"Mainstream" Developers should take note

I haven't encountered many games that have "infected" players such as TWD game has. Even my online friends that are mainly FPS only players are so interested/fiending in/for this game. Something that I wish more big developers and creators would learn from TellTale. Keep up the great work to all those in the TellTale family.

Comments

  • edited June 2012
    Its an adventure style puzzle game in many ways it hearkens back to older style series of games like kings quest, quest for glory, monkey island, space quest, or gabriel knight titles. Only this is a much simpler format than those were. Those games were lots of fun years ago. I am glad to see that there are still games being made which emulate that older style.
  • edited June 2012
    It is really heartening to see new gamers rediscovering the appeal of this type of gameplay -- where storytelling is a factor, and the point isn't to beat the game, but to experience it.

    With all the recent activity on Kickstarter, the cost savings of digital distribution and TWD being a hit by the modest standards of the adventure game genre circa 2012, I'm even becoming cautiously optimistic that a revival is at hand.
  • edited June 2012
    I love what they've done with TWD, instead of making another mindless shooter (which are still enjoyable) they've created a interactive experience that reflects on how the comics are (relationships between people).
  • edited June 2012
    I came to the comics AFTER playing the first episode of the game -- so to me, the comics read like an extension of Glenn's story, more than Rick's story exclusively.

    I think that's a testament to Robert Kirkman's ability to handle a range of characters and their shifting dynamics. Telltale deserves kudos for honoring that aspect of the comics -- even minor characters are credible human beings, something even the best adventure games of yore rarely pulled off.
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