Episode 5 minimizes on startup
Ah, seems I might be able to pass my exam after all, because for me, episode 5 is unplayable at present - just after firing up, it minimizes itself. When I bring it back up, same thing, after a second it minimizes again. Is this due to downloading the 'early version', or is it a weird bug that only I am experiencing?
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Try deleting prefs.prop out of the game data folder before launching?
If that doesn't help, please make a post in the support forum and explain exactly when this happens (when you first launch the game, or when you click the "launch game" button on the launcher screen).
EDIT: Sit tight, we've reproduced this here and are looking at it.
When you manage to start the game in a window, you can set it at the same resolution as your desktop and then choose fullscreen again wich will let you play in fullscreen mode. This was working for me up until a couple weeks ago when I changed my screen and upped my resolution to 1280x1024 wich, pretty unbeliveably, is not supported by the game. I am now forced to run the game in a window for as long as they will continue to ignore the problem.
If I click on the minimized app, the screen goes black, and I hear a staticy sound, then, it immediately minimizes again.
Deleting the prefs.prop file doesn't change the behavior, and pressing ALT-Enter at startup will not move the app into windowed mode.
I'm running Vista 64-bit, with a NVIDIA 8800GTS video card and I'm running at 1680x1050 resolution.
This same configuration worked fine on episode 4.
Hope this helps narrow things down some.
It is? A couple of people reported a problem with the game minimizing when it was first launched -- before it even activated (or that's what I thought) -- and I was led to believe it was a problem with the activation system. I did pursue it with the folks who make the activation system but we never reached a resolution. Maybe I misunderstood the problem? My apologies if that was the case.
No, just one monitor. I haven't experienced this problem with any of the previous episodes... I'll try Zomby's suggestion though, since my monitor is set to 1024x768.
initially when i start it, it stays on screen, but when i try clicking anywhere or pressing any key, it minimizes and button presses apply on the application underneath
then i tried deleting props and launched the game again
now i get the same issue described here.. it minimizes as soon as i enter fullscreen mode
appears to run fine in a window, but that's a really uncomfortable way to play a game like this
i have not encountered this issue with earlier episodes
Changing the monitor's resolution to 800x600 and then starting the game got rid of the problem, but I imagine people with newer monitors may not be able to solve the problem like this...
i ran the game in the window as it started, made the game resolution match my desktop (1600x1200) and hit alt+enter to bring it fullscreen
and now it works, albeit at desktop resolution, which is a waste of resources in a primarily nonvisual game
so there's something wrong with the way the engine handles resolution changes
hope this helps
when i was playing the gametap version of the game, there were a few times where the game froze when entering a new area and the game snapped back to a window....... the window was completely white, and the bar said that the program was not responding, but after about 20-15 seconds the game came back on and then went full screen again
this happened when i started a new game, entered boscos for the first time, and when i entered reality 2.0 for the first time (i think)
i have installed the telltale version of the game, but i have not played it though yet, i have noticed that the game started on 800x600 with high graphic detail, but the gametap version started on 1024x800 (the closest fullscreen screen resolution to my laptops native 1280x800 wide screen) with high graphics, so clearly something has already been changed with the game
i am running windows vista 32bit basic edition on a gateway laptop with ati xpress 200m integrated graphics and one gig of ram
After that it's been working fine but it took a bit of maximizing the game and rushing to click the 'apply' button before it minimized again.
I'm running a P4 3.4Ghz with 2GB of RAM and Windows XP if that helps at all.
Good luck solving the problem. My heart bleeds for anyone who still can't get it running properly.
Also, try right clicking the desktop, and selecting properties. Then go to settings, and then "advanced", and then to "monitor". Make sure the "Screen refresh rate" is set to either 60, 70 or 75. If it is not, try one of those refresh rates and see if it works better then.
How did you get the game resolution to 1600x1200? It won't go over 1280x960 for me. (Or maybe the fact my monitor is limited to this resolution is the reason the game won't display it.) It's a shame tha 1280x1024 isn't supported since most 17-19" LCD displays are limited to that resolution.
I reported the problem back when episode 2 got out, the game minimizing after the Gametap and Telltale logos where shown. Someone pointed me toward changing the in-game resolution to macth my desktop before going to fullscreen (don't remember who it was but I believe it was someone from Telltale staff) and it solved the problem at the time. I have been using that same trick for every release ever since, until I changed my desktop resolution to one that is unsupported by the game.
The resolution of the game has to match my desktop resolution otherwise it won't play fullscreen and just minize to the taskbar.
At first, I thought it was because I was using the "unreleased" 101.70 NVIDIA Vista 64bit drivers, but I see people with ATI cards have this problem also. I'll try running it in windowed mode to see if it helps.
Edit: Yeah, if I can hit Alt-Enter before the game minimizes itself again, it'll play in a window.
Yup, that's why.
1280x1024 is not the same aspect ratio as 800x600, 1024x768, etc. so it's not as simple as just scaling up to 1280x1024. (Same logic applies to widescreen resolutions.) It's something the tech guys are looking at right now. I use 1280x1024 natively on my machine at work and would love to play the games in that resolution.
Doesn't sound like a suggestion that I would have made, but it's a good tip!
To anyone who reported this previously, I apologize -- as it was described, I had it in my head that the game was minimizing immediately upon startup, which would indicate a problem with the activation software, not the game itself.
Disable folding@home while playing.
I noticed that a few of the complaints are from some of the guys contributing to folding@home. I had the same problem with a few other games as well. Disabling folding@home before playing and starting it agian afterwards usually did the trick.
Hope it helps!
Wow! Guess what, it worked. I can finally play the game fullscreen on my new monitor. Weird though that only episode 1 is unnafected. At least now that we know f@h is the culprit, maybe Telltale will be able to investigate the issue and provide us with a patch. (Also supporting 1280x1024... )
Another 'weird' thing. Sometimes after disabling F@H, one of the affected games would still minimize once (sometimes not even at the start), but after maximization it would stay maximized. Weird.
Doug, I haven't been brave enough to open up the laptop to see if there's any dust collected that may be contributing to my computer stoppage problems - I'm chicken!