Worrying about the negative feedback from these new licenses.

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Comments

  • edited February 2011
    And was it any good? Nope. I'm not sure a Fight Club game could work anyway, but that's certainly not the way to go.

    Same with a Rocky game. They could use the license to make a boxing game but it would neither be a good boxing game nor would it complement the film's story.

    Taking the most obvious aspect of a movie and turning it into a game is where they always go wrong. That's why there's never been a decent Harry Potter - I'm not suggesting it should be an adventure game but the story should've been a key feature, above the waving of magic wands.

    Games do not and should not do the same things as movies. You can't look at a movie and say "okay, there was 70 minutes of dialogue, 5 minutes of DeLorean chases, 3 minutes of skateboard action..." etc. and translate that directly to a game with the same ratios - which is what many people here apparently think should be the case. In the same way, when adapting a book you do not and cannot make an entirely point-for-point translation to a film. That would require a rambling narrator to explain everything that the book says about character motivations, descriptions, etc.

    In the future, perhaps games will find ways to make "cinematic" things such as dialogue engaging and interactive. As of now games don't do that well - they still have to resort to 5 minute cut-scenes. I do not consider Telltale-style dialogue - where you pick an option from a list of 3, listen to the characters speak, and rinse and repeat until all options are gone - to be interactive. (There are occasional exceptions in gaming, such as the noir interrogations in Sam & Max S3, which are engaging and fun).

    In the specific case of Rocky, as DAISHI said there was one in 2002 that was decently well-reviewed. I don't know why you would make a statement saying that a Rocky game could not be a good boxing game. It's like saying that a Goldeneye game could not be good as a first-person shooter.

    The recent Ghostbusters game knew what it had to be. The "most obvious aspect" as you disparagingly put it is busting ghosts, and it's really pretty ridiculous to suggest that the core gameplay of that game should be anything else but that. What are you going to do, make a game with 6 hours of interactive Bill Murray comedy? Perhaps somebody will find a way to make something like that work in the future, but again, we're not there yet.

    I agree though that Jurassic Park shouldn't have much if anything to do with shooting dinosaurs.
  • edited February 2011
    I liked a lot of the old 1993-1995 jurassic parks.


    I also like the Sega Cd one the best since it was an Adventure game. I have seen a lot worse movie games than those.

    Jurassic_Park_-_1993_-_Sega.jpg

    And the SNES since it was scary as hell doom clone, the other was contra the genesis was somthing you could play as a raptor. the arcade was a cool gun game but sega never put it out on dreamcast or anything even though the dreamcast shoudl have had more power than the model 3 arcade board.

    the sega cd game also was scary..

    The 3do one looked scary then you found out the raptor stand behind you was a cardboard cutout texture and not polygons then it stopped being scary.

    Jurassic-Park-Interactive.png

    Ya on 3do JP looks like the best thing since sliced bread until you play it and see the cardboard raptor for your self.


    But still my love for a jurassic park game goes deep dinosaurs and spider things about to kill me scare me. zombies and stuff don't since the idea of a zombie is dumb as hell, dinosaurs at least existed.
  • edited February 2011
    You know, I'd almost forgotten I had this.

    DSC00064.jpg

    It was a decent game, as I remember. Grant's story didn't have much to do with the film, though, and was mostly about dinosaur shooting...and I think went back and forth between locations from the movie and new locations...and the raptor half had kind of a ridiculous premise...

    Why the hell am I defending this game? It was terrible!
  • edited February 2011
    You obviously have the wrong one since the rampage edition model the raptor does flips like a ninja, so you have to have both.

    Then you get out a sega CD or SNES to play the good games or a PC and play operation genesis.

    My genesis boxes for those games prop up the SNES and Sega Cd boxes and keep them from failing down so they have a good use.


    jp-rampage008.bmp

    4ee61ba137161d2b5a162103c859c2f2.jpg


    Or you could play Jurassic Park: Trespasser and pick up crates with one hand and hit raptors with it.
  • edited February 2011
    I used to have a friend who had Rampage Edition. Still not impressed. Honestly, I've always been okay with Jurassic Park, but I wouldn't go so far as to call myself a fan.
  • edited February 2011
    The only people I have seen not impressed by Ninja raptors are people with out souls that have become cyborg robots killing machines with lasers.



    Mcninja.jpg
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