TELLTALE try to buy the unfinished Sam&Max from Lucasarts again!!!
Hi!
Having just read the history of the Lucasarts S&M sequel (again) and the fact that it was 2/3 or EVEN 3/4 finished, why dont you (telltale) try to negotiate buying the source again?
1) come on, this was almost finished! What a waste, sitting all those years on some lonely server at LEC. Plus, it's possibly cheaper than making a new game?
2) You guys made tons of money since then. (I heard back to the future sells really well)
3) if you support the cause, please reply!!!!!!!
Having just read the history of the Lucasarts S&M sequel (again) and the fact that it was 2/3 or EVEN 3/4 finished, why dont you (telltale) try to negotiate buying the source again?
1) come on, this was almost finished! What a waste, sitting all those years on some lonely server at LEC. Plus, it's possibly cheaper than making a new game?
2) You guys made tons of money since then. (I heard back to the future sells really well)
3) if you support the cause, please reply!!!!!!!
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Comments
I read about all of what happened too recently, and it was v upsetting/annoying, but I've decided to let it die. What we got instead was pretty awesome, so look at it that way
I have looked at some videos. I think it looks good, actually better than season 1 and 2. (the production value was much higher and it shows)
Sorry to rain on people's parade, but think about this. The game is most likely gone completely when they lost the rights to Sam and Max.
Is that so? Well, I heard a rumor that someone at Telltale possesses a copy of the source code.
Even if that's correct, again, most of the materials planned to be used in that game got carried over and used in other games.
You probably heard that rumor from yourself in one of your delusional rants over the course of the past 8 years.
That would be an improvement. I thought all such rants basically only consisted of "Save the VAs, save the World".
http://www.telltalegames.com/forums/showpost.php?p=462134&postcount=37
"Because I've lost control of my life."
Hell, I like every Max actor so far. The one from the old game, the TV show, Telltale.
They're all brilliant.
My answer, which is completely straight from the heart and soul, is the same to both of these questions:
Because I really feel that both the original actors and their games got a raw deal. It must be heartbreaking for them... having to do all that hard work recording countless lines of dialogue, and then having the rug pulled out from under you at the last minute. I really empathize with them.
They got paid for every minute they spent, so I doubt it really concerns them that much, since they have stable careers outside of a niche adventure game once every 9 years.
1) This happens all the time. Actors, voice actors, everyone involved in the production of entertainment media are used to cancellations. Do you know how many TV pilots get made that don't get picked up? Tons.
2) http://www.imdb.com/name/nm0417068/ Nick Jameson has had multiple projects every year since Hit the Road. Do you really think he was sitting around on the set of 24 feeling depressed that Sam and Max 2 got cancelled? :rolleyes:
I'm just sayin' is all. But with Lost and 24 over, I continue checking his imdb profile, wondering what he's going to be in next...
I know he's in The Force Unleashed 2... maybe I should get that game one day.
Getting back on topic, I think the space idea was much more interesting. In a way, they already made the other one, it just happened to be by a different company. I imagine Telltale used the unfinished game as a blueprint for theirs but don't quote me on this.
I went to but relised the only thing I wanted was the Guybrush costume and thats a lot of money to pay for one perk XD
It wishes it was.
So I would prefer, to be honest, this Lucasarts Sam and Max over any new Telltale series.
Freelance Police was essentially developed by Telltale. Almost the entire development staff that worked on it at LEC is what Telltale started out with initially, so this argument makes no sense.
lucas arts has much more money the ttg. If you look at the video for freelance police you will see the mouths are fully animated instead of how telltale does it
You'll also see the graphics are hideous and ultra low poly models with awful texture resolutions, even compared to season 1.
they are much less stiff as well
And low polygon models are easily remedied. (didnt see anything wrong with animation)
Well, when it comes to giving people what they don't want & not giving them what they do want, & just generally pissing off fans, I think George Lucas.
I seriously doubt that George Lucas had anything to do with Freelance Police not coming out.
I seriously doubt that George Lucas is heavily involved in any of the decisions LucasArts makes in general.
Though I admit that's not a perfect solution, as there will always be people asking for the true sequel to Hit the Road.
It doesn't hurt ME.