A Mac Conclave

edited October 2010 in General Chat
I'm a little disappointed I can't find a Mac thread, a little conclave of Mac users appreciating that TellTell has actually created great adventure games for Mac, fending off PC users telling them to buy PC, and asking for more ports.

If no one has done it here yet (and even if they have), let me say thanks to TellTale for creating Mac versions of Puzzle Agent, Tales of Monkey Island and the latest Sam & Max.

I hope you continue to support the platform. You have no idea how much I'm dying to play the Wallace & Gromit and Strongbad games. I'm certainly willing to put my money where my mouth is and continue to buy. I'm willing to put my mouth where my money is and continue to tell my Mac friends about your games.

Comments

  • edited September 2010
    Yeah, let me just say that even though I'm a PC gamer, my mother really enjoyed playing Puzzle Agent on her Mac. Kudos to you Telltale for reaching out to a whole new world of gamers!
  • edited September 2010
    I think the reason there hasn't been one is because we don't need one. I have seen a total lack of Mac Haters here, and they are in a minority now anyway.

    Besides, I would gladly buy a PC just for gaming had I the money, my Mac is old.
  • edited September 2010
    The newfound Mac love of late's been great, between my two main ports of call Telltale and Steam. Don't get me wrong, i'm a PC fella, but it's good that you guys are getting to have fun with us as well :)
  • edited September 2010
    Heh, we used to have all the fun with you, remember OS9, yeah it had games on it. I'm really happy for the intel mac thing.

    I wonder if many Halo fans are Mac haters. That would be ironic, considering what the Marathon series was exclusively developed for before the Microsoft buyout
  • edited September 2010
    Remolay wrote: »
    I think the reason there hasn't been one is because we don't need one. I have seen a total lack of Mac Haters here, and they are in a minority now anyway.

    Well, I was trying to get a laugh, although I've certainly seen the anti-Mac thing happen.
  • edited September 2010
    I'm just anti Big Macs.
  • edited September 2010
    I never really needed the Mac versions of the games because I have a perfectly servicable PC, but the fact that they now exist in Mac format means that I can play them at school on my laptop! Which may not be such a good thing, now that I think of it...
  • edited September 2010
    I really like my MacBook Pro, it's such a well designed device. The only thing which bothers me is, that it isn't this good at 3d and of course it was too expensive. As soon as the episodes were available for the Mac, i stopped playing them on my PC. It just felt comfy playing them on the Mac, were you don't have this many games, which is a good and a bad thing.

    I wonder when we'll see the next seasons beeing ported to the Mac.
  • edited September 2010
    I'm going to toss in my two cents and a Kudos to Telltale for considering Mac in their game releases. I'm a lifetime Mac user, and while I've mostly been a console gamer for a majority of my life, I'm incredibly glad to have some great options when gaming on my Mac.

    Given I'm moving to the U.K. in two days and can't pack my PS2 or Gamecube (which are region locked anyways, so it's a bit moot), having Tales of Monkey Island on my trusty Macbook Pro is a big blessing, especially since I have a 11-12 hour flight to look forward to.
  • edited September 2010
    If only those batteries would ever last that long.
  • edited September 2010
    yeah, mine lasts like 10 seconds at any given time. This is probably because Laptop Batteries do not like me.
  • edited September 2010
    taumel wrote: »
    I really like my MacBook Pro, it's such a well designed device. The only thing which bothers me is, that it isn't this good at 3d and of course it was too expensive.

    I have the non-pro, got it on eBay for just under $400 (came with an un-seated Wifi antennia that nuked reception, but my local Apple Store fixed it FOR FREE!) but it wont handle the S+M S3, not tried S2/ToMI/etc yet bc I already played them
    taumel wrote: »
    If only those batteries would ever last that long.

    really? I get 4 hours from my 1.86ghz CoreDuo macbook, it actually BEATS my EEE 900a netbook on battery life!

    Only thing that seems odd... is it just me or are the Mac versions of all the games bigger (MB) than the Windows versions? I downloaded on my PC for around 2 hours @ 200-300kbps, and for 3-4 hours @ 500+ kbps on my Mac...
  • edited October 2010
    taumel wrote: »
    If only those batteries would ever last that long.

    I got about 6-7 hours out of the lappy before it croaked. Then I switched to my mom's iPod Touch to play SMI: SE. That lasted me until we got on the train to York, so that was probably....7-8 hours. I was supremely grateful to Monkey Island (and my electronics) at that point too, as I was stuck with a bunch of jerks on my flight who were super noisy and didn't let me get any sleep. ToMI was all that kept me from threatening them with bodily harm.
  • edited October 2010
    I have one of those unibody MacBook Pros with the GT330M and it's quite horrible.

    As soon as you stress it a bit with a normal usage, battery times reduce to something about 2-2.5 hours, with Flash beeing enabled it's even worse. Now you can stretch that up to dunno 6-7 hours by not using 3d, by lowering the brightness and so on but i don't see a real reason in a system i barely can't use anymore.

    I don't think they are worse than others, it's just that the technology isn't advanced enough so that it's of a daily practical no brainer usage like my toothbrush for instance, not yet.
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