Riddles of Monkey Island: time to recruit for this fan game!
Yes, that's right, I'm making a monkey island fan game after the fan game post on the tales blog (thanks SWP) inspired me to do so. Only
thing is, it's just the highway and me working on it, so I want you guys, the MI fan community to pitch in and help
make a successful game, whether that's giving story ideas or volunteering for a specific position. I'm also going to be holding auditions for voice actors aswel ( although guybrush is taken, well, at least one of them, hehe), but for now any contributions to content would be great.
Cheers,
Matt.
thing is, it's just the highway and me working on it, so I want you guys, the MI fan community to pitch in and help
make a successful game, whether that's giving story ideas or volunteering for a specific position. I'm also going to be holding auditions for voice actors aswel ( although guybrush is taken, well, at least one of them, hehe), but for now any contributions to content would be great.
Cheers,
Matt.
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By the way, speaking of characters. Which already-existing Monkey Island characters are you planning to feature in the game? Because, it really would be best to have some sort of list of available positions in the initial post, both for voice acting positions as well as other (like what we saw in the 'I wonder what happened' thread and the 'IWWHIIWWHITOMIROTPG' thread). It's just that seeing the list of positions may act as a bit of an incentive for some people to step forward.
BTW, I can be animator.
For instance, I can... choose font styles! Also, i can take a look at other people's drawings and tell if is it any good! How about that?!
Also, i do plenty of voice-overs - trees, cannibals-without-a-script, quite-improper-yelling-monkeys, pirates who say Ni...
Elaine
The Voodoo Lady Lechuck
Chuckie
Guybrush as a child
Elaine as a child
old man Guybrush
John Decringe (a reference to Joseph Decreaux and Desinge)
Winslow
SilverWolfPet is now cast as Stan (yay :guybrush:)
I'm also wanting to try and work Largo in, but we'll see.
Anyways, what I have so far is that it will be set between Monkey Island 2 and Curse, not making my own "Monkey Island 3" or anything but just a "what if?" that you do not under any circumstances have to follow as canon (duh, it's a fan game!) but if you want to that's also fine:D
The main focus will be going through the carnival trying to escape but you will also be able to go to secret locations on Monkey Island that haven't been seen ever before, just so I don't have to rely on using old backgrounds.
This brings me to my next point. I need background artists.
No?
FINE!
*leaves
(can i do something else?)
I have no idea why, but I feel compelled to use that in a puzzle.
Oh, yeah, that's right, 2 more things; I need a puzzle designer and a composer.
Hey, that was a deleted puzzle from CMI.
Can I do these please? I currently can't give you a sample as I have a ton of things to do, but if you wait until maybe next sunday I can provide voice work.
If I mix old man with my normal voice and use the high voice I can barely still do I can do this perfectly.
(I also do a pretty average Normal Guybrush)
Oooor, Stan said that the coffin is incredibly durable (well, something along the lines of perfection)...Guybrush could use the coffin to smash something.
Both puzzles could implicate hilarious dialogue sequences.
Stan: "..and if I help you, do you promise to let me out??"
Guybrush: "Erm...sure!"
Well, Guybrush actually keeps his promise in MI3
EDIT: I could try and voice Largo too. But not like in MI2: SE...more like Dom did it in the april fool's joke.
Ok - so Guybrush is hanging from banana tree with an empty pockets. His legs are stuck in branches along with his right arm, and there's a LOT OF BANANAS just to the left of him.
But since he is hanging and can't actually reach his pockets, you can only hold 1 banana at a time because you can reach it using your left hand only.
So, if player picks up banana, and then uses banana on Guybrush, Guybrush will eat it. Nothing happens, you can only pick another banana. Actually, after 1000 times and when Guybrush eats 1000 bananas he becomes so fat and heavy that he breaks loose.
There's easier way too - you pick up banana, and then - TALK BANANA! Guybrush puts banana in his mouth. Then - OPEN BANANA! Guybrush peels it off with the help of his left hand, whilst holding banana in his mouth! TALK PEELED BANANA! and Guybrush takes a half of banana with his left hand and eats it. Now, you PICK LOT OF BANANAS! with your now-free left hand, and we have BANANA in your left hand, and HALF-EATEN AND PEELED BANANA in your mouth. USE BANANA ON HALF-EATEN AND PEELED BANANA and Guybrush loads banana into the peeled banana and we get - BANANA SHOOTER. Now, USE BANANA SHOOTER ON BRANCHES and Guybrush squeezes and shoots banana breaking branches and setting him free.
Someone hire this man to design puzzles.
http://www.youtube.com/watch?v=xNMeYkSLNCw
http://www.megaupload.com/?d=ACKULLYX
TITLE IDEA: The Barren Locker of Monkey Island (or BLOMI)
No wait. that's a terrible idea.
But, if you plan on going with something like Silverwolfpet's idea, then might I suggest having Guybrush give Stan some food or something while he's in the coffin. Then we'll understand how he survives living in a coffin for so long.
Now, to update (EDIT: again)
Puzzle Design: SilverWolfPet
Assistant Puzzle Design/Composer: TomPravetz
Composer: SilverWolfPet
Scripting/Programming: TomPravetz and Wusel
I will PM Laserschwert about background design.
Animation: MonkeyMania,
Character Design: Monkey Mania
Voice-overs:
Stan: SilverWolfPet
Present Guybrush: The Highway
Guybrush's Dad: GuruGuru214 ( I don't want to have the narrator in this, but I think the deep voice fits how I have always imagined Guybrush's Dad to sound like, even after MI2:SE
Remolay, that's cool, you can send me samples whenever you can.
Now, I just need to have a suitable program to do all this. I would like it to be MI2 style graphics, so pixels basically, so I guess AGS?
Sounds awesome. I'll try not to disappoint.
business cards
a purple jacket
2 file cabinets
a plant
a calendar
a water cooler
a table lamp
a pen
a whole bunch of other junk.
The game opens with Elaine at the end of Monkey Island 2, standing on top of the remains of the "X marks the spot". She says her line from the last game, and it cuts to little Guybrush and
"Chuckie" walking out of the tunnels and into the Big Whoop Amusement Park. the rest of MI2's ending plays out and then on the next screen Guybrush's parents turn back into skeletons and fall to pieces on the ground right next to the Madly Rotating Buccaneer (yes, I want to finally make a visual representation of that thing), while Lechuck turns into his true form which I'll have to think of later. Lechuck beats Guybrush with a porcelain vase and knocks him out. He awakes in a room of right now no description, let's say it's Stan's coffin for now, and we are faced with a Phatt Island jail stype scenario.
That's all I have so far, and I know it's a bit rough, but with your help and some fine-tuning I'm sure I can make it a bit better.
Ok, MonkeyMania is hired as character modeler and animator.
Oh, and where is that laserschwert, I need him for backgrounds!
You can see a game made with the PacDK here!
Think about it! It's a powerful engine, and at least as good as AGS .
Y'know, dumping all the puzzle design, scripting (in the non-technical sense), and composing on one person for each category can be kinda tough/stressing. So... "Assistant Puzzle Design/Scripting/Composer: TomPravetz" ?
Oh shit, I just realised I thought you were Majus because of your avatar and didn't read your name Arghhhhhh!!!!!
Ok, now you can be assistant Puzzle Design/Composer and Scripter. Editing my last post.
EDIT: Also, Wusel, you can be the assistant Programmer/Scripter with TomPravetz. I'm so going to use this program you showed me, the graphics you can pull off look way better than what I was going to use.
Well His Majus-ty and I do have a lot in common. We... uh... are both glasses-wearing awesomeness?
And... Yay!
Maybe a private forum?
That's great!
I will be a reliable worker, putting together your awesome art and ideas to a playable whole
I'm really excited now, can't wait to start.
Brilliant. Wave also works great. (I need to make up for the failure of IWWH'd... DX)