Stuff I would like to see Telltale do

edited November 2011 in General Chat
Blade Runner: The Game
Sherlock Holmes
James Bond
Michael Crichton's Timeline
Maniac Mansion
John Carpenter's The Thing
Michael Crichton's Pirate Latitudes
Stephen King's The Dark Tower
Jaws: The Game
Agatha Christie's And Then There Were None
Pirates of the Caribbean
Alfred Hitchcock's North by Northwest
Indiana Jones
Agatha Christie's Death on the Nile
Charlie Chan
American Vampire
Clive Cussler's Raise The Titanic
Rod Serling's The Twilight Zone
Dracula
Alone in the Dark (The older games)
The Fugitive
The Great Escape
Escape from Alcatraz
Michael Crichton's The Terminal Man
The Haunting
«1

Comments

  • edited September 2011
    bobber56 wrote: »
    Jaws: The Game

    No amount of endless inventory space could fit a bigger boat. The player would be screwed.
  • edited September 2011
    Stuff I would like to see Telltale do:

    Make games that include puzzles not able to be solved by a 4 year old.

    Hire better/more texture artists, modelers, and animators, and/or increase the budget for them.

    If they can't manage at least the first one, then I would very much like to see them go out of business.
  • edited September 2011
    Stuff I would like to see Telltale do:

    Make games that include puzzles not able to be solved by a 4 year old.

    Hire better/more texture artists, modelers, and animators, and/or increase the budget for them.

    If they can't manage at least the first one, then I would very much like to see them go out of business.

    That's a pretty harsh stance for someone who has spent 5 years and 3000+ posts for them. You do know you can just leave and not buy the games, right? Life's full of choices.

    ..and I think I would still be for Beavis and Butt-head. After-all, what better suits mindless dialogue and puzzles a 4 yr old can solve?
  • edited September 2011
    Johro wrote: »
    That's a pretty harsh stance for someone who has spent 5 years and 3000+ posts for them.

    Wasting time is easy when you don't have much better to do.
  • edited September 2011
    Obligartory "Do Doctor who!" post.
  • edited September 2011
    Obligatory 'Do Futurama!' post.
  • edited September 2011
    Johro wrote: »
    That's a pretty harsh stance for someone who has spent 5 years and 3000+ posts for them. You do know you can just leave and not buy the games, right? Life's full of choices.

    If you had a friend that started making really horrible life choices, would you try to help your friend realize their mistake and get back on the right track, or just ignore them and go find a new friend?
  • edited September 2011
    Stand on their heads and do the hustle!
  • edited September 2011
    If you had a friend that started making really horrible life choices, would you try to help your friend realize their mistake and get back on the right track, or just ignore them and go find a new friend?

    I always just tell them that I hope they'll die
  • edited September 2011
    LOL I think that is what he pretty much did say... if they don't change that is.
  • edited September 2011
    A Rodgers and Hammerstein musical with a full pit orchestra and lots of random tap dancing.

    What? I can dream, can't I?
  • edited September 2011
    bobber56 wrote: »
    Blade Runner: The Game
    Sherlock Holmes
    James Bond
    Timeline
    Maniac Mansion
    John Carpenter's The Thing
    Pirate Latitudes
    Stephen King's The Dark Tower
    Jaws: The Game
    And Then There Were None

    Maybe.
    Yes.
    NO.
    Maybe.
    Maybe.
    Maybe.
    Huh?
    NO.
    NO.
    Yes.
  • edited September 2011
    To dress up in 70s disco wear and walk into conventions with boom boxes and make a deep sexy black voiced telltale games theme song and have a guy out front walking all side to side like a pimp and singing it all smooth and sexy...

    The rest of the team behind do 70s dance moves as they move through the convention...omg omg YES YES YES do it, DO IT!!! genius, genius GENIUS!


    ....

    maybe not...
  • edited September 2011
    doodo! wrote: »
    To dress up in 70s disco wear and walk into conventions with boom boxes and make a deep sexy black voiced telltale games theme song and have a guy out front walking all side to side like a pimp and singing it all smooth and sexy...

    The rest of the team behind do 70s dance moves as they move through the convention...omg omg YES YES YES do it, DO IT!!! genius, genius GENIUS!


    ....

    maybe not...

    Yes! a thousand times yes!
  • edited September 2011
    http://www.youtube.com/watch?v=d2ijL2tljdI

    I think this song has my vote
  • edited September 2011
    Coming this fall from Telltale Games: Lou Rawls the Game.
  • edited September 2011
    [troll] Do LEGO Lord of the Rings![/troll]


    but seriously. Monkey Island 6.

    please?
  • edited September 2011
    Something original.

    Don't get me wrong, I admire Telltale's ability to make licensed games not suck, and I appreciate how they always treat those licenses with respect, but I feel like they could benefit from their own IP. (And don't say Puzzle Agent. That's a good start, but it was just two short stand-alone games.)

    1. With licensed games, there's always the potential for licensing issues to happen later down the line. Hell, despite still being a fairly new company Telltale's already gone through plenty of licensing trouble. We're probably never going to see the rest of Bone, or the long-ago promised Mac version of Wallace and Gromit, or worst of all, Monkey Island 6. If Telltale had a series of their own that they're free to do with as they please, there'd be no such issue.

    2. On that note, there's the issue of name recognition. Now, I know that seems a strange thing to bring up since name recognition is presumably why Telltale only does licensed games in the first place. People like familiarity. That's why these days every big video game is a sequel, and every big movie is an adaptation. Telltale can get more attention by announcing a Sam and Max game or a Back to the Future game than a game full of characters that nobody's heard of. But there's also the matter of name recognition in the long term. If I name a game company, you can probably name quite a few series they own. With Nintendo, there's Mario and Zelda. With Capcom, there's Street Fighter and Resident Evil. With Valve, there's Half-Life and Portal. With Telltale, there's...Puzzle Agent and...Telltale Texas Hold 'Em? I know making something original means no name recognition at first, but it can bring extra name recognition in the future. Right now if I name all of Telltale's best games, I'd only be naming series created by someone else.

    3. More freedom. Like I said before, when Telltale does a licensed game they try to respect the license, make the game feel like a proper part of the franchise. And that's definitely not a bad thing. At the same time, though, it comes with constraints. When Back to the Future was first announced, a tiny part of me was expecting some Day of the Tentacle-style time travel puzzles (especially since Telltale had done such a thing twice before). But that didn't happen. And of course it couldn't. In BttF, time travel is inherently dangerous. Marty would never just recklessly go through different time periods again and again. Anyway, Telltale wouldn't have to worry about being faithful to the source if there's no source to be faithful to. With an original game, they'd be allowed to make...well, anything they want!

    4. This is the big one for me. Maybe I'm not as versed in pop culture as the rest of you, but if you asked me to name all the pre-existing licenses that would work as an episodic point-and-click adventure game, it'd be a pretty short list. And it probably wouldn't include Jurassic Park or The Walking Dead. I got into Telltale mainly because I love adventure games, and hopefully they'll never abandon that format. I'm a little skeptical about the idea of Telltale doing licensed stuff indefinitely, because eventually they could run out of licenses that make sense.
  • edited September 2011
    (And don't say Puzzle Agent. That's a good start, but it was just two short stand-alone games.)

    It also wasn't original. It used the Grickle license.
  • edited September 2011
    It also wasn't original. It used the Grickle license.

    Well, yeah, it is licensed. But since it has an original plot/setting/characters (and if I remember correctly it says it's owned by Telltale in the logo screen) I suppose it's...in some odd limbo state between licensed and original.

    Either way, though, I'd like to see Telltale make something completely new.
  • edited September 2011
    Make an unstoppable killing monster and unleash it on the universe.
  • edited September 2011
    Maybe.
    Yes.
    NO.
    Maybe.
    Maybe.
    Maybe.
    Huh?
    NO.
    NO.
    Yes.

    Why shouldn't Blade Runner be a game?
    They should try to do some of the original Holmes stories by Doyle.
    Do a Bond game more about being a spy than being an action hero
    Timeline has a lot of potential.
    I've seen a lot of people saying that Telltale should do Maniac Mansion.
    The Thing can be as thrilling a game as it was a movie.
    Pirate Latitudes was the novel Michael Crichton wrote before he died in 2008.
    No one has EVER done a game based on Stephen King.
    Do what Jaws: The Revenge didn't do: not suck.
    Agatha Christie's And Then There Were None. A episodic murder mystery based on a classic book.

    Do a POTC game that shows a younger Jack Sparrow as the protagonist.
    North by Northwest. 'Nuff said.
    YOU KNOW you want an Indiana Jones game.
  • edited September 2011
    Terpor wrote: »
    I wish Telltale would make a Pink Panther game that is based after Peter Seller's Pink Panther movies.

    How can they do The Pink Panther? Unless they actually know how to do slapstick in animation, there is no chance that this will happen.
  • edited September 2011
    Make a TTG gangster rap with that guy that voices Guybrush, and that guy that does the Sam and Max voices, etc etc
  • edited September 2011
    - Selling real Max hats
    - Releasing more infos on Fable
    - Painting the moon pink
  • edited September 2011
    bobber56 wrote: »
    Do a Bond game more about being a spy than being an action hero
    Can't let this pass, sorry. But James Bond, despite actually being a spy, has rarely, if ever, been anything other than an action hero. In the original books maybe, but everything else has painted him as a superstar badass, especially the movies. I can count the number of times he's acted like a real spy on one hand.

    It's hard to shake the feeling that if you made a Bond game where you don't do something awesome every 15 seconds it wouldn't feel like a Bond game.
  • edited September 2011
    Andorxor wrote: »
    - Selling real Max hats
    - Releasing more infos on Fable
    - Painting the moon pink

    Why pink?:p
  • edited September 2011
    A strip tease.
  • edited September 2011
    coolsome wrote: »
    A strip tease.

    Oh, I see. I thought it was because she wanted to bring back pink.
  • edited September 2011
    doodo! wrote: »
    Oh, I see. I thought it was because she wanted to bring back pink.

    No thats just what I wana see from TTG. Unless other people agree. Then we can make it a movment.
  • edited September 2011
    Can't let this pass, sorry. But James Bond, despite actually being a spy, has rarely, if ever, been anything other than an action hero. In the original books maybe, but everything else has painted him as a superstar badass, especially the movies. I can count the number of times he's acted like a real spy on one hand.

    It's hard to shake the feeling that if you made a Bond game where you don't do something awesome every 15 seconds it wouldn't feel like a Bond game.

    Point taken.
  • edited September 2011
    coolsome wrote: »
    No thats just what I wana see from TTG. Unless other people agree. Then we can make it a movment.

    It's not much of a original tale though. There needs to be more tale in it, like if the moon turns pink, THENNNNN a strip tease, I might be on board...

    And besides it will give Pink the big come back she's been waiting for...
  • edited September 2011
    Stuff I'd love TellTale to make games for. All cartoons, but aimed at the older fans.

    *Adventure Time.
    *Regular Show.
    *Penny Arcade, where Gabe has Rigby's voice & Tycho has Mordecai's voice.
    *Friendship is Magic (the Bronies will definitely pony up the cash).
    *Neurotically Yours.
    *Invader Zim or some other Jhonen Vasquez thing.
    *Real Ghostbusters (& in 2D).
    *Men in Black (based off the TV series).
  • edited September 2011
    Well, yeah, it is licensed. But since it has an original plot/setting/characters (and if I remember correctly it says it's owned by Telltale in the logo screen) I suppose it's...in some odd limbo state between licensed and original.

    Either way, though, I'd like to see Telltale make something completely new.

    Another problem with licensed games, and one that I think hurt Back to the Future, is that they can be rushed at times.
  • edited September 2011
    LikaLaruku wrote: »
    *Friendship is Magic (the Bronies will definitely pony up the cash).

    Am I the only other person who thinks that this would be interesting?
  • edited September 2011
    Tell us something about the law and order games status!!
  • edited October 2011
    They should make a telltale games version of the Sherlock Holmes classics
  • edited October 2011
    Oh, come on. The thread's still on the front page.

    Anyway, I'll say what I said there. I'd rather have Telltale make an original IP than take on another licensed game, for many, many reasons.

    But if I must name a license, I'd love to see a full adventure game based on TF2. Not as much as I want something original, though. >_>
  • edited October 2011
    For some reason, I'd really like Telltale to do a Star Trek game.
This discussion has been closed.