Lucasarts or Sirrea{Adventure game wise}

edited October 2010 in General Chat
Now during the games of adventure{Before they were slowly dying out when FPS games came around and before telltale games was around}. Two companies were at the heads of each other with adventure games, Sirrea and Lucasarts. Now who would you say was better with adventure games?
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Comments

  • edited September 2010
    Never played any Sirrea games. Are they as good as Sierra games?

    LucasArts games were better IMO. Not only because you can't die, but they all were more appealing. Not to mention LucasArts' adventure franchises became a lot more respectable today. I mean, er, look at Larry's latest games. Eugh.
  • edited September 2010
    Falanca wrote: »
    Not only because you can't die(...)

    i see you never played maniac mansion...

    anyway, i always liked the lucasarts or lucasfilm games titles a little better than the sierra stuff.
  • edited September 2010
    I've already voted Lucasarts, simply because of Monkey Island. I am, however, interested to know what games Sierra released, because while I'm familiar with the name, I can't think of any of their games.
  • edited September 2010
    I love both, I can't decide.

    But if I had to pick only one, it would be Sierra... mostly because they have a lot more adventure games than Lucasarts does.

    And I feel so nostalgic about both of the companies too.
  • edited September 2010
    I really like the King's Quest games and Phantasmagoria and all the LA Adventures. So I choose both.
  • edited September 2010
    I tried a couple Sierra games, but I could never really get into those. And all the stories of Sierra games punishing the player for not picking up a particular item in the very beginning of the game don't help.

    In Lucas Arts games, it's at least always clear that you can still proceed, no matter what mistakes you made (with some exceptions, but those are mostly the older ones, such as Maniac Mansion (which is also a quite short game, but solvable in many different ways)) or the Indy games.

    Plus, the SCUMM engine runs a lot smoother than whatever the Sierra games use. King's Quest (as an example, because I recently played that from the Adventure Bundle) can't even compute paths, and you need to manually navigate around corners or narrow passages with the mouse.

    So yeah, if LucasArts games are already not playable for people who never played them back then, Sierra games beat them in that department by far. :(
  • edited September 2010
    I voted both.

    Falanca wrote: »
    Never played any Sirrea games. Are they as good as Sierra games?

    This. Learn to proofread your posts, people come on.



    jeeno0142 wrote: »
    I've already voted Lucasarts, simply because of Monkey Island. I am, however, interested to know what games Sierra released, because while I'm familiar with the name, I can't think of any of their games.

    Sierra has made more adventure games than LucasArts (which I owe to LA's obsession with Star Wars,) but Sierra started out making games earlier than LucasArts did so most of the games Sierra was popular for are somewhat older and therefore more dated in graphics quality and interface than the games that LucasArts is famous for. This isn't to say that Sierra's games aren't fun. In fact, the King's Quest series ranks in my top favorites of any adventure game series. Most LucasArts fanboys pick on Sierra though because of how easy it can be to die or get permanently suck in a Sierra game.


    But really... The King's Quest series; the Space Quest series; the Quest for Glory series; the Leisure Suit Larry series; the Gabriel Knight trilogy; Laura Bow 1 & 2; Phantasmagoria 1 & 2; these among many other games...

    Really, you couldn't think of any games?
  • edited September 2010
    I think this poll is a bit unfair given that this company is a spiritual successor to lucasarts, and thus there's a bias towards lucasarts.
  • edited September 2010
    Chyron8472 wrote: »
    But really... The King's Quest series; the Space Quest series; the Quest for Glory series; the Leisure Suit Larry series; the Gabriel Knight trilogy; Laura Bow 1 & 2; Phantasmagoria 1 & 2; these among many other games...

    Really, you couldn't think of any games?

    Sorry, but no. I am unfamiliar with all of these. I only know of the name Kings Quest because it was one of the games in the Adventure Bundle, and I think I recall the name Space Quest because it's been mentioned in some other thread. Other than that, no. I guess it's because I grew up with the Lucasarts games. After all I was very young. (Hoping that makes a good excuse)!:o
  • edited September 2010
    I seem to be the only one that's voted "Sierra is best!" of course I grew up on sierra Games (I honestly dont think I ever played a LA game untill recently with scummVM)
  • edited September 2010
    My first two computer games (after I bought a PC running Windows; I had other computers and other games before that) were King's Quest 6 and Interplay's Star Trek: 25th Anniversary. So, while I love Lucas Art adventure games and have played 99.9% of them and I love Sierra adventure games and have played 99.9% of those, I have to vote Interplay. Star Trek: 25th Anniversary and Star Trek: Judgement Rites were awesome.
  • edited September 2010
    No Infocom?

    Anyway, that Sierra and "both" got any votes at all warms my fridgid, bitter heart.
  • edited September 2010
    Phantasmagoria 2 sucked big time, by the way.
  • edited September 2010
    I voted Lucasarts mainly because they are the ones I've played through my childhood and teenage years, and I haven't really played any Sierra games apart from a demo of Larry once. LEC games just seem to stand out more than the Sierra ones, mainly due to the better story and easier logic.
  • edited September 2010
    I love both, but I voted for Sierra. Space Quest 1 and 2, Kings Quest 1 and 2, Hero's Quest, Police Quest etc.... :) These are the first games I played and so I have a special nostalgia for them. The Space Quest series in particular I like just as much as the Monkey Island games. But even though I lean toward Sierra more on the whole, Fate of Atlantis is still my fav adventure game.
  • edited September 2010
    jeeno0142 wrote: »
    I only know of the name Kings Quest because it was one of the games in the Adventure Bundle, and I think I recall the name Space Quest because it's been mentioned in some other thread.

    In that case:
    Chyron8472 wrote: »
    I highly recommend:
    King's Quest I: Quest for the Crown - VGA remake by AGDI
    King's Quest II: Romancing the Stones - VGA remake by AGDI
    King's Quest III: To Heir is Human - VGA remake by IA

    These are free (and recent) fan remakes of the first 3 King's Quest games, remade in a graphics and interface style similar to King's Quest VI, complete with (good) professional voice acting. They are legal to download from the developers' websites.


    I never did play much of the Space Quest series, but my understanding is that it's quite funny (eg. The main character, Roger Wilco, is a janitor on a space station.)
  • edited September 2010
    Falanca wrote: »
    Phantasmagoria 2 sucked big time, by the way.

    I actually liked it very much. If only they had left out that alien planet though.
  • edited September 2010
    Chyron8472 wrote: »
    In that case:

    ===links===

    These are free (and recent) fan remakes of the first 3 King's Quest games, remade in a graphics and interface style similar to King's Quest VI, complete with (good) professional voice acting. They are legal to download from the developers' websites.

    AWESOME! THANKS! *heads off to download them*
  • edited September 2010
    Ashton wrote: »
    AWESOME! THANKS! *heads off to download them*

    The guys who did the remakes of the first 2 games also did a Remake of Quest For Glory 2. *hint**hint*
  • edited September 2010
    der_ketzer wrote: »
    The guys who did the remakes of the first 2 games also did a Remake of Quest For Glory 2. *hint**hint*

    If you weren't such a scary clown I'd kiss you! (lol) *heads off to download*
  • edited September 2010
    Ashton wrote: »
    If you weren't such a scary clown I'd kiss you! (lol) *heads off to download*

    http://www.youtube.com/watch?v=bOUMIXbTM5U
  • edited September 2010
    Chyron8472 wrote: »
    Links for free games

    Thanks! I'll definately try these out. *Heads off to join downloading group*
  • edited September 2010
    I've said it before and I'll say it again: King's Quest VI is the greatest game ever made. Oh, it's not COMPLETELY flawless (as kids, we found it a little too easy to get stuck in the labyrinth), but every game has flaws. And every other game starts out with the default flaw of not being King's Quest VI.

    I grew up with Sierra and didn't get into LucasArts until college. I think both companies do certain things very well. LucasArts games are less intimidating and more accessible for more people. I think LucasArts got a handle on storytelling earlier in their development than Sierra did, but LucasArts probably couldn't have done what they did without Sierra's innovations.

    I guess I vote both. It's like trying to choose between Disneyland and Universal Studios.
  • edited September 2010
    I played both, but since the Lucasarts games involved far less instances of RAGEQUIT!!! then I have to go with Lucasarts. Admittedly I did only play the King's Quest series, the Lara Bow games and Phantasmagoria. The Space Quest and Quest for Glory series could be way better, but having never played them, I don't know. Having said that, KQVI is an awesome game, it's easily the best in the King's Quest series and IMO it matches up with any Lucasarts title. Unfortunately it happens to share a series with KQIV, which is probably the most frustrating adventure game I've ever played. Damn the whale, damn the unicorn, damn that BLOODY bridle, damn the worm, damn Rosella, damn that effing randomly-appearing troll and damn those spiral staircases in Lolotte's castle.

    Infocom should definitely get a mention too though, on a whole I probably liked their games more than Sierra titles too, I loved Return to Zork (Want some rye? 'Course ya do!) and I thought that Zork Nemesis was way more unsettling than Phantasmagoria. Though I guess it helps that you don't really go into it expecting a Zork game to be unsettling. And Return to Zork had awesome music.
  • edited September 2010
    I think KQ V is by far the best in the series and III by far the most frustrating since everything is on a timer...
  • edited September 2010
    The golden age of adventure games is commonly associated with Lucas Arts, given the logo and greatest of their games.

    Golden Age of Lucas Arts FOREVER!!!!

    I'm not saying other company and studios weren't awesome , but I think Lucas Arts was more popular because it was Lucas Arts, and because it continuously had boxed sales of multiple titles at cheap prices.

    Who played several LA games from one of those boxed sets of titles? I did.
  • edited September 2010
    der_ketzer wrote: »
    I think KQ V is by far the best in the series and III by far the most frustrating since everything is on a timer...

    Only the first part of the game is on a timer to be fair :) And you end the timed sequence once you perform a certain action, which can be done pretty early in the game. I enjoyed the challenge. I liked KQV a lot, but I think KQVI is superior.
  • edited September 2010
    KQV's biggest glaring flaw is the voice acting, mainly coming from Cedric.
  • edited September 2010
    Chyron8472 wrote: »
    KQV's biggest glaring flaw is the voice acting, mainly coming from Cedric.

    WHAT?! Cedric has the best voice actor of all time.
  • edited September 2010
    tabstis wrote: »
    WHAT?! Cedric has the best voice actor of all time.

    Graham, watch out! A poooooisonous snake!

    What I really hated about KQV was the ending, where Graham is like "and this is my son Alexander who started this whole mess". Yeah, it's all Alex's fault he managed to escape from the evil wizard who'd kept him as a slave since he was a baby, and rescue your daughter in the process. You douche Graham.
  • edited September 2010
    Only the first part of the game is on a timer to be fair :)

    Well there are mean rumors that even after that there are timed events. I heard th pirate ship may actually leave if you do not get on board fast enough.
    tabstis wrote: »
    WHAT?! Cedric has the best voice actor of all time.

    Right you are.

    - No Graham don't...
    - AAAAAAAAAAAAAAAAAAAAAAAHHHHHHHHHHHHHHHh
    - Thanks for playing Kings Quest V.
  • edited September 2010
    Anyone go and play Space Quest 1,2, or 3, or Kings Quest 1, 2, or 3, or any of the text-parser based games recently? I did, and I noticed that those games were really short! I couldn't believe how fast I was able to beat them. Now, granted I remember a lot of the puzzles from playing them the first time, but it was about 20 years ago for me. I remember being 11 or 12 years old, and it took months to beat some of those games. No phone calls to the Sierra hint-line for me ;).

    It is funny, because there were people who have complained recently that some of the Telltale episodes are too short, but I think honestly the length is pretty good unless you are just following a walk-through.

    At any rate, as someone born in the 70s who played all those games at the time they originally came out, there will always be a special place in my heart for Sierra. They were first for me, and their games were so diverse and fun. That being sad, there is no question in my mind that the Lucasfilm (the LucasArts name came later) games were superior in almost every way. Maniac Mansion, Monkey Island, Day of the Tentacle, etc are truly classics in a different way than all the "quest" games.
  • edited September 2010
    Steve2000 wrote: »
    Anyone go and play Space Quest 1,2, or 3, or Kings Quest 1, 2, or 3, or any of the text-parser based games recently? I did, and I noticed that those games were really short! I couldn't believe how fast I was able to beat them. Now, granted I remember a lot of the puzzles from playing them the first time, but it was about 20 years ago for me. I remember being 11 or 12 years old, and it took months to beat some of those games. No phone calls to the Sierra hint-line for me ;).

    That is the main reason why they had so many dead ends and death-traps. So you will have to restart the game over and over to find something you missed etc. This really makes the gaming experience a lot longer. If you know everything you can go through all of those games in less than 2 hours.
    And those were full price titles.
  • edited September 2010
    Jen Kollic wrote: »
    What I really hated about KQV was the ending, where Graham is like "and this is my son Alexander who started this whole mess". Yeah, it's all Alex's fault he managed to escape from the evil wizard who'd kept him as a slave since he was a baby, and rescue your daughter in the process. You douche Graham.

    Haha. I've always felt the same way about that scene.
  • edited September 2010
    Objectively, Lucasarts games were better designed. They did not contain endless dead-ends, had *significantly* better writing, and better designed interfaces.

    That is all true (with the exception of Space Quest which rocks everything) until KQ6 and Gabriel Knight 1 were released, at which point Sierra took the proverbial cake for me. And then Lucasarts took it back with CMI and Grim Fandango. Ah, so hard to decide! I grew up with both and loved both companies' games.
  • edited September 2010
    I had to say LucasArts because they were the ones that got me into the genre and I've simply played & liked more of them. That is not to say that I don't like Sierra's games, I mean I love the Gabriel Knight series but the 90's LucasArts adventure games will always be my first loves.
  • edited September 2010
    Jen Kollic wrote: »
    What I really hated about KQV was the ending, where Graham is like "and this is my son Alexander who started this whole mess". Yeah, it's all Alex's fault he managed to escape from the evil wizard who'd kept him as a slave since he was a baby, and rescue your daughter in the process. You douche Graham.

    Graham's kinda douchey all throughout KQ5. He practically yells at the gnome for not giving him a simple marionette.
  • edited September 2010
    doggans wrote: »
    Graham's kinda douchey all throughout KQ5. He practically yells at the gnome for not giving him a simple marionette.

    Well the gnome is a real jerk.
  • edited September 2010
    I really like both.... they really made completely different types of adventure games... Both were good at what they did.
  • edited September 2010
    Anyone noticed how most of the old adventure games had very little direction? I just played KQI and none of the puzzles seemed particularly linked and the only plot direction your given in the game is "go find the 3 treasures" otherwise you had to all-but rely on trial-and-error to figure out what to do next (and this seems to be the case with all the older games, even LA which to this day has me stumped on what to do to progress in HtR (I'm still trying to refrain from using a walk-through but at this point I think it's the only option)
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