Telltale making something Original
Ive just thought of this when talking to my brother. Telltale so far has only made games on a Past properties and other ones. When do you think Telltale will make a game that has an original story, characters, plot. Don't get me wrong i love all there other games like S&M,PokerNight,ToMI,JP,BTTF but would be nice to see something that they can come up with that is new.
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Depressing Park?
Jurrasic Rain?
Geriatric Park?
...take your pick, I got more.
It seems that Telltale will never try to make an original property. It's just not what they do.
Telltale only does licensed games because it's an easy way to draw attention to their work. I'm willing to bet just about everyone on these forums discovered Telltale by hearing about someone making an (insert license here) game. (It was Homestar Runner for me, by the way.)
I agree that seeing an original game would be nice, though. It seems like sometimes they have to compromise their games in order to be respectful to the license. In the Back to the Future movies, messing around in the past is dangerous, so in the game we didn't end up with a lot of exploration.
Still, chances are we won't see an original game unless Telltale becomes big enough that they can sell a game on the fact that they made it alone.
Honestly, I hope they do soon. It's got to be kind of a strain on creativity making other peoples' games for years on end. That strain is starting to show, I think.
Artistically it would be amazing, financially it would be a gamble.
Unfortunately that's what it's turned out to be.
Yeah ... Puzzle Agent and Hector were pretty funny games.... Like a good joke.
Is the pilot program even still active? We got Puzzle Agent and Poker Night (only the former of which got continued afterwards), and it hasn't been heard from since.
Game
Whoo boy, I was so damn wrong.
I don't think Telltale will ever produce original games on the same level as their franchise works. Any original games will be either small experiments or made by other studios and published by Telltale. Their business and creative decisions are much closer to big publishers than what you would expect from the successors of the greater half of LucasArts. And if they do, I'm thinking it will have something to do with Double Fine Adventure's success, once again "Let's do the same, it worked for them" a typical big publishers decision.
I thought these typical big publishers decisions were a mean to reach an end, which was producing adventure games like they used to be made, like what Double Fine's doing. Turns out they were the end, and not the mean.