I'm quite aware. I'm also aware that fictional worlds undertaking a massive change for no reason, especially when that change exists solely to make the world more typical, is an annoyance and a waste. I don't think I or anyone else in the thread implied that we thought dragons were real, that's quite silly.
...except now with dragons for some arbitrary reason...
Just a thought but if they had a plausible reason for stuff like the dragons would that make you feel better about the idea?
I also think that lore is something that can be changed if say new things were discovered which changed the way people viewed past and possible future events. I feel that in general lore isn't something set in stone and can change depending on things like different cultural viewpoints. One race's lore isn't often the same as another.
Of course I'm speaking generally, as I can't say I'm well versed in the lore of the Elder Scrolls, having only played a bit of Morrowind (I have been meaning to get back into it but I have to buy it again first) and Oblivion and I don't really remember or took in all that I read in the games.
Really, it helps. I can understand why people who haven't played Daggerfall and Morrowind can like Oblivion. I mean, Oblivion has some serious problems aside from lore issues, but that's really it's largest fault. The gameplay issues are a mix between imperfect execution and ideas that look good on paper but don't quite translate as well to action as attempts at previous games. And since they aren't designed specifically to be dumb(though to be fun and accessible, which sometimes means the same thing), the next game in the series could very well be a fun game. And hey, Skyrim itself actually looks the way it was described in previous games, except now with dragons for some arbitrary reason, and that's a plus compared to a tropical rainforest turning into a fantasy temperate forest. Again, I'd like to stress that that is how bad Bethesda has gotten. They really don't care about making their world something real and consistent between games, they just make something that they think "looks badass" without really thinking it through. And it works. And that's disappointing, considering the reasons I found Daggerfall and Morrowind so engaging in the first place(the complex and realistic fantasy lore that was consistent between those two games).
So yeah, turn your brain off and you'll probably really like it. That's not meant as an insult, it's just that if you actually start trying to fit the games together, you won't be able to enjoy them anymore.
I didn't have as much problem with the gameplay as I did with the world itself.
I remember when they were showing off videos and demos of Oblivion. They made the world seem like it was so real. They had a video where you went into this ladies house. They showed how she would sweep at a certin time, and then the dog started barking and it was aggervating her so she paralized the dog, and then she came back later feeling sorry so she give the dog a potion to cure him.
Yeah, none of that made it into the game. Yes, they gave the character schedules to follow but it didn't make the world feel alive enough. It felt too much like the Truman Show. The same thing was happening over and over again. Even the bandits were the same. After a week or so they would respawn in the same spot. Nothing random happend to make this world feel real. I think Fable did a better job at creating a real world feel. You couldn't talk to everyone but at least there were a lot more people to give the game a more populated feel. Oblivion feels empty compaired to the population of Oblivion.
I'm hoping that for Skyrim we get a more realistic world. I want to see people do more than just wake up, walk in a circle the rest of the day, then go back to bed. They should have these people in the game do a bit more to make it feel like a real world.
I should probably say that I do like Oblivion. But I think that when it comes to Skyrim they should work on making the world a bit less scheduled and more random. So that way we don't see the same people doing the same thing ove and over again.
Comments
ok then nevermind -_-
Just a thought but if they had a plausible reason for stuff like the dragons would that make you feel better about the idea?
I also think that lore is something that can be changed if say new things were discovered which changed the way people viewed past and possible future events. I feel that in general lore isn't something set in stone and can change depending on things like different cultural viewpoints. One race's lore isn't often the same as another.
Of course I'm speaking generally, as I can't say I'm well versed in the lore of the Elder Scrolls, having only played a bit of Morrowind (I have been meaning to get back into it but I have to buy it again first) and Oblivion and I don't really remember or took in all that I read in the games.
I didn't have as much problem with the gameplay as I did with the world itself.
I remember when they were showing off videos and demos of Oblivion. They made the world seem like it was so real. They had a video where you went into this ladies house. They showed how she would sweep at a certin time, and then the dog started barking and it was aggervating her so she paralized the dog, and then she came back later feeling sorry so she give the dog a potion to cure him.
Yeah, none of that made it into the game. Yes, they gave the character schedules to follow but it didn't make the world feel alive enough. It felt too much like the Truman Show. The same thing was happening over and over again. Even the bandits were the same. After a week or so they would respawn in the same spot. Nothing random happend to make this world feel real. I think Fable did a better job at creating a real world feel. You couldn't talk to everyone but at least there were a lot more people to give the game a more populated feel. Oblivion feels empty compaired to the population of Oblivion.
I'm hoping that for Skyrim we get a more realistic world. I want to see people do more than just wake up, walk in a circle the rest of the day, then go back to bed. They should have these people in the game do a bit more to make it feel like a real world.
I should probably say that I do like Oblivion. But I think that when it comes to Skyrim they should work on making the world a bit less scheduled and more random. So that way we don't see the same people doing the same thing ove and over again.