The Walking Dead - Telltale build AVAILABLE NOW
Our build of the game is available NOW. You can download it by clicking the joystick icon in the upper right, and then selecting the download link for either PC or Mac.
We know we took a bit longer than expected to get this build to you, and we apologize for that.
Enjoy the game!
We know we took a bit longer than expected to get this build to you, and we apologize for that.
Enjoy the game!
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Comments
Don't have an exact time, but the XBLA version will hit tomorrow for sure.
A couple serious questions though Mike:
1. For those who received Steam keys during the debacle, will these be revoked now that the game is available to directly download from Telltale? If not, can we continue using this key/ Steam installation to download/play future episodes?
2. Particularly important if the keys are being revoked, how do we transfer our save game(s) from the Steam version to the Telltale version. A FAQ/Sticky would definitely be helpful.
Great games and great support interaction throughout this whole mess, but Telltale really needs to insure that this doesn't happen (at least to this magnitude) again.
They haven't taken mine away yet, but who knows what will happen. I HIGHLY doubt it though. They did this exact same thing two years ago with The Devil's Playhouse, and they didn't take those away.
The saves for The Walking Dead are stored in the My Documents folder, just like every other Telltale release, and are read from the My Documents folder.
If you install our build of the game while the Steam version is currently installed, it will note that the game is installed and ask if you want to keep your current settings and saves.
Are you sure you chose to keep the settings during installation? The game should only be reading from a single folder under My Documents for the saves and preferences, regardless. The "cross-talk" between the two versions has worked for everybody here.
Here's the error message:
Problem signature:
Problem Event Name: APPCRASH
Application Name: WalkingDead101.exe
Application Version: 2012.4.23.11302
Application Timestamp: 4f95f664
Fault Module Name: WalkingDead101.exe
Fault Module Version: 2012.4.23.11302
Fault Module Timestamp: 4f95f664
Exception Code: c0000005
Exception Offset: 003e8913
OS Version: 6.1.7601.2.1.0.256.1
Locale ID: 6153
Additional Information 1: 0a9e
Additional Information 2: 0a9e372d3b4ad19135b953a78882e789
Additional Information 3: 0a9e
Additional Information 4: 0a9e372d3b4ad19135b953a78882e789
Read our privacy statement online:
http://go.microsoft.com/fwlink/?linkid=104288&clcid=0x0409
If the online privacy statement is not available, please read our privacy statement offline:
C:\Windows\system32\en-US\erofflps.txt
Please can somone/anyone contact me about this. What patience I have left is running out......................
What happens if you right-click the game's .exe and then click Run As Administrator?
I figured it was this or similar. I'm not at home right now so I couldn't check for myself. I just wanted to make sure that there wasn't "other pieces" I might have missed in doing the transfer. From Mikes response, it sounds like this won't be an issue one way or the other.
That's exactly what I wanted to hear... I'll just keep playing the Steam version since like 90% of my games are purchased/played that way anyway.
On a side note, I think that's the fastest "official" response I've ever received to a gaming related inquiry. I've been playing games for nearly 30 years, so that covers quite a number of games and game companies.
Great job and Thanks again.
Being able to access the Steam saves from the TTG version is not really important to me as I will just play through again in my "real" version Was just something I noticed and thought I would mention.
Don't misunderstand, I don't mind helping out at all, and will continue to do so
Additional info: Seems each version saves to the same folder but overwrites the other versions saves. I just had my TTG version make a save. It overwrote save_4.save in the The Walking Dead folder (this had already been used by my Steam version)
Oh well, Minecraft can have some pretty tense moments too.:p
How do I transfer the save files from Steam (for Mac) to the TT build (for Mac)?
BTW - When will the winner(s) be chosen and announced for the contest?
That must be it. I left the steam version installed and still have it installed on my computer but am using the telltale version now. The save I had for steam works perfectly fine with the telltale version so my guess is since you uninstalled the steam version it cannot recognize the save for it.
Doesn't recognize the saved game for Steam on MAC either. Though it plays so much better. Not a huge deal seeing how I didn't make it to far.
It's yours to do whatever you'd like with.
I'm really glad to see you've sorted out your technical difficulties.
I pre-ordered on the 19th of last month and haven't seen a Steam key come through. Should I still be expecting one?
I also sent an earnest email to the support address that I hope gets taken to heart. I really love the work that you guys do, but I've seen shadows of this sort of debacle in some previous releases and I worry that there are underlying issues that aren't being addressed.
I can't recall who it was, but somebody in the now closed thread about the game not being out suggested that more/better community management would help alleviate stress at both ends. I think this person is right.