Ars technica: A truly graphic adventure: the 25-year rise and fall of a beloved genre
An article from ars technica: A truly graphic adventure: the 25-year rise and fall of a beloved genre
http://arstechnica.com/gaming/reviews/2011/01/history-of-graphic-adventures.ars/
http://arstechnica.com/gaming/reviews/2011/01/history-of-graphic-adventures.ars/
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I think i like most adventure articles just because they deal with adventures but beeing objective this isn't a good one as well. I sometimes get the feeling that they are written by people who haven't experienced those games when they were coming out and so they don't shed the games in the proper light, lack some significant information between the lines or are full of holes.
Anyway, thanks for mentioning.
There was no mention of flash games like Griswold the Goblin, or a dozen others, either. I bet there are some iPad/iPhone original games out there as well.
I'm really sick of game news outlets still talking about the adventure game genre as if it's dead. It's not dead, it's very much alive, and lots of adventure games are coming out and getting attention.
Oh, most definitely. Adventure games were on the endangered species list for a while after Grim Fandango came out. However, I've heard a lot of gaming outlets talk about them as if they don't exist. I was listening to the Weekend Confirmed podcast over at Shacknews, and while it's usually pretty good, more than once they've mentioned that no one makes adventure games anymore. Same goes for Kotaku, Joystiq, IGN and others. They seem to enjoy mentioning that adventure games died, but never seem to bother looking around at all the adventure games being made.
Plus, as long as I'm complaining. I saw several mentions or lists of Christmas games, and not one mentioned Ice Station Santa.