During the scene with the airduct

edited June 2012 in The Walking Dead
On my second playthrough,
When Lee was using the quarter to unscrew the A/C
, I noticed a bit of jitter. At first I didn't know if it was the game stuttering or what, but then I realized
that his friend had his legs chopped off and he was stuck in a meat locker...
It eventually dawned on me that it may have been fear. Most live action actors couldn't pull off that kind of subtlety and it's nearly unheard of in a video game.

My mind of was blown.

TTG has some of the best writers and animators in the biz. Keep up the good work guys.
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