of like Max's psychic powers in TDP.

    Interesting concept, and I'd love for once not have too play an overpowered Jedi character that would only hack and slash his way trough the game. But I would prefer to play from the point of the view of a non-jedi character.

    My vision of a Star Wars adventure game would be a crime, mystery detective story with film noir influences. Set in Coruscant’s Undercity a few years before episode IV and would follow the story of a private investigator with a deep hatred for jedis, who took his younger brother from him to the Jedi temple never letting him visit his brother.

    Of course, after reading Haydens and hamza721s post does open my vision for the possibility of switching to a Jedi Counselor as a second main character.
  • edited June 2010
    Interesting concept, and I'd love for once not have too play an overpowered Jedi character that would only hack and slash his way trough the game. But I would prefer to play from the point of the view of a non-jedi character.

    My vision of a Star Wars adventure game would be a crime, mystery detective story with film noir influences. Set in Coruscant’s Undercity a few years before episode IV and would follow the story of a private investigator with a deep hatred for jedis, who took his younger brother from him to the Jedi temple never letting him visit his brother.

    Of course, after reading Haydens and hamza721s post does open my vision for the possibility of switching to a Jedi Counselor as a second main character.

    that's actually a pretty cool idea, which would fit without much trouble and change from what's been already done...
  • edited June 2010
    that's actually a pretty cool idea, which would fit without much trouble and change from what's been already done...

    And that was what I was striving for. Me and a friend once planned to make a fan-comic with that story. But we were lazy and gave up the project:cool:
  • edited July 2010
    I think it would be an Ok idea, but Telltale would be limited to what they could do. It would have to be based on the movies and not a sequel. I don't think they would be able to change star wars like that. Lucasarts have already ruined it enough with the clone wars series and the prequels.
  • edited July 2010
    benzelz wrote: »
    It would have to be based on the movies and not a sequel.
    Ehm... why?
    Old Republic (KOTOR-era) would work fine too. And with TOR in mind, would probably be preferred by LA to boot...
  • edited October 2010
    benzelz wrote: »
    I think it would be an Ok idea, but Telltale would be limited to what they could do. It would have to be based on the movies and not a sequel. I don't think they would be able to change star wars like that.
    Ehm... why?

    Agreed, why?

    If you are suggesting that the game wouldn't be good if it were a new installment, then please look into the Dark Forces/Jedi Knight game series, as well as the 'KotOR' games. They are great games with great stories, characters, new locations, etc. And I can't see why Telltale wouldn't be able to do the same. They're good enough writers who can write excellent dialogue and storylines.

    If you are suggesting that LucasArts wouldn't allow them to make any significant changes or additions to the canon, then this is very debatable. LucasArts collaborated with Bioware on KotOR 1, and Obsidian Entertainment on 'KotOR 2', but there didn't appear to be any limitations on what the teams could do. So, I think that a collaboration between LucasArts and Telltale would work just fine.
  • edited October 2010
    Is no one going to mention Yoda Stories?
  • edited October 2010
    Hayden wrote: »
    LucasArts collaborated with Bioware on those games, but there didn't appear to be any limitations on what the team could do.
    You talk about just KOTOR1 right? Cause BioWare has nothing to do with the Dark Knight series or KOTOR2...
  • edited October 2010
    You talk about just KOTOR1 right? Cause BioWare has nothing to do with the Dark Knight series or KOTOR2...

    Ooh, sorry, I should have been more specific/clear. Thanks for pulling me up on that.
  • edited October 2010
    I don't know if it was posted already but there's a fan made Han Solo game that Star Wars and adventure game fans are well aware of and excited for.
  • edited October 2010
    doodo! wrote: »
    I don't know if it was posted already but there's a fan made Han Solo game that Star Wars and adventure game fans are well aware of and excited for.

    Aye, that has been posted:
    jp-30 wrote: »
    Wheeeee!

    http://www.hansoloadventures.com

    This is a snippet the guy made for Star Wars Uncut (which is why it has modern-day in-jokes), this scene isn't from his actual game.
    [...]

    But, there's nothing wrong with mentioning it again, is there? The project is awesome enough to feature on page 2 [of this thread] as well.
  • edited October 2010
    benzelz wrote: »
    I think it would be an Ok idea, but Telltale would be limited to what they could do. It would have to be based on the movies and not a sequel.

    Almost everything Star Wars made in the last ten years has tweeked/bent/destroyed previously established canon.

    Phantom Menace: Despite Obi-Wan referring to Yoda as "the Jedi Master who instructed me" in The Empire Strikes Back, Qui-Gon is Obi-Wan's Master. Also, Anakin builds C-3P0, hangs out with him for two more movies, and then doesn't recognize him as Darth Vader in Empire.

    Attack of the Clones: Novels and comics had previously established that the Death Star was designed by an Imperial engineer named Bevel Lemelisk. In this movie, Count Dooku acquires the plans from the Geonosians.

    Revenge of the Sith: Chewbacca is totally BFFs with Yoda. In the early post-movie books, Luke struggles to find anything and anyone related to the Jedi to help him rebuild the Order. You'd think Chewie might have thought to mention it.

    Knights of the Old Republic: Previous to this game, Darth Bane was known as the first Sith to adopt the title of Darth. Yet 3,000 years earlier, when these games takes place, we have Darth Revan, Darth Malak, Darth Bandon, Darth Sion, Darth Nihilus, and Darth Treya running around.

    The Clone Wars: Changed the Clone Wars era story of the Mandalorians so much that an author who had been writing a series about Mandos and clones quit before writing the final book of the series, unable to reconcile the cartoon's changes with the earlier books. Also the appearance of Anakin's apprentice means that the entire series has to fit in a sparse few months' worth of time to fit the pre-established stuff. The editors in charge with continuity for the Star Wars novels have stated that they're just going to wait for the series to end before they try to fix all the continuity problems.

    The Force Unleashed: Darth Vader had his apprentice start the Rebel Alliance under the Emperor's orders. ...... Yep. Also the Emperor and Vader knew that Bail Organa of Alderaan was a key leader of the Alliance and did nothing about it. Did they have a reason to keep him alive and in power? Doubtful, since Vader didn't stop Grand Moff Tarkin from blowing up Alderaan a few years later.

    And this is just what I can come up with off the top of my head.

    What could Telltale Games possibly do that would be affect the canon worse then -every other recent thing with the Star Wars name on it- has already?
  • edited October 2010
    Yeah but the whole thing with the mandalorians was a good thing, Karen Traviss was not fit for Star Wars at all.

    Also, it's been a while since I've played the Force Unleashed but didn't they have the apprentice do what he did to draw out all of the rebel leaders so they could wipe them out? Was it firmly established that they knew about Bail beforehand?
  • edited October 2010
    If I start a Star Wars sex thread will anyone post in it? LOL not porn, just fun images...
  • edited October 2010
    I've been wondering. If the powers that be at Lucasarts decide to make a Star Wars adventure game, what kind of adventure game would we want?

    A traditional point and click-game? (think Indiana Jones: Fate of Atlantis or The whispered world)

    Or an action/exploring adventure game? (think Silent Hill: Shattered Memories or Dreamfall: The longest journey)
  • edited October 2010
    tobar wrote: »
    Also, it's been a while since I've played the Force Unleashed but didn't they have the apprentice do what he did to draw out all of the rebel leaders so they could wipe them out? Was it firmly established that they knew about Bail beforehand?

    Vader told the apprentice to start a rebellion so as to distract the Emperor from his plans to usurp him. The Emperor didn't know about Bail beforehand... but in the good (canon) ending, Bail and the other Rebel leaders escape Palpatine due to the apprentice's actions. And Bail... just goes back to ruling Alderaan apparently for a few years until Tarkin blows it up.
  • edited October 2010
    Yeah I kind of figured that's what you meant after you posted. But still, the senate was around until ANH and I don't imagine they would have taken kindly to the emperor sending troops to a defenseless peaceful planet to take out it's leader. It might have been put the empire at risk of destabilizing so he waited until he disbanded the senate before making his move on alderaan.

    You have to remember until it was disbanded, the empire maintained control through the bureaucracy of the senate. Even Darth Vader wasn't immune, remember Leia's threat to Vader that was backed up shortly thereafter by an officer.

    Though how the empire kept control afterward with just regional governors and no death star is another matter.
  • edited October 2010
    Or an action/exploring adventure game? (think Silent Hill: Shattered Memories or Dreamfall: The longest journey)
    Hell no.
    Solely based on how much Dreamfall sucked, since I haven't played Silent Hill.
  • edited October 2010
    Hayden I was under the impression that the whole Force Unleashed series was non-canon? Might well be wrong though...

    swedish_jedi/ I want KOTOR3 tbh :)
    But otherwise, i'd want a ToMI/S&M style adventuregame but I think such a game in the SW universe would necessarily need a good few locations to work.

    With SW i'd see it as kinda mandatory to have plenty of opportunities of using a lightsaber which I don't think TTG would find easy to implement, and i'm not sure they'd have the resources to implement a lightside/darkside option which is part of what makes SW games so fun...
  • edited October 2010
    Is no one going to mention Yoda Stories?

    That was the brontosaurus in the room.
    Gryffalio wrote: »
    Hayden I was under the impression that the whole Force Unleashed series was non-canon? Might well be wrong though...

    I thought the exact opposite. I was under the impression the reason why there was so much fuss made was because it *was* canon.
Sign in to comment in this discussion.