Little Big Planet
Anybody hear about this upgaming game for the PS3? The video below:
http://gamevideos.com/video/id/9860
It looks pretty amazing and makes me want to get a PS3 (probably in the late future).
A more trailer-ish video is here:
http://gamevideos.com/video/id/9841
http://gamevideos.com/video/id/9860
It looks pretty amazing and makes me want to get a PS3 (probably in the late future).
The game features co-operative physics based gameplay, in which the player must overcome obstacles in a stage in order to get to the end. It also places significant emphasis on user-created content within the game, encouraging players to create thier own levels and distribute them.
As yet, the game hasn't displayed any enemies, preferring to derive challenge from the stage itself, which the player must navigate by jumping, pushing, grabbing, running and flying through it to overcome numerous puzzles provided by the game's robust physics engine.
A more trailer-ish video is here:
http://gamevideos.com/video/id/9841
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Comments
http://www.official-linerider.com
Little Big Planet looks a really cool game though. I was a bit iffy on the PS3, but if that's the sort of game it'll be playing, I might get one a bit sooner than I thought.
Same with me... I'm not really a console-guy (although I really love my PSP, but other than that I didn't have a console since my GameBoy). But this looks really impressive. The demo was 4 players on a single PS3, right? If this game allows online-gaming I'm definitely in for a PS3...
And yes, for the first time I see a reason to buy a PS3 (eventually)
Am I one of the few that wasn't "mindblown"? The presentation definitely got more interesting by the end, but it seems more like a not-so-great-physics experiment than a full fledged game. However, my opinion will easily change based on what sort of content other users create... I bet that on the first day the worlds will be plastered with porn images.
The most interesting part about this game is that, seeing as nothing is scripted, players will be able to find new ways to interact with objects.
However, I am still far more impressed by Spore, which has a real game underlying it.
First off, they knew all the ins and outs of the level they were playing, but I can imagine myself playing around with each of those obstacles before knowing how to get past them.
There probably will be a bunch of developer created levels for the game, which they alluded to by saying you gain abilities to create certain things by encountering/unlocking them in levels you play. They can probably keep adding new toys via download or new levels.
I think that their demo was basically in "god-mode" to show you the full extent of what you can do--but I bet/hope that there will be levels with some rules. Such as: you have 3 items in your inventory, now use them to get past this level. Or timed runs. It could even be fun to have a split-screen "race" where your opponent starts at the opposite end of the level, and you race to the other's end, while each trying to build obstacles that get in the opponent's way (probably very hard to implement in a well-designed way?).
Or developer challenges--the best level made in 10 minutes. The best level made with 9 oranges, 7 cogs, and 10 blocks.
I think it would be very satisfying just to make/watch some Rube Goldberg-like contraption that didn't even function as an actual level--push the orange down the hill and watch the shenanigans that result. Or something like Linerider with that skateboard.
Who knows--if people can make insane creations on Linerider, they probably can do so with the better tools in Little Big Planet (especially with co-op design).