Gamebreaking bug in Hector 3
Plot/puzzle spoilers ahead, so don't read if you're not a dev!
I've got episode 3 of Hector on my iPod Touch 4G. When I got to the clock tower, I got the bomb out of the guy's head, but then left the tower using the map. I wandered round the fair a bit, got the file and freed the prisoner. A bouncy castle had mysteriously appeared in place of the beer tent, which was odd. But when I went back to the tower, it has already been destroyed. Note, I hadn't blown it up myself. I could pick up the barber pole thing, but after that I'm unable to progress. If I go into the hints system, it tells me to use the bomb on the bell, which I obviously can't do. I presume it was my leaving the tower that caused this glitch.
I've got episode 3 of Hector on my iPod Touch 4G. When I got to the clock tower, I got the bomb out of the guy's head, but then left the tower using the map. I wandered round the fair a bit, got the file and freed the prisoner. A bouncy castle had mysteriously appeared in place of the beer tent, which was odd. But when I went back to the tower, it has already been destroyed. Note, I hadn't blown it up myself. I could pick up the barber pole thing, but after that I'm unable to progress. If I go into the hints system, it tells me to use the bomb on the bell, which I obviously can't do. I presume it was my leaving the tower that caused this glitch.
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Comments
for sure the tower should not blow up you should have even seen a cool cut scene..
i really want to get back to playtesting sigh
course this is on the iphone.. im on pc but yea! same issue and tons of it is the map (i was having lockups from it as well.)
stick to ye old strongbad map lol (jk its not the map itself but the code behind it)
best wishes on finding a work around ..
prolly the ONLY THING i dont like about hector is no save. Esp if its buggy.. but it saves OFTEN, problem is if it saved in the bug, well ack...
Suddenly Barnsley's inside the inflatable badger with having taken Lambert hostage. What the hell? Isn't Barnsley at the clocktower? I then discover that the clocktower is in ruins, so something obviously happened that shouldn't have happened just yet. After going back to the clocktower for the vibrator, shooting the badger down, capturing Barnsley and having Lambert turn into the incredible hulk, I realize that I have to forcefeed Barnsley fød, but there's just no way to do that.
The problem is that Meeks never left his stand. His been standing there the whole time, and he's still there with the TWATs, so it's impossible to get the funnel. I wasted about an hour trying improbable stuff, until I concluded that I had to play through the whole episode again, making sure to blow up the clocktower before doing anything else. Pretty damn annoying. Sure enough, now I have no problem whatsoever getting the funnel.
I didnt even have the ability TO leave or map in that tower
(simple fix should be to remove the map) or disable it with a quip like "bugger all I cant leave now this bloomin tosser is going to blow us to kingdom.com"
course im a dork but eh
lol get back to ya sooonie
not that it would help much oy!
its short enough and fast paced enough to not need saves but due to the buggies well yeaaa.. idk.
still love the game soooo much though ! : )
Hopefully, an update will be here soon.
Flesk & ovolo - do you guys have the iOS version, or another one (PC via Telltale store, PC via Steam etc)?
I have the iOS version, I'm running iOS v. 4.3.5 and a 3GS
Thanks for looking to it, it's an awesome and I'm really sad to be stuck and unable to complete it.
Cheers,
Why don't you play it again from the beginning, making sure to complete the clock tower before going back to the fair this time? If you're going to wait for a bug fix, you probably won't be able to complete the game until next year.
BUG(S) NOT fixed yet - :spoil-o:found out the hard way (also, when I try to pick up the water boarder, keep being told by the Chief of Police, who's not physically there anymore, but continues to mysteriously converse with Hector, nonetheless... that he should be able to deal with terrorists without weapons) ... really DON'T want to have to start all over again!
Incidentally, that other BUG, where old dialogue repeats whether the Character is in the room or not is not only specific to Hector games - also encountered it in Strong Bad and BONE games.
It's not all bad tho - still LUV TellTale Games - keep 'em coming!