Leisure Suit Larry

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Comments

  • edited August 2011
    Telltale didn't make Hector, Straandlooper did. They only ported it to their engine for cross-platform play.
  • edited August 2011
    Telltale didn't make Hector, Straandlooper did. They only ported it to their engine for cross-platform play.

    Are you totally sure of that? The impression I got was Straandlooper only did the one episode on their own and that this episode and Beyond Reasonable Doom are a collaborative effort. According to the Wiki, it's completely Telltale now, but I reckon they fund it, write it and build it, and that stuff like music and voice acting is still sourced from Britain. Where else would Telltale find all those subtly different UK accents? Straandlooper certainly aren't doing it on their own. It's no longer the indie game where every character is voiced by one person, it feels more expensive.

    Can anyone from Telltale (Alan, maybe? I saw you were on earlier today, despite being very tired from PAX) shed any light on this?
  • edited August 2011
    tbm1986 wrote: »
    Are you totally sure of that? The impression I got was Straandlooper only did the one episode on their own and that this episode and Beyond Reasonable Doom are a collaborative effort. According to the Wiki, it's completely Telltale now, but I reckon they fund it, write it and build it, and that stuff like music and voice acting is still sourced from Britain. Where else would Telltale find all those subtly different UK accents? Straandlooper certainly aren't doing it on their own. It's no longer the indie game where every character is voiced by one person, it feels more expensive.

    Can anyone from Telltale (Alan, maybe? I saw you were on earlier today, despite being very tired from PAX) shed any light on this?

    What makes you think it's being made by Telltale? The art's the same, the animation is the same quality, the humor's exactly the same. Not to mention that according to the credits there are a grand total of two voice actors.
  • edited August 2011
    Scnew wrote: »
    Not to mention that according to the credits there are a grand total of two voice actors.

    Wow, I hadn't realized they had doubled the cast!
  • edited August 2011
    Scnew wrote: »
    What makes you think it's being made by Telltale? The art's the same, the animation is the same quality, the humor's exactly the same. Not to mention that according to the credits there are a grand total of two voice actors.

    The storytelling seems more Telltale-y and the humour has improved a bit. I've already mentioned that the game feels like more resources have gone into it.

    That's interesting about the two voice actors. Thought there was more than one real woman.
  • puzzleboxpuzzlebox Telltale Alumni
    edited August 2011
    The Hector episode 2 credits say "Developed & Produced by Straandlooper ... Published by Telltale Games". Looks like the main writing and design is by Straandlooper ("Written & Designed by Dean Burke, Kevin Beimers"), but there is also a Design/Script Editing credit for Mark Darin and Dave Grossman.

    So my layperson's guess would be that Telltale had some degree of creative input, but it's still very much Straandlooper's baby.
  • edited August 2011
    puzzlebox wrote: »
    The Hector episode 2 credits say "Developed & Produced by Straandlooper ... Published by Telltale Games". Looks like the main writing and design is by Straandlooper ("Written & Designed by Dean Burke, Kevin Beimers"), but there is also a Design/Script Editing credit for Mark Darin and Dave Grossman.

    So my layperson's guess would be that Telltale had some degree of creative input, but it's still very much Straandlooper's baby.

    That'd explain how I could feel Telltale's storywriting and dialogue coming through. The rest you've said makes sense.

    My guess still stands that without TTG, the series would have finished at Episode 1.
  • edited August 2011
    Doesn't matter. Telltale stands behind it.
    You can also say that Sierra didn't make Leisure Suit Larry, Al Lowe made it, and Sierra only published it.

    As long as Telltale sells the game, publish it in their website and stands behind it, it feels like some part of the whole thing is checking to see whether the costumers are interested, and maybe preparing for a game of the same standards.

    Leisure Suit Larry for example. ;)
  • edited August 2011
    There's a big difference. Al Lowe worked for Sierra, Straandlooper doesn't work for Telltale.
  • edited August 2011
    tbm1986 wrote: »
    That'd explain how I could feel Telltale's storywriting and dialogue coming through. The rest you've said makes sense.

    My guess still stands that without TTG, the series would have finished at Episode 1.

    I think that's mostly in your head. I don't really feel there's a noticeable difference in the writing style or design of Hector 1 and 2, besides maybe it was a little easier.
  • edited August 2011
    There's a big difference. Al Lowe worked for Sierra, Straandlooper doesn't work for Telltale.

    Not only that but, as Al Lowe said himself, Sierra always owned the copyrighted material. As far as I'm aware, the Hector game still 100% belongs to Straandlooper.
  • edited August 2011
    Scnew wrote: »
    I think that's mostly in your head. I don't really feel there's a noticeable difference in the writing style or design of Hector 1 and 2, besides maybe it was a little easier.

    I suggest you look at Ignatius' post. Clearly I'm not the only one.
  • edited August 2011
    I emailed the replay games about whether the Leisure suit larry would come onto the iphone and here was his response:
    Hi there Amit,

    Unfortunately Codemasters did not give us the rights for iPhone/iTouch or any Android "phone" but we do have the rights for tablet based devices. I cannot tell you what our business plan is since we haven't announced it yet, but you will be pretty excited once we announce what we plan on doing with Leisure Suit Larry and his creator, Al Lowe.

    Have a nice day!!

    -Paul
  • edited September 2011
    Wolfstar27 wrote: »
    I emailed the replay games about whether the Leisure suit larry would come onto the iphone and here was his response:
    Hi there Amit,

    Unfortunately Codemasters did not give us the rights for iPhone/iTouch or any Android "phone" but we do have the rights for tablet based devices. I cannot tell you what our business plan is since we haven't announced it yet, but you will be pretty excited once we announce what we plan on doing with Leisure Suit Larry and his creator, Al Lowe.

    Have a nice day!!

    -Paul

    Woha! Sounds promising!
    But I can't believe the copyrights to Larry are still stuck somewhere!
    Why do these game companies guard them so hard?!

    When will the copyrights expire and go back to Al Lowe by time?
  • edited September 2011
    I'm no expert on copyright, but I'm pretty sure LSL will be public domain when the copyrights expire, so they'll never go back to Al Lowe.
  • edited September 2011
    They'd be public domain, but you know whoever owns the rights will renew them forever. Nothing makes it to public domain anymore.
  • edited September 2011
    You know, I just realized this thread shows that it was created by me when in fact it was not. It was split from another thread. Yet nobody remembers the thread in question and so forever from now on people will assume I started this thread when I did not. I don't even like LSL lol.
  • edited September 2011
    So the rights to Larry are in jeopardy again, phooie.
  • edited September 2011
    Yeah, I've known people who aren't even gamers that know who Leisure Suit Larry is.
    That would include one of my younger brothers who never plays video games at all, except some Tetris on FB recently... he knows very well what Larry is, after actually ... having a really good time, let's say... while checking out MY new copy (well, new way back then) of LSL7 and managing to scratch it up in the process :mad::p
    Got another one though, but glad I don't live with all of them anymore :D
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