Bring back full throttle?

edited August 2012 in General Chat
Telltale has been doing alot of things with lucasarts lately it would be cool to see them bring back full throttle :D

Comments

  • edited September 2010
    Forget it. To me FT always seemed like it should stay a standalone story, i've never thought it needed a sequel.

    Now give me my Bill & Ted season one.
  • edited September 2010
    While I like Full throttle! I felt it wasn't as strong as some other LucasArts adventure games, as far as the humor is concerned! No big loss in my eyes! Just let it stay dead!
  • edited September 2010
    Full Throttle's one of my favorite games and I always wished they had made a sequel way back when, but now I don't think anyone could ever replace Roy Conrad.
  • edited September 2010
    Full Throttle's one of my favorite games and I always wished they had made a sequel way back when, but now I don't think anyone could ever replace Roy Conrad.

    A sequel to Full Throttle and a new Sam & Max game were in development but these projects were cancelled, in 2003 and 2004 respectively, before the games were finished. When the rights to the Sam and Max franchise expired in 2005, the creator of Sam and Max, Steve Purcell, took ownership. He then licensed Sam and Max to Telltale Games to be developed into an episodic game. Telltale Games is made up primarily of former LucasArts employees who had worked on the Sam and Max sequel and were let go after the project was canceled

    ...
  • edited September 2010
    Yes I know they were working on one. Two, actually - "Payback" and that godawful looking "Hell on Wheels". But working on doesn't count as made.
  • edited September 2010
    FT without tim shafer would be bad.
  • edited September 2010
    Full Throttle is one of the weakest LucasArts adventure games, imo, when it comes to gameplay at least. Way too easy, way too short, and some bad gameplay sequences (the road rash puzzle and the destruction derby for example). Typical Tim Schafer game - great story and humour, but lacking in gameplay and/or puzzles.

    Of course, being one of the weakest LucasArts adventure games doesn't say a lot, since they're all so great. Only Sam and Max, Maniac Mansion and The Dig are lower on my list.
  • edited September 2010
    There was a thread for this here but I am all-for it and I'll reiterate what I said.

    Telltale knows what works for an adventure game and what doesn't. Tales of Monkey Island showed us that Telltale could give games a serious side to them, as opposed to the zany side like Sam and Max or Wallace and Gromit.

    It would be a real challenge for the folks over at Telltale as Throttle keeps things in a practical spectrum and grounded in reality. There are no giant bees or talking animals or voodoo powers or magics of any kind. I don't consider hover-technology to really be any sort of magic...

    A follow up to Throttle would have to have a coherent and believable story that is fleshed in reality. No falling back on any sort of secret powers. Every action would be influenced by human motivation, just as the first game was. Again, maybe not what Telltale was looking for, as a lot of their stories take place in fantasy worlds. But I sure as hell would love to see them try for something as epic as the first game.

    If anyone had to have the property, I would trust Full Throttle in Telltale's hands before I would trust anyone else.
  • edited September 2010
    Ciremi wrote: »
    If anyone had to have the property, I would trust Full Throttle in Telltale's hands before I would trust anyone else.

    This. Wholeheartedly. But I'm still not sure I'd like to see a Full Throttle without Conrad.
  • edited September 2010
    Ciremi wrote: »
    If anyone had to have the property, I would trust Full Throttle in Telltale's hands before I would trust anyone else.

    As much as I like Telltale, Full Throttle would really benefit from Double Fine instead!
  • edited September 2010
    I happen to like the idea of this, but however I personally think Full throttle is one of those games that shouldnt be continued. Same goes for grim fandango. Besides I am aware that there was a sequel was planned, but however I'm happy that it was canned. Even if the creator of full throttle was part of the sequel I dont think it would do justice anyways.
  • edited September 2010
    StarEye wrote: »

    Of course, being one of the weakest LucasArts adventure games doesn't say a lot, since they're all so great. Only Sam and Max... are lower on my list.

    Are you trying to start a fight? :P

    And I would agree with your assessment of Time Schaefer's games except for...well... all of his games except FT. Haven't played his newest one so I can't really comment on that, but Monkey Island, Grim Fandango, and Psychonauts were all fabulous.
  • JenniferJennifer Moderator
    edited September 2010
    The world of Full Throttle was fun, so I wouldn't mind seeing another game set in that world, but I don't think the second game should center around Ben and the Polecats, since I think Ben's story was wrapped up very well. :)

    It could be interesting to see through the eyes of a rival gang. The Vultures would be a nice choice, since we only got to see them for a short time
    after it was revealed Maureen was a member of that gang
    . For a bit of a change of pace, the game could center around the Rottwheelers, since they appeared to be much more brutal than either the Polecats or the Vultures, so the tone of the game would surely be different as a result.
  • edited September 2010
    As long as it doesn't retroactively mess up the continuity I'm okay with that. Even if it's around Ben.

    Really, at the end of Full Throttle, with the exception of
    Maureen
    the status quo is maintained. Ben is more or less where he was when the game began. At least, that's how I read it.

    There's more that could happen to him. The plot and the conflicts don't need to carry over from the previous game, but there's a world here that can be further explored, and some of the concept drawings from the Payback sequel were looking to do just that.

    And again, I feel compelled to reiterate that it is a world grounded in reality. No fantasy objects, no magical orbs, no time-travel. Because of this, everything has to follow a logical process and reasoning. I like that. I don't mind the zany and crazy like Sam and Max or Tales of Monkey Island, but I want to see if Telltale can keep this consistent with the previous game.
  • edited September 2010
    Full Throttle is fine just the way it is.
    No continuations, no alterate story lines, just leave it.
    People are picking up way too much story's that should be left alone.
    Accept the mystery.

    Let Telltale come with an original franchise for a change.
    They're ready for it!
  • edited October 2010
    I don't think the original story needs to be picked up on.

    However, I think there's a world here that can really be explored (and exploited) and Telltale could work wonders with having an original character in an original story.
  • edited October 2010
    As for who could really do a good impression of Roy Conrad, I heard this guy on CSI last night for the first time since Battlestar ended and I kid you not, Edward James Olmos does a perfect "gruff voice." I could hardly tell it was him until I saw his face.
  • edited October 2010
    I'd love to see a TellTale take on Full Throttle. Not to mention a modern-machine playable rerelease of the original (a "special edition" is hardly necessary).

    -The Gneech :cool:
  • edited October 2010
    The atmosphere about bikers and the future with hover cars and all that was really nice. Making a new Full Throttle over that world would be a really good idea, it don't really have to take place after the first one. But set some years after following a new "hero" and Ben could be mentioned, and a few talks about the first game could also come up. As some background history or something like that.

    That could work I think.
  • edited July 2012
    I'm still very much all-for this.

    Since I first posted in this thread Telltale has shown me that they can do a serious game, with serious adult subject matter.

    I was afraid that The Walking Dead would be toned down with swearing and quick cuts away to avoid gore, but Telltale has proven that they don't have to be all family-oriented all the time. And it looks like it has paid off.

    I'd still be very interested in seeing Telltale take on this license since Full Throttle, much like The Walking Dead does take itself seriously.
  • edited July 2012
    This is one hell of a bump.

    Also, the rights to Full Throttle (much like Monkey Island and Maniac Mansion/Day of the Tentacle) reside with LucasArts, and unless they change their current stance, nothing further will ever happen with it.
  • JenniferJennifer Moderator
    edited July 2012
    Ciremi wrote: »
    Since I first posted in this thread Telltale has shown me that they can do a serious game, with serious adult subject matter.

    I was afraid that The Walking Dead would be toned down with swearing and quick cuts away to avoid gore, but Telltale has proven that they don't have to be all family-oriented all the time. And it looks like it has paid off.
    You needn't have worried. Telltale has never been completely family oriented. They've been handling serious material since 2006 when they first released the CSI games. And they've had uncensored swearing in games since 2010 when they released Poker Night at the Inventory.

    I wouldn't count on Telltale getting the license to Full Throttle though, at least not until another management shift at LucasArts. The current president is not interested in licensing out their properties other than Star Wars and Indiana Jones.
  • edited July 2012
    Just a bit of a thought here. Why hasn't Tim Schafer bought the rights to Full Throttle(or even grim fandango for that matter) for Doublefine? You think with all the sitting around that Lucasarts is doing, you'd figured he wouldve bought back the rights to those games.
  • edited July 2012
    Leplaya wrote: »
    Just a bit of a thought here. Why hasn't Tim Schafer bought the rights to Full Throttle(or even grim fandango for that matter) for Doublefine? You think with all the sitting around that Lucasarts is doing, you'd figured he wouldve bought back the rights to those games.

    LucasArts have to want to sell them before anyone could even think about buying them and even then they'd probably want crazy money that a small studio like Double Fine has next to no chance of having.
  • edited July 2012
    There are lots of problems with a Full Throttle sequel (LucasArts holding on to their licenses tighter than Disney, Roy Conrad not around anymore, etc.), but there's nothing that would stop a random non-sequel adult motorcycle adventure game, if Telltale wanted to go that direction.
  • edited July 2012
    Not about FT, but I believe this tweet from Ronzo is relevant:

    @CaptainMuganda The rights to MI or MM would be in the $10,000,000 range and that's just to get the negotiations started.
    9 Feb
  • edited July 2012
    WarpSpeed wrote: »
    There are lots of problems with a Full Throttle sequel (LucasArts holding on to their licenses tighter than Disney, Roy Conrad not around anymore, etc.), but there's nothing that would stop a random non-sequel adult motorcycle adventure game, if Telltale wanted to go that direction.

    This is true. Although it doesn't exactly have to be Roy Conrad's Ben it would be interesting to see if Telltale could make a newly-initiated Polecat just as memorable.

    For when we last left Ben it seemed as though he was going off on his own into the sunset. I think Telltale would do great with this if they could write an epic story.

    The whole diesel punk post-apocalyptic atmosphere always struck me as interesting.
  • edited August 2012
    You're all forgetting one important fact. Telltale games has already put out a lot of Lucas Arts titles. Tales of Monkey Island, Sam and Max, etc. If licencing is really such an issue, why is it okay for these other games and not for Full Throttle?

    If anyone who actually works at TTG reads this, could you nag somebody about it? Pretty please? I will totally buy a full throttle sequel when and if they ever make one. That and ToonStruck. Do people still know about ToonStruck?
  • edited August 2012
    anARTchist wrote: »
    You're all forgetting one important fact. Telltale games has already put out a lot of Lucas Arts titles. Tales of Monkey Island, Sam and Max, etc. If licencing is really such an issue, why is it okay for these other games and not for Full Throttle?

    Sam & Max is actually licensed by Steve Purcell (the author of the comics). How I understand it, LucasArts has pretty much refused to license adventure games, and are only interested in Star Wars and Indiana Jones games. Only time can tell if they will change their minds on that. Maybe with the new LucasArts president...
  • edited August 2012
    Sam and Max is owned by Steve Purcell, not Lucasarts. Monkey Island was a pain and a half of an ass to get and was ok'ed along side with the special edition under a different president that was cool with that idea.

    Two presidents later, I really don't think we're getting anything new. Not anytime soon at least and likely not with telltale at that.

    edit: oh ninja'd.

    *cry*
  • edited August 2012
    Giant Tope wrote: »
    Sam and Max is owned by Steve Purcell, not Lucasarts. Monkey Island was a pain and a half of an ass to get and was ok'ed along side with the special edition under a different president that was cool with that idea.

    Two presidents later, I really don't think we're getting anything new. Not anytime soon at least and likely not with telltale at that.

    edit: oh ninja'd.

    *cry*

    Jeez. Those things didn't even come out all that long ago and we're already through two presidents? What are they doing to them over there?
  • edited August 2012
    anARTchist wrote: »
    Jeez. Those things didn't even come out all that long ago and we're already through two presidents? What are they doing to them over there?

    star-wars-unemployment%5B8%5D.jpg

    Let's just say the recent LucasArts presidents think innovation costs too much, then are surprised when non-innovation doesn't work.
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