Space quest by telltale games
i've been playing tales of monkey island for a while now and i relay like the way telltale games did the game.
i was just wondering how you guys would feel if telltale games bought the space quest franchise and made a new game of it.
i would personally love it.
i hope someone from telltale games reads this.
right now space quest seems doomed.
i was just wondering how you guys would feel if telltale games bought the space quest franchise and made a new game of it.
i would personally love it.
i hope someone from telltale games reads this.
right now space quest seems doomed.
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But with the option to continue from that exact spot, please.
But if they resurrect any of Sierra's franchises, what they should avoid aren't the deaths, but the dead-ends (no winable situations, being unable to continue somewhere because you forgot to do something earlier somewhere else and you can't go back to do it)
If Telltale somehow managed to pick up a Sierra franchise, they should include the hilarious deaths, but treat death the same way as in The Tomb of Sammun-Mak. Go right back to where you were before, with no real punishment except knowing not to do that again.
And please, no unwinnable situations. Ever.
RIGHT! That's fate worse than death, there, since there's no telling when you're in a dead-end.
From what I heard, it was gonna be 3D, or at least 2D with pre-rendered art.
Well then, that's right up TY's alley. I know there might be some hurdles with licensing, but maybe if BTTF does well it will prove that TT would be able to breathe new life into that franchise as well.
I do think that Space Quest is the one former Sierra series that would actually make sense for Telltale to do. It is the one series with the right mix of humor and adventure. But, it seems like Telltale currently has their hands pretty full so I doubt we will see this any time soon, if ever. I really hope I am wrong though!
Activision has already done a small amount of Sierra-related cooperation with Telltale before. (King's Quest Collection was sold as part of The Great Adventure Bundle.) So it's definitely not out of the question.
Space Quest is maybe the most typical Sierra style adventure series of all, I'm not sure it would translate very well to Telltales way of designing games.
And even though they're comedy games, many of them have sort of a dark and gritty atmosphere... many quite brutal (but yet very funny) ways to die and things like that... I just have a very hard time picturing Telltale making an SQ game like that.
I think Telltale are much better suited to make games based on Lucasarts franchises.
Of course, Telltale could, and always surprise me with its choices (I never thought I'd enjoy Wallace and Gromit, but I did)
I mean that when I played Space Quest 5, it's got Darth Vader and Luke Skywalker fighting in the background. It feels kinda like a Seltzer-Friedberg movie, but less sucky because it's not.
Yeah, but they do it with subtlety, without pointing out the references too much. Elaine's name is a reference to the film The Graduate (a fact I found on her page on Wikipedia), with one scene in the game that parodies a scene from the movie, but they don't point at that reference too much. Space Quest references tend to be a bit forced.
I'm not saying that movie references are bad (The 'Stealing The Hairpiece' scene in Hit The Road was one of my favorite Sam and Max moments), but they're only fun if they're done cleverly, not randomly for the sake of making a reference.
I agree with you in principle, but I never thought of Space Quest was a serious offender in this area. At any rate, the references to Get Smart and the Last Crusade game that pop up in EVERY Monkey Island game aren't any less random than Space Quest's references.