What about a Monty Python episodic video game?

edited December 2010 in General Chat
It just came to me but what if Telltale made a Monty Python episodic video game?

It would be brillant. The Monty Python humor and the Telltale art style put together!

Story could involve one of the existing Python characters like one of the Gumbys, or an entirely original character. The story (just something made up from the top of my head) could involve the character say seeking out the Holy Grail so to pay the rent so he doesn't get evicted. Along the way he has to figure out puzzles and riddles, get involved in mindless sketches as well face villains like the Spanish Inquisition (cause no-one would expect them), the Black Night or The Colonel.

Could even try to get Terry Jones, Eric Idle or John Cleese or anyone who's willing to make a quick buck to provide voices.

But whatever it is, would be really fantastic if Telltale did a Python game.

Comments

  • edited November 2010
    I like the premise.
  • edited November 2010
    It's a nice idea, but the execution would be terrible.

    The problem is that Monty Python was all about random humour. So making a game about the series would also be full of random stuff... including the puzzles. Thought some of Sam & Max's puzzles were hard? Nothing compared to this.

    There's already been a few Monty Python games anyway. Try "Monty Python's Complete Waste of Time".
  • edited November 2010
    It's a nice idea, but the execution would be terrible.

    The problem is that Monty Python was all about random humour. So making a game about the series would also be full of random stuff... including the puzzles. Thought some of Sam & Max's puzzles were hard? Nothing compared to this.

    There's already been a few Monty Python games anyway. Try "Monty Python's Complete Waste of Time".

    Yes I 've seen those other Python games. Few of them point and click. That's why it would be perfect for Telltale to try their own take. I mean what would they lose apart from the money they've made lol. I'm sure Telltale would put their own twist to it.
  • edited November 2010
    There should be a graphical remake of bureaucracy

    http://en.wikipedia.org/wiki/Bureaucracy_%28video_game%29

    this however has nothing to do with monty python
  • edited November 2010
    I don't like the idea at all, if it isn't written by all the Python team I don't think they should call it Monty Python and I think alot of people would find it offencive because of Graham Chapman's death. There was a reason the surviving members don't reunite is for the reason, it wouldn't be the same without Chapman. That would be as bad as releasing something with the Goons name with Eccles, Bluebrush and Major Bloodnok. I realise this is simply hypothetical but if there is anything Python-based that's original it shouldn't have the name on it.
  • edited November 2010
    I love the idea! But I don't think it will happen... Making a Monty Python related product without Chapman wouldn't be respectful to him.

    But it would be awesome if they could get any of the existing Pythons to play a character in any of their upcoming games!
  • edited November 2010
    From the things TTG has done so far and the audience they usually target, i don't see this coming.
  • edited November 2010
    Something to say about the sense of comedy that Monty Python has (and I assume it's the only reason why OP thinks it's a good idea for Telltale to do a game based on them); I think humor has come a long way after Monty Python.
  • edited November 2010
    A nice idea, but it wouldn't work. Even if you ignore how it's not Monty Python without Graham, Monty Python's entire premise is based around...well, silliness. Telltale makes games with story (that's why they're called Telltale ;)), which goes against the sheer...randomness of Monty Python. Even in the movies, the plot was only there because it needed to be, and served as a backdrop for the sketches.

    Douglas Adams did some writing for Monty Python, so I think the adventure games he wrote (most notably Infocom's Hitchhiker's Guide to the Galaxy text adventure) would give you the best idea of what a Monty Python adventure game would be like. Nothing makes sense, so why should the puzzles?
  • edited November 2010
    @Falanca
    Oh really? So you think people can't laugh about such scenes anymore?
  • edited November 2010
    taumel wrote: »
    @Falanca
    Oh really? So you think people can't laugh about such scenes anymore?

    They can, they're still considered to be classics after all. What I meant is that it's pointless to breed Monty Python's sense of humor with a new, more modern one. And I can see no other outcome if they decide to make a game, or a movie, or ANYTHING based on Monty Python.
  • edited November 2010
    I wasn't aware that there exists old and new humour. :O) So far i've only seperated between humour i can laugh about and humour i can't. Anyway i don't see it coming. I also don't know how capable and interested they are in a Monty Python type of humour.
  • edited November 2010
    We don't laugh at Charlie Chaplin ripoffs, but we still enjoy watching Charlie Chaplin because of its classic value. High quality humor does evolve by time. It's in the nature of it, humor is about encountering the unexpected. When it's overused, the material is not unexpected anymore, so comedians are forced to find new material. But there is always respect aimed at the roots of comedy.
  • edited November 2010
    Hmmm, no, at least form my personal experience i can't agree. If the humour matches with what i find funny then i laugh, no matter how old it is. I can still laugh about old, dunno, TV shows (huhuu, hohoo) as well as about some new cabaret. I don't think humour has changed a lot because humans haven't but you're right on humour which relies more on stuff like for instance daily politics.
  • edited November 2010
    I think there are social and cultural events that effect the kind of comedy preduced, from the Thatcher years rose a group of satirical comedy and then after that there was a rise in stand-up. From a period between the 70's and the 90's there was a drop in popularity for sketch comedies. So this may not efffect what you find funny but affects what becomes mainstream and what is made.
  • edited November 2010
    taumel wrote: »
    I wasn't aware that there exists old and new humour. :O) So far i've only seperated between humour i can laugh about and humour i can't. Anyway i don't see it coming. I also don't know how capable and interested they are in a Monty Python type of humour.

    There's def old and new humour, it doesn't mean old stuff isn't funny by any means, just that it's aged. Although some stuff will remain timeless, like Blackadder, other shit'll age like Python or (to a lesser extent) Fawlty Towers.

    It's a hard thing to define but I do believe in comedy ageing, and that's not a negative thing to say at all in my books
  • edited November 2010
    It depends on what the humour or the idea of the joke refers to, how much time has passed and blahblah ... and whilst due to such reasons there certainly exists humour which is aged as well that doesn't mean that humour generally ages. Some humour has a more timeless component because humans haven't changed this much, at least in a timeframe i have in mind right now. I think if you arrange the videos i've shown in a 2010 style, you wouldn't notice any difference.
  • edited November 2010
    Apparently there's a crappy Monty Python Facebook and mobile phone game currently in production:

    http://www.destructoid.com/ni-monty-python-social-games-are-on-the-way-188163.phtml
  • edited November 2010
    Trenchfoot wrote: »
    Making a Monty Python related product without Chapman wouldn't be respectful to him.

    Tell that to Eric Idle as he rakes in cash from "Spamalot" and "Not the Messiah". :P
  • edited November 2010
    ^ I guess that's not so bad since they're are not really original but I think he's living on past glories.
  • edited December 2010
    Not without Graham. And animating Python stuff belongs exclusively to Terry G.
  • edited December 2010
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