Why doesn't Lee think to be LEADER?

What we need to see is a LEE that's in control of the group. Have his role akin to Rick from the Walking Dead. Put the tough decisions on Lee, and watch the weight of his choices unfold for the better or worse of the group. Have choices affect the development of LEE's character- seeing a man with a broken past determined to protect the new family he forms through the zombie outbreak, or destroy their chances for survival through poor decision-making.

I don't want to control a character with tough choices, who isn't the leader; I want to have the tough choices as leader, to witness the various ramifications surrounding my group from the choices I made. What made The Walking Dead comics so intruiging to me, was the adversity Rick went through to keep his group alive amidst a zombie epidemic, even though "humanity" turned out to be the biggest threat. Instilling that sense of a being a leader in a savage world, I think, would make The Walking Dead game really shine.

It'd be nice to see Lee take control as leader, instead of having the thought suggested to him by Carly.

Would anyone else like to see an episode where Lee is official LEADER of the group? Being a leader while taking Clem's safety into account, could see him making real painful and biased choices.

Comments

  • edited July 2012
    I'm pretty sure that'll happen probably middle of four. Lee's too smart and civilized to just steal power. He's got a history of crimes of passion. What we're waiting for is a bad situation - one that I bet makes the St. John's look like lost jaywalkers.
  • edited July 2012
    The story of HOW Lee becomes the leader of the group is much more interesting than him just being the leader..
  • edited July 2012
    In the situation they're in, a leader can't show weakness or have vulnerable points. To this point he couldn't lead because of Larry & Carly (who both know his secret) and he wouldn't want to piss off. Also, having Clem causes issues of bias amongst the group.
    Personally I just don't see him as leader material, he's quiet, he doesn't take charge, he lacks authority. Lilly is the natural leader.
  • edited July 2012
    Why doesn't Lee think to be LEADER?
    Probably because he is a convicted murderer whose identity is known by Carly and Larry.

    In the first episode, Lee is probably more concerned about his injured leg and protecting Clementine than becoming group leader. By the second episode, Larry remains as an obstacle until the end (how would the group react to Leader Lee if they knew his past?).

    I think in later episodes, Lee may be forced to be the leader or to select a leader. Either way, Lee can be praised or blamed for his choice.
  • edited July 2012
    Probably because he is a convicted murderer whose identity is known by Carly and Larry.

    In the first episode, Lee is probably more concerned about his injured leg and protecting Clementine than becoming group leader. By the second episode, Larry remains as an obstacle until the end (how would the group react to Leader Lee if they knee his past?).

    I think in later episodes, Lee may be forced to be the leader or to select a leader. Either way, Lee can be praised or blamed for his choice.

    Lee gets blamed for everything anyway, I said not to go to the dairy but it was Lee's fault for bringing everyone there.

    Carley wants Lee to be the leader, and smiles if you tell the brothers you're the leader.
  • edited July 2012
    I don't think it's because he's a convicted killer. At this point the pre-apocalypse world is pretty irrelevant and I think everyone knows that. Carly even suggest him to lead and she knows his past.

    I'd say it's because Lee (along with Kenny and his family) was late to join Lilly's alliance with Larry, Doug, Carley, and Glen. I think this is why Lilly is still the leader, because she was a founding member of the alliance, and Doug/Carly just aren't cut out for it.

    Think how lame it would be if (overly hypothetically) by the start of episode 3 Ben has come out of his shell as a charismatic, intelligent young man and ends up being the one to call the shots for the group. It'd be like naw fuck that we saved him from his retarded ass group he cant just walk in and lead ours
  • edited July 2012
    Lee is just too mild mannered to be a leader. Lilly on the other hand is a natural leader an she's also Air Force trained. Lee is great but I think he plays the right role in the group. Being Clem's guardian I mean.:D
  • edited July 2012
    In order to be a leader he must first learn to deal with gravity :P
  • edited July 2012
    I agree with you that Lee should be the leader. The group is split into different sides, and those sides hardly agree with Lee. The only person that encourages Lee to be the leader is Doug/Carley. We'll just see how things go.
  • edited July 2012
    YamiRaziel wrote: »
    In order to be a leader he must first learn to deal with gravity :P

    ah gravity..... lees arch-enemy.
  • edited July 2012
    Lee kinda functions outside of the chain of command, but it's implied he'll take command at some point. Until now he was outnumbered by the other two factions - Lilly & Larry, and Kenny & family. Now Larry is out of the equation, we'll see. Carley/Doug is your follower, so if Lee can get Ben on his side too, the group will be his.
  • edited July 2012
    trd84 wrote: »
    Lee gets blamed for everything anyway, I said not to go to the dairy but it was Lee's fault for bringing everyone there.

    Carley wants Lee to be the leader, and smiles if you tell the brothers you're the leader.

    Yeah I'm kind of sick how they blame Lee for everything. Even when I said the dude caught in the trap wasn't our problem, Lee still get's blamed for bringing him to the motel. Heck, even Larry blames you for not coming out sooner on the whole cannibalism thing.

    The thing about Lee, is that we as the player, are shaping his character, which is why I think there should be more aggressive dialogue choices on his part. I would love to flesh out a more bitter and selfish version of Lee. Being that the world has gone to hell shouldn't have no bearings on why he's passive on being leader.

    Either way, the game's great, and I'd love an episode where we get to make choices with Lee in command, and seeing the various and crazy outcomes that come with those choices. I'm feening for a Rick-Shane scenario with Lee as leader and someone else(preferably Kenny) in this game. That's what I'd really want: to kill Kenny, and lookout for his family after he's dead.
  • edited July 2012
    Yeah I'm kind of sick how they blame Lee for everything. Even when I said the dude caught in the trap wasn't our problem, Lee still get's blamed for bringing him to the motel. Heck, even Larry blames you for not coming out sooner on the whole cannibalism thing.

    The thing about Lee, is that we as the player, are shaping his character, which is why I think there should be more aggressive dialogue choices on his part. I would love to flesh out a more bitter and selfish version of Lee. Being that the world has gone to hell shouldn't have no bearings on why he's passive on being leader.

    Either way, the game's great, and I'd love an episode where we get to make choices with Lee in command, and seeing the various and crazy outcomes that come with those choices. I'm feening for a Rick-Shane scenario with Lee as leader and someone else(preferably Kenny) in this game. That's what I'd really want: to kill Kenny, and lookout for his family after he's dead.

    Yeah, that's why I asked about having a Lee that eventually starts calling people on their crap and whacking them upside the head with facts when it calls for it.

    Decided against going to the dairy? Somehow it becomes your idea to go. :p He's kinda the group's whipping boy.

    The meat locker was a squandered oppurtunity in my view. Lee wouldn't need to censor himself for fear of people finding out about his past at that point, because the only person in the room who'd be inclined to rat out Lee... can't.

    I don't necessarily want a Lee that's a bastard to everybody that has the misfortune to meet him, but a Lee that starts holding people accountable for their own crap would be a nice change of pace.
  • edited July 2012
    I think the last decision on the second episode implies Lee taking charge of things. At least that's when you decide to take it.
  • edited July 2012
    Rommel49 wrote: »
    Yeah, that's why I asked about having a Lee that eventually starts calling people on their crap and whacking them upside the head with facts when it calls for it.

    Decided against going to the dairy? Somehow it becomes your idea to go. :p He's kinda the group's whipping boy.

    The meat locker was a squandered oppurtunity in my view. Lee wouldn't need to censor himself for fear of people finding out about his past at that point, because the only person in the room who'd be inclined to rat out Lee... can't.

    I don't necessarily want a Lee that's a bastard to everybody that has the misfortune to meet him, but a Lee that starts holding people accountable for their own crap would be a nice change of pace.

    This ^^^:cool:
  • edited July 2012
    Because if he becomes leader everyone will say he is a secret Muslim and is not really born in America...

    Oh wait..wrong black guy.

    I would think he has too many skeltons in his closet to put himself in such a vulnerable position. Plus as the leader he has to think of the group and not just the little girl.
  • edited July 2012

    I would think he has too many skeltons in his closet to put himself in such a vulnerable position. Plus as the leader he has to think of the group and not just the little girl.

    That would bring Lee the kind of internal conflict that makes the whole leader idea so good.
  • edited July 2012
    Everyone says they were blamed for going to the dairy despite voting against it, but I did and never heard any such thing. I like Lee's position as a member of the group as opposed to the emperor. I think it's refreshing to have the position in a game as a member of a situation rather than the decider of all things relevant. Every game I've ever played has given me total authority.

    I like the idea of being a member along for the ride with my own interests at heart, rather than being in complete control. Count me among the minority, but I feel that it is what the game is about. I have a feeling many of you are just slow to adjust to the change.
  • edited July 2012
    Irishmile wrote: »
    The story of HOW Lee becomes the leader of the group is much more interesting than him just being the leader..

    hehe, I agree. I'm very interested in seeing how he comes to be known as the leader. Then again it's also fun seeing him being seen as the subtle leader of the group when the shit hit's the fan.
  • CapnJayCapnJay Banned
    edited July 2012
    The Governor says the gang can stay in woodbury as his personal guests and be taken care of and not have to worry about a thing even the apparent brutality of woodbury. If Lee gives Clementine to the Governor. So Lee much choose between the needs of the group for the needs of Clementine. Like Lily said "We can't let one person screw this up for the rest of us." Oh wait theres no way in Hell Lee would let the Governor with a ten mile radius of Clem
  • edited July 2012
    MakersWax wrote: »
    Everyone says they were blamed for going to the dairy despite voting against it, but I did and never heard any such thing. I like Lee's position as a member of the group as opposed to the emperor. I think it's refreshing to have the position in a game as a member of a situation rather than the decider of all things relevant. Every game I've ever played has given me total authority.

    I like the idea of being a member along for the ride with my own interests at heart, rather than being in complete control. Count me among the minority, but I feel that it is what the game is about. I have a feeling many of you are just slow to adjust to the change.

    Tell me of a zombie game with a brilliantly written narrative that puts you as the leader of a group. Especially when your distinguished choices contain rippling effects that involve various playthroughs to witness them all, Because I want to play it.

    I think every Zombie fan would love the idea to be in charge of their own group and see if their choices can handle the group's survival. That's why I love reading about Rick in The Walking Dead comics. If I wanted to be a superfluous member of a group's survivors, I wouldn't be playing this game. The beauty of being leader in these point & click adventure games, is the replayability of seeing different repercussions in motion. That's the main reason why I at least want to play an episode where Lee is the leader!
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