ttg dropping xbox 360 development??

edited October 2010 in General Chat
pleasee understand i don't want to start a flame war or a microsoft supremisist thread!

Basically, i've noticed since wallace and gromit's xbla release troubles there's been a lack of xbla releases from telltalegames.. Even though in a press release somewhere, ttg said releasing tales of monkey island on xbla was a top priority because of the sames of smi:se and mi2:se.. And back to the future was meant to be on all platforms!

But neither have surfaced, back to the future's xbox development seems to have been brushed under the rug, s&m season three hasb't been ported yet, and there appears to be no official word on anything :( - apart from the new csi game definately out on the xbox at retail, in line with the other platforms...

am I missing something? Does anyone know if we're getting xbox ports of these great titles? I own them all on the pc, but aside from monkey island i've been waiting for and completing the xbla versions!

Looking forward to an answer if anyone has one!

Graeme

Comments

  • edited October 2010
    I know it sucks to hear this (I don't own a PS3 either), but in the future you're probably going to see more of Telltale on the PS3 and less (maybe even none at all) on the other two consoles.

    Let's look at every episodic series Telltale's done with a planned console release, what service it used, and how the episodes were released.

    Strong Bad's Cool Game for Attractive People (WiiWare): Telltale decides the PC and Wii versions of each episode should be released on the same day, and withholds the PC version until the Wii version can come out too. Due to Nintendo's slow approval process, SBCG4AP as a whole (on both the PC and Wii) is delayed two months, and Baddest of the Bands almost isn't released on time. Telltale never tries waiting for the console makers ever again.

    Wallace and Gromit's Grand Adventures (XBLA): Due to Microsoft's approval process, the first episode comes out on the 360 two months after its release on the PC. The other three episodes are released on the 360 four months after the series finished on the PC.

    Tales of Monkey Island (WiiWare): The Wii release of each episode goes through some sort of delay compared to the PC version, from as little as 11 days (Episode 2) to as much as two months (Episode 5). Each episode also needs to be toned down to fit WiiWare's 40 MB file limit.

    (On the subject of WiiWare, note that Puzzle Agent still hasn't come out for it yet. I'm assuming this is the fault of Nintendo, not Telltale.)

    Sam and Max: The Devil's Playhouse (PSN): The PS3 version of every episode comes out the same day as the PC/Mac version, without Telltale having to wait on Sony's part or tone the game down to accommodate their service.

    Of the three downloadable console game services, PSN just works for Telltale's episodic format better than XBLA and WiiWare. I'm not exactly happy about the apparent PS3 favoritism either, but it makes sense. I can't say I'm surprised Back to the Future is (as far as consoles go) PS3-exclusive. You can count on Jurassic Park being on the PS3 too (although I'm still kindling the hope that one will be on other systems).

    That said, CSI: Fatal Conspiracy is going to be on all three consoles, so Telltale clearly hasn't given up on the 360 and Wii yet. :)
  • edited October 2010

    (On the subject of WiiWare, note that Puzzle Agent still hasn't come out for it yet. I'm assuming this is the fault of Nintendo, not Telltale.)


    I TOTALLY FORGOT THAT WAS SUPPOSED TO BE ON WIIWARE! (cap locks to show the remembering)
  • edited October 2010
    I'm guessing they are going to release the Wii version in a Disc and the XBox version in a Pack.
  • edited October 2010
    One main thing to remember is that the PSN allows TellTale to price things as close to their own store! I remember the complaints from Wii owners moaning about having to pay $10 an Episode for Monkey Island and the same from Xbox owners in regards to Wallace & Gromit.

    The PSN is the only one that can offer a Subscription based Licence and Package/Bundle Licence, meaning people can pay for the whole season and Download the game episodes when they are released, pretty damn close to how Telltale operates here!
  • edited October 2010
    It does make sense, but I feel the Wii and 360 users are mssing out :(

    Even if it's just really late, I'd love for Strong Bad, TOMI, S&MS3 on the 360, with the newer games to follow suit, even if I had to wait a year or so.. :(
  • edited October 2010
    Sorry to any Xbox fans, but the Xbox does not deserve to have these great games. It was, in my book, a failure.
  • edited October 2010
    Sorry to any Xbox fans, but the Xbox does not deserve to have these great games. It was, in my book, a failure.

    I don't know wether to prod or not, so I will. What's your beef with Xbox, i'm no fanboy, i'm gay for my pc gaming, but the console's cheap, sold a ton, has a great line-up and has raked the money in for Microsoft. Despite hardware failures that are dealt with in a pretty pro manner, it's not too shabby
  • edited October 2010
    Puzzle Agent is still coming to Wiiware. CSI: Fatal Conspiracy is going to the Xbox 360. We have absolutely not 'dropped' Xbox 360 development although at this time there are no plans to release Back to the Future on that platform.
  • edited October 2010
    Puzzle Agent is still coming to Wiiware. CSI: Fatal Conspiracy is going to the Xbox 360. We have absolutely not 'dropped' Xbox 360 development although at this time there are no plans to release Back to the Future on that platform.

    On the subject of puzzle agent, has it been submitted to nintendo yet?
  • edited October 2010
    We have absolutely not 'dropped' Xbox 360 development although at this time there are no plans to release Back to the Future on that platform.

    Any comment on Tales Of Monkey Island or Sam & Max Season 3?

    I'd also love Strong Bad on the Xbox, but.. you know.. I can't see that happening now really :(
  • edited October 2010
    That's interesting as i also never quite understood why a game, as long as it properly runs on a platform, isn't released on it as well and TTG always says that they want to be on as many platforms as they can be.

    So are there exclusive deals for a certain time period? Problems with the target audience on a certain platform? Technical issues which prevent a pleasing experience, like for instance the stuttering on the Xbox360? A lack of man power whilst porting isn't this easily done? ...
  • edited October 2010
    In the case on the Xbox 360, it means merger the games into a single job and release it as a Season download, like what they've done with Sam & Max, this requires a lot more work and even then it would have to be done at the end of a season. And on a much smaller scale, there would be the Achievements/Trophy issue, since a Single Game over XBLA can only have 12 Achievements upon launch and then a few extra upon an update, where as the PS3 versions have around 12 to 13 PER EPISODE.

    Releasing each Episode as an individual on Xbox Live means charging $10 a time per Episode, which means the gamer would end up paying MORE this way and even then it has to go through Microsoft's testing which could delay the planned release by a month or more compared to the PC release. which in itself would cast a bad light on Telltale with gamers going "Why the hell do we get the games months later when we PAY MORE", etc.

    As for Wii, I'm sure you know, WiiWare has a major technical disadvantage, where each App is only allowed a max of 40MB space, which in itself is extremely small for ONE episode, so a Season bundle just can not happen, same problem as the Xbox in regards to Episodes being released separate, gamer ends up paying more and can face delays. Now there have been physical releases, but that is a greater cost to Telltale to have to cover manufacture costs, etc which they don't face with Digital Downloads.
  • edited October 2010
    zmally wrote: »
    Any comment on Tales Of Monkey Island or Sam & Max Season 3?

    I'd also love Strong Bad on the Xbox, but.. you know.. I can't see that happening now really :(

    Why can't you see that happening? I think that it has as good a chance as any of the other games.

    The Devil's Playhouse on Wii would be great. Please make it go faster then the previous ones though.
  • edited October 2010
    @Ash735
    Yep, i'm quite aware that the Wii is a pain due to technical restrictions but i am/was wondering about the lack of crossy Xbox 360/PS3 support. I think it would be less of an issue, both the delay as well as the lack of support, if things would be communicated properly.
  • edited October 2010
    I can understand the Wii's limitations, and to be honest I can only see retail releases from now on - which opens up all new problems! Convincing a publisher it's worth it, marketing, all that sort of thing.. :( Unless Nintendo release a new version of the Wii, or increase the limit to maybe around 2GB to fall in line with Sony and Microsoft (with the help of SD support) I think WiiWare, although on the surface is a great idea for indie developers, is too small for the likes of TTG, which is becoming quite a powerful force in this industry.

    I personally think it might be a good idea for TTG to follow the "Family Game Night" formula for XBLA, which would work perfectly for them... Where they can "release" an XBLA game that's basically like a portal program, and release "addons" which are the separate episodes (I've said this before :P ). But also, I think Microsoft could try to be a bit more accommodating to developers rather than apparently causing problems :(

    I can't see Strong Bad being released on XBLA because the game is quite old now, most Home* fans have already played through it all, an XBLA release wouldn't really bring anything new to the game except costing money for TTG to port it. I don't think it would sell very well - but obviously I'm just speculating!

    I think TOMI would sell very well on XBLA, but I think the chance for maximum sales has been missed - if TOMI was released as a full package roughly about when MI2:SE was released I think it would have sold a lot better than it would if it were released now, for example. Maybe if LucasArts announce a "Curse of Monkey Island" Special Edition TTG would announce TOMI for XBLA to fall in line and maximise sales?

    Again, all speculation... I would love a compilation of TTG games at retail for the Xbox but I can only see that happening if TTG decide to try and milk their resources, or get bought out and their parent company tries to milk it... :(

    I do think TTG's future on console gaming is ipad and PS3, which is a shame because I own neither! :P
  • edited October 2010
    Sorry to any Xbox fans, but the Xbox does not deserve to have these great games. It was, in my book, a failure.

    In my book your mom was a failure.
  • edited October 2010
    Sorry to any Xbox fans, but the Xbox does not deserve to have these great games. It was, in my book, a failure.

    I don't want to read your book.
  • edited October 2010
    The problem is, Xboxes are good, up until the point where they break FOUR TIMES.

    It's ridiculous that a console cannot be made to work properly.

    That said, the games are good.
  • edited October 2010
    Good riddance I'd say. (Not aimed towards the games lol)
  • edited October 2010
    zmally wrote: »
    pleasee understand i don't want to start a flame war or a microsoft supremisist thread!

    Please don't get this thread closed, I'm trying to make a valid point...
  • edited October 2010
    I bought an xbox for banjo kazooie's revival, then stopped playing it. It still is lying there for me to use, feeling replaced by my wii.
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