What happens to walkers after...
wandering the Earth for a year or so? They are dead so they don't generate new cells. Do they decay to the point to were they just can't move any more? If this is the case all the survivors have to do is wait it out and all of the walkers will become immobilized or rot away. IMO there have to be some survivors that don't have the virus.
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But to be on topic: yea, they should slowly rot away to a point where they can't even move. But like it was said in another modern zombie series, the time of decay may vary and the winter cold will slow it down.
but of course we are talking about magic, so it could last as long as kirkman says it lasts
Science don't applies much in those cases. If it did, wouldn't be fun.
couldn't you just say what they covered in the comic?
Kirkman has stated that his zombies continue to decompose after reanimating, so logic would indeed dictate that at some point the zombies will be extinct. (assuming all new dead people are "dealt with," ones attacked by groups of walkers usually are eaten to the point there's nothing left to reanimate)
I'm not sure if it's clear whether the zombies' diet or state of nourishment has anything to do with their strength.
However, I think that we should remember one thing: You don't need to be bitten to reanimate. So long that are people alive, there will be zombies in their most perfect state. The time can deal with 'em, but still, unless the virus( or wtv it is) is destroyed or something... There are always going to exist.
why would hershel survive if millions of people on secure bases across the world would die?, i have read the first hardback and hershel just grabs hold of the zombies by the scruff of their neck and guides them into the barn, why would intelligent military people get outsmarted by zombies?
they may however conclude that saving the few survivors isnt worth the risk and they would just stay hiding until it all blew over
Well, now that you're saying, it doesn't seems THAT impossible. But still, I don't think that people would like that type of ending...
But yeah, a true zombie "apocalypse" would be really easy to manage. So, the only answer I have to you is " Zombie Magic".
I could, but after researching to answer you, I couldn't find where it was covered, what's been discovered yet or answer any of the question. Also, it's better to just read the comic.
of course, you are right, reading the comic is better, but you basically said "i know something you don't know" and i really wanted to know what that was
thats "Zombie Magic" preserving the bodies, we have to assume that the majority of the worlds population were undead in a few weeks, else an apocalypse scenario would never happen, so after however long the zombies unlive the majority of zombies would be dead.
Shit, I really wanted to have the answer. I think somewhere in the 90's run, there's a zombie that is totally rotted and useless, but I wasn't able to properly cite it. In the end all I could say is "There's an answer to your question, and it's a good one. Mmmmmbye."
At the point we're at in the game (about three months after the initial outbreak), there realistically wouldn't be much left of the Zombies from the original outbreak... even if we ignore injuries due to them doing things like stumbling off of cliffs, bridges, highways, falling down stairs, etc.
I don't recall the sources but I think in TWD universe the following applies:
1) Walkers continue to decay. The longer they have been dead the slower they become. A fresh walker moves the fastest. On a tangent, the manner in which a person dies seems to affect haw fast they reanimate but I don't remember the specifics.
2) The decay rate of a walker is much slower than say the decay rate of someone who died in our universe (assuming zombies don't exist in our universe ofcourse). Something to do with the zombie virus attacking the bacteria that would decay a body at the normal rate.
3) Walkers may remain where they are, motionless, for long periods of time. If they are in a cool building this may slow the decay rate even more.
4) Everyone is infected...bummer.
Just guessing here, but I'd say a walker out in the elements moving around would "wear out" in a year. Just stay away from the head as it may still detect you and snap at you.
It's the walkers that are in buildings, especially basements (or some place out of the elements and cool like a subway or long tunnel), that could last a long time maybe up to five years or more.
but after a while there would be no zombies left except for people dying
Dry Heat or Freezing wouldn't help a zombie stay active either. In the former case you have the problem of dessication with the zombies eventually just turning into lumps of beef jerky. Arid environments basically suck the water right out of a body (and that nice, cool breeze doesn't actually help). In the latter case, it's important to remember that when the water in the body freezes it forms ice crystals, etc. which just destroys tissue (incidentally, a major problem with cryogenics).
i think in zombie lore if the muscle tissue still exists in any form it works "Zombie Magic" all the flesh on a zombie is dead flesh, no blood flow so no oxygen going to cells it's all dead, but as i said "Zombie Magic" makes all muscle tissue work even if damaged, im pretty sure mummified zombies are allowed in zombie lore
Or to paraphrase Mira Grant's Feed:
Gov. Tate: "Hey, when we loosened gun control, the murder rate went down."
Georgia Mason: "Actually, forensic scientists have stated that it is impossible to tell if a head shot occurred pre-death or post-amplification on a recent corpse. And since the body undergoes viral amplification on death, and all zombies are put down with head shots, there is no way to get an accurate murder rate any more."
i didnt just open my big book of zombie lore, i mean lore as in examples in films and such, it doesnt matter if you find flaws in the logic of zombies you just insert "Zombie Magic" into any holes in logic or science, or what better known as suspension of disbelief
You're right. I believe you're talking about the zombie that Glen or Maggie stumble upon that can barely move. I can't remember fully whether it was due to decay or if it was because of the weather (or a mixture of both). I think that happened at the end of winter though I can't remember.
I'll flip through the books and double check this afternoon, shouldn't take long.
There's that, and also I think all of the zombies freeze or stiffen up during the winter regularly.
not all of us have the time/ resources/ level of interest to see this through. this may change, but is as of yet undetermined.
that being said, i have never, ever, read the comics.
i tried the demo, and enjoyed it. therefore i now own the first two episodes.
it seems to be easy to offend people that are big fans of the books (thats understandable) but what they arent comprehending is not all of us are like that too, we simply have questions, or would like to share thoughts about solely the game.
if there are specific events that are shared by both the comics, and the game, that might help curtail some of the "go read the comics" flack that in all honesty isnt helping those of us that have come to the walking dead video game forum for answers.
that is all, thanks.
I'm sure. Wink. There's other ways. Wink. To get caught. Wink. Up. Wink. On the comics. Wink. If you. Wink. Get. Wink. My. Wink. Dri. Wink. Ft.
*Looks to the shadows.*
I was never here!