Puzzle Agent (Mac) Crashes Upon Start
I'd played about two hours of Puzzle Agent, quit out, and when I tried to open it again, it crashed. I've tried reopening it, deleting it and reinstalling, and everything else I could think of, but no matter what, it always crashes instantly upon launching. Anything I can do?
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Process: Mac_Game [41497]
Path: /Users/Library/Application Support/Steam/SteamApps/common/puzzle agent/Puzzle Agent.app/Contents/MacOS/Mac_Game
Identifier: com.telltalegames.Grickle101
Version: 1.0.0.25 (1.0.0.25)
Code Type: X86 (Native)
Parent Process: launchd [97]
Date/Time: 2012-01-27 13:01:06.631 -0500
OS Version: Mac OS X 10.6.8 (10K549)
Report Version: 6
Interval Since Last Report: 36858 sec
Crashes Since Last Report: 1
Per-App Interval Since Last Report: 7 sec
Per-App Crashes Since Last Report: 1
Anonymous UUID: 8FD11790-BAC5-436A-AA1C-EF18C321EAD5
Exception Type: EXC_BAD_ACCESS (SIGBUS)
Exception Codes: KERN_PROTECTION_FAILURE at 0x0000000000000000
Crashed Thread: 0 MainThrd Dispatch queue: com.apple.main-thread
Thread 0 Crashed: MainThrd Dispatch queue: com.apple.main-thread
0 libSystem.B.dylib 0xffff07c7 __memcpy + 39
1 com.telltalegames.Grickle101 0x0008ceb0 MetaStream::ReadData(char*, int) + 338
2 com.telltalegames.Grickle101 0x0008d3bb MetaStream::serialize_TlsString(TlsString&) + 323
3 com.telltalegames.Grickle101 0x00094c5a DebugString::MetaOperation_Serialize(void*, MetaClassDescription const*, MetaMemberDescription const*, void*) + 54
4 com.telltalegames.Grickle101 0x00039f0b bool PerformMetaSerialize<DebugString>(MetaStream*, DebugString*) + 59
5 com.telltalegames.Grickle101 0x00039cd6 Symbol::MetaOperation_Serialize(void*, MetaClassDescription const*, MetaMemberDescription const*, void*) + 76
Let me know if you're still having trouble with it after doing that.