Onlive

edited February 2012 in General Chat
Anybody else signed up to www.onlive.co.uk? BT Broadband customers get three whole months of exciting cloud-based computer gaming FREE.... or, rather, would do if I could get the bloody website to work.

Supposedly it ought to install some software to run games on, only this doesn't happen, and the... ahem, live chat customer service thing is a farce, because I keep mysteriously moving back from 2nd or 1st place in the queue to 4th.

(And there are no Telltale games on it!)

Comments

  • edited September 2011
    OK, so I logged out and tried to log in again. After it rejected my password a couple of times, I got in and this time it had the button to download the software.

    So. We'll see what happens.
  • edited September 2011
    Wait, I thought OnLive was free now anyway?
  • edited September 2011
    Friar wrote: »
    Wait, I thought OnLive was free now anyway?
    You can make an account for free and play game trials. However you've gotta pay if you want to play a game...

    I bought Space Marine on Onlive for £1 yesterday. It plays surprisingly well considering my internet isn't anything special.

    They were giving away free game systems at eurogamer expo. Unfortunately I was unable to attend this year so nothing for me. However if you pre-order Saints Row 3 you can get one free too.
  • edited September 2011
    Where the crap was this back when I used that netbook? Would have been helpful.
    but I dont see the need now that my laptop can play the games I want, but this has had me tempted for a while.
  • edited February 2012
    I'd love to see the Telltale games brought to OnLive. I'd only have to buy the games once and then could play them on my PC, Mac, iPhone, iPad, and TV instead of having to buy for each platform (except for the cross-platform Mac/PC that Telltale has right now)
  • edited February 2012
    OnLive sucks. Crappy encoded low quality video feed and horrendous input control delay. I'll never use it again ever. Playing games on max settings means nothing when you're just getting an incredibly compressed image back.
  • edited February 2012
    It worked okay for me, but my roommates all had sucky internet while I tried it out. They informed me that I shouldn't use it again unless they were all out of the apartment.
  • edited February 2012
    OnLive sucks. Crappy encoded low quality video feed and horrendous input control delay. I'll never use it again ever. Playing games on max settings means nothing when you're just getting an incredibly compressed image back.

    Oh yeah, the fact that it let me purchase Arkham City for a dollar and be able to run it with an Integrated Graphics Card without a single problem regarding input delay is completely moot because the picture has a bit of loss.
  • edited February 2012
    I have nothing but good experiences with OnLive. I also don't experience the input lag you mention.
  • edited February 2012
    Ribs wrote: »
    Oh yeah, the fact that it let me purchase Arkham City for a dollar and be able to run it with an Integrated Graphics Card without a single problem regarding input delay is completely moot because the picture has a bit of loss.

    It does for me. It's not "a bit of loss" either, it's completely terrible. Impossible to see distant objects behind all the compression artifacts and blurring. And the brightness and contrast was terrible as well. I don't know maybe that's only the case with free trials. But it sure didn't sell it for me. I won't settle for anything less than top quality for a AAA game. Especially when my rig can more than handle it. I just believe that OnLive has a long way to go to becoming any kind of standard. Maybe even ahead of its time, which is the most optimistic thing I can say for it. Internet connection speeds need to evolve to handle it properly. Also, no chance of modifying game files, which I kind of like. It's just another attempt at turning the PC into a game console. No, only data on my own physical hard drive is for me. None of this streaming nonsense.

    When I tried it the input lag was a whole 1.5 seconds or something. It was terrible. On every game I tried.
  • edited February 2012
    It does for me. It's not "a bit of loss" either, it's completely terrible. Impossible to see distant objects behind all the compression artifacts and blurring. And the brightness and contrast was terrible as well. I don't know maybe that's only the case with free trials. But it sure didn't sell it for me. I won't settle for anything less than top quality for a AAA game. Especially when my rig can more than handle it. I just believe that OnLive has a long way to go to becoming any kind of standard. Maybe even ahead of its time, which is the most optimistic thing I can say for it. Internet connection speeds need to evolve to handle it properly. Also, no chance of modifying game files, which I kind of like. It's just another attempt at turning the PC into a game console. No, only data on my own physical hard drive is for me. None of this streaming nonsense.

    When I tried it the input lag was a whole 1.5 seconds or something. It was terrible. On every game I tried.

    I'm a very niche market, enjoying PC games but not enough to warrant getting a decent setup. So Onlive is perfect for me. I also have very little input lag if at all and the video quality is still very good (although there is a bit of notable loss, it's far better then the game'd run on my Computer). The fact there are so many sales is a bit disconcerting, though, as it leads me to think they need much more business, which is most likely the case.
  • edited February 2012
    I love it for the sole reason my friends don't know how the hell I can play DXHR on school PCs in study hall and get away with it.
  • edited February 2012
    If Telltale was on OnLive, I could play all of the games at full graphics.
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