Help in finding the names of 2 adventure games!
Hi! I am looking for 2 adventure games that I used to play when I was young (1991-1998) but I can't remember their names.
The first one was about an american guy, probably owner of a museum - someone steals something from the museum (I also remember a snake being involved) and he has to travel around the world. Only place I remember he went to is probably Nepal?
The second one is more of a fantasy one, the characters are human-like but with big noses and funky hair. The main character is a blonde guy with spiky hair who is in a strange city, and in some way he has to reach the top of the city and go in some protected area. It's kind of a comedy game, it's all a bit crazy (neon lights, posters of strange girls and stuff). It was probably about someone who took control of the city and made it bad or something...
If any of them ring a bell, please let me know!
Thanks!
The first one was about an american guy, probably owner of a museum - someone steals something from the museum (I also remember a snake being involved) and he has to travel around the world. Only place I remember he went to is probably Nepal?
The second one is more of a fantasy one, the characters are human-like but with big noses and funky hair. The main character is a blonde guy with spiky hair who is in a strange city, and in some way he has to reach the top of the city and go in some protected area. It's kind of a comedy game, it's all a bit crazy (neon lights, posters of strange girls and stuff). It was probably about someone who took control of the city and made it bad or something...
If any of them ring a bell, please let me know!
Thanks!
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That one sounds like The Riddle of Master Lu.
And that one might be The Bizarre Adventures of Woodruff and the Schnibble.
Hugo III: Jungle of Doom?
LOL clearly that is Adventure Island on the NES.
Haha nope but the plots are barebone similar XD
THIS IS IT haha!!!
I remember I played it as a kid and I also remember being quite stuck on some puzzles.
Back in those days, game developers were capable of making great stories and difficult games at the same time!
Hugo! I'll always appreciate the Hugo games for teaching me words like "shimmy" and "bung". Also, how awesome is this intro where the creator puts exclamation marks after everything like an 8 year old might, and the bat looks like it's on a string, and Hugo just jigs about at the start until you hit a key. It is a thing of great beauty.
Glad I could help.
I love the Hugo games (even Nitemare 3D, as odd as it was... the music was FANTASTIC).
I got to talk to the developer, David Gray, once. He's a really nice guy. He also added me on Facebook for some reason, but he never uses it.
That is awesome. I'd love to meet him and thank him for how much enjoyment his games brought a nerdy little kid. Although I'd be quite disappointed if he just goes by "David Gray" these days. Given the number of times I've seen that intro, I will forever think of him as "David P. Gray!" and nothing less!
That's literally all I remember
This actually sounds a lot like Final Fantasy seven, even though it clearly isn't
Ok, try to guess this one:
Main character is a blonde dude who has a purple pet that is a shapeshifter. He goes through different worlds, on multiple levels, to try and reach the center of the Earth! Go!
Torin's Passage!
(I have wasted my childhood)
Marry me!!
Irrelevant by far, but Hugo is one thing to me and one thing only;
http://www.youtube.com/watch?v=HUf9lJ4BB7A
I also think it was in space. There was a satellite at some point. Yes, I don't remember much because I was about five at the time.
Go!
I played it on CGA graphics (ah, the lovely cyan and magenta). It took place on board a space station, and was from a first person perspective. All controls were text input, no mouse. There were three enemies to defeat in the game; two guards and a large alien, I think. The alien had to be defeated with a laser sword that one of the guards was armed with. The winning move was teleport yourself off of the space station, but you had to
Does anyone else remember this one? It was one of the first adventure games I ever played. I managed to track down Castle Adventure (action-adventure before Zelda, oh yeah!) but I've never found anything about this one.
THAT WAS IT!
Aha, yes, you are right!
Just leaves me wondering...
First and guaranteed last proposal I'll ever have for knowing about an adventure game!
Torin's Passage was really memorable. This puzzle left me and my younger brothers with a habit of saying "You're in my waaaaaaay!" when we're, well, in each other's way. Mostly we use some version of "Excuse me, pardon me" from The Last Express though (you pass people in corridors a lot in that game).
... Yeah, there's not a lot to do in rural Australia.
There are probably a gajillion and eight games set in haunted houses, but that puts me in mind of Gahan Wilson's The Ultimate Haunted House (made for younger kids, definitely not programmed by a kid). Gahan is a ghost and there are two versions of him, a nice one and a nasty one. The nasty one sometimes randomly shows up and goes all evil. Doesn't sound a great deal like what you were thinking of though.
You play adventure games??? Marry me!
HA! Checkmate!
Nah it was more of a fantasy game, I wanna say you actually travel to different dimensions in it. I used to play it back in the day on a black and white Macintosh.
Ooh, Uninvited? I haven't played it, but it sounds close.
I just want to say that this image is absolute win and I want to steal it and use it myself someday.
You have my blessing to steal ChuckMate's beautiful visage as you see fit!
Yay! Thanks!
Oh god what.
I forfeit, you win!
Nah, that's not it either. The artwork in the game was very basic, like a kid drew it. There also wasn't much of user interface at all that I remember. Thanks for looking though!
Anyway it's called Gobliiins and it's a puzzle/adventure game. I only saw it now because it's on discount for 3$ on GOG. You control 3 goblins, one of them is a wizard or something I think. They each have different skill sets that you must employ to solve the levels. Failure leads to them dieing in...amusing...ways, to say the least. It's a really funny game, I'm definitely picking this one up!
RAGHH!!!!!
Did we get it or not!?
I kept dying.
Nah it's fine. The Lucasarts philosophy does not have to apply to every game in the genre. Sierra, with their numerous random deaths, outsold Lucasarts significantly for better or for worse. How have adventure games been doing in the last 12 years or so since "no deaths" was made standard? How did they do in the 12 years before that?
No offense but that's a real bad use of logic. It's like when Christian parents ask why schools have gotten worse since prayer was removed. It looks at only a single factor to make what is a subjective judgment call.
Correlation =/= causation.
Sounds a lot like the first two Discworld games, where you play as Rincewind the wizard. Lots of decently well-known British actors in them, including Eric Idle (of Monty Python fame) and Tony Robinson (Baldrick in Blackadder). They're based on Terry Pratchett's Discworld novels.
There are also the Simon the Sorcerer games, but as far as I know they weren't based on a book.
But yeah, the series in question is Discworld. The whole series came out for the Playstation, if you want a simple way of getting them to run, but they were primarily made for the PC in the good old DOS days, and as such are tricky to run. Discworld 2 in particular. But don't worry, I wrote a guide to getting it to work through DOSBox. Y'know, if anyone's interested.
Other points of interest: Jon Pertwee (yes, THAT Jon Pertwee voiced a bunch of characters in the first game, and there was a third game in the series called Discworld Noir, though it doesn't feature Rincewind (it's a Film Noir
(joke question)
WWF: Rage In The Cage.